Commit Graph

17 Commits

Author SHA1 Message Date
bnnm
b8ab88c404 Fix some .cnk 1SNh [Triple Play 97, FIFA 97 (PS1)] 2021-10-10 13:03:38 +02:00
bnnm
e6a8b2c3f5 cleanup 2021-08-08 13:31:39 +02:00
NicknineTheEagle
48a618e532 Renamed some structs to avoid clashes 2020-10-31 20:57:12 +03:00
NicknineTheEagle
9420470eca EA 1SNh: Tweaked loop handling 2019-11-10 21:03:02 +03:00
NicknineTheEagle
c47a37daba Fixes and tweaks 2019-11-10 16:19:44 +03:00
NicknineTheEagle
1f356cde5e Improved EA videos support 2019-11-09 23:16:13 +03:00
bnnm
fb8d453c94 Add .lasf (.asf) for consistency 2019-01-20 00:50:39 +01:00
bnnm
dd97d29f80 Add EA EACS banks [Need for Speed (PC)] 2019-01-02 17:17:14 +01:00
bnnm
bc62a689c0 Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
bnnm
6c553882f3 Rename codec_version to codec_config to clarify 2018-08-23 18:07:45 +02:00
bnnm
9c6376fb25 Fix rare EA 1SNh crashes 2018-08-12 10:59:19 +02:00
AnonBaiter
ec4824e6f3
extra fix 2018-07-24 14:29:50 -03:00
AnonBaiter
b5eb0e8bf5
(step 1/2) "add" UV, TGQ extensions
messing with ea_1snh.c, done
2018-07-24 14:22:42 -03:00
bnnm
ac3aa26420 Add .sng extension for EA 1SNh as foobar doesn't like .asf 2018-03-30 00:39:21 +02:00
bnnm
12aa4ef7ef Improve 1SNh: add mu-Law, fix video blocks/SEAD audio, fix some IMA 2017-12-24 01:48:26 +01:00
bnnm
1c042b7784 Use IMA_int with mono files to clarify then IMA stereo is used
Both IMA and IMA_int work the same then channels = 1, so this is just to
signal when IMA stereo (nibble interleave) is actually used (ie. rarely)
2017-11-19 03:34:25 +01:00
bnnm
d37deb8d80 Rename ea_old.c to ea_1snh.c for consistency 2017-11-18 02:39:21 +01:00