bnnm
|
9a4c80cdd5
|
Add Incinerator .itl [Cars Race-o-rama (Wii), MX vs ATV Untamed (Wii)]
|
2019-08-12 20:05:58 +02:00 |
|
bnnm
|
b3a8f2b280
|
Add interleave_first to fix some .vag/seg clicks
|
2019-08-12 19:23:49 +02:00 |
|
bnnm
|
01ac9377d4
|
Add .vas container [Jikkyou Powerful Pro Yakyuu games (PS2)]
|
2019-08-11 21:56:06 +02:00 |
|
bnnm
|
f0151cc26f
|
Don't open streamfile for coding_OGG_VORBIS
|
2019-08-11 19:46:16 +02:00 |
|
bnnm
|
272aa78d45
|
Merge branch 'master' of https://github.com/kode54/vgmstream into psf-etc
|
2019-08-11 19:39:12 +02:00 |
|
bnnm
|
3bac417a8c
|
Add Pivotal .psf and decoder [The Great Escape, Conflict: Desert Storm]
|
2019-08-11 19:38:40 +02:00 |
|
Christopher Snowhill
|
ead9ec4fb1
|
Merge pull request #454 from NicknineTheEagle/ea-asobo
ea asobo
|
2019-08-10 16:07:40 -07:00 |
|
bnnm
|
bd8dad46df
|
Clean .rsd and fix some bugs
|
2019-08-10 17:24:06 +02:00 |
|
NicknineTheEagle
|
47d7b5a0ed
|
Improved EA HDR/DAT support
|
2019-08-05 21:49:02 +03:00 |
|
bnnm
|
b2969e7093
|
Add Reflections .xav [Stuntman (PS2)]
|
2019-08-04 11:57:48 +02:00 |
|
bnnm
|
e08a0d8431
|
Redo MUSX (.sfx) stream/stream banks/sfx banks and fix various bugs
|
2019-08-03 23:35:10 +02:00 |
|
bnnm
|
f9c850003e
|
Fix some .adpcmx [Fushigi no Gensokyo: Lotus Labyrinth (Switch)]
|
2019-08-03 12:22:09 +02:00 |
|
bnnm
|
4f5d622edc
|
Add .idwav/idmsf/idxma [Doom 3 BFG Edition (PC/PS3/X360)]
|
2019-08-02 21:11:55 +02:00 |
|
bnnm
|
b3c507b3ed
|
Cleanup and renames
|
2019-07-28 15:11:17 +02:00 |
|
bnnm
|
53f5dbc607
|
Add .adpcm+_NxEncoderOut_.adpcm dual stereo
|
2019-07-28 14:47:33 +02:00 |
|
bnnm
|
22703957f5
|
Add .smk Smacker video [Starcraft (PC)]
|
2019-07-21 15:08:39 +02:00 |
|
bnnm
|
ac1048d52f
|
Add .acb with internal .awb and names, fix some .awb
|
2019-07-14 21:24:28 +02:00 |
|
Simon Aarons
|
5734a84a23
|
Implement Traveller's Tales' RAD
|
2019-07-12 20:14:39 +10:00 |
|
bnnm
|
1a4dbc83d3
|
Add .awb/afs2 for convenience
|
2019-07-07 20:46:14 +02:00 |
|
bxaimc
|
996d8a3545
|
Add opus support for Prototype games [Clannad (Switch)]
|
2019-07-06 22:30:11 -04:00 |
|
bxaimc
|
1d2e9793e5
|
Add preliminary BWAV support [Super Mario Maker 2 (Switch)]
|
2019-06-26 02:26:44 -04:00 |
|
bnnm
|
272a23490d
|
Add FSB5 .bank [Shantae: Half-Genie Hero (Switch)]
|
2019-05-26 22:55:37 +02:00 |
|
bnnm
|
40e2099fea
|
Fix installed TXTP loops in HCA files
|
2019-05-23 23:47:53 +02:00 |
|
bnnm
|
d6214fe01d
|
Fix memory leak/lock when failing to open dual file stereo
|
2019-04-07 02:10:44 +02:00 |
|
bnnm
|
8739631792
|
Enable TXTP mixing
|
2019-03-24 01:21:09 +01:00 |
|
bnnm
|
dd42e99823
|
Tweak mixing and fix TXTP with "commands" failing in some cases
|
2019-03-23 22:42:07 +01:00 |
|
bnnm
|
50f8f53385
|
Add .ikm PC/PSP and fix PS2 samples [Chaos Legion (PC), TLOH IV (PSP)]
|
2019-03-22 21:12:33 +01:00 |
|
bnnm
|
151de6a39c
|
Update mixing code
|
2019-03-18 00:05:44 +01:00 |
|
bnnm
|
dd1bafb201
|
Add Ubi .bnm [Rayman 2 (PC), Tonic Trouble (PC), Donald Duck (PC)]
|
2019-03-17 19:30:02 +01:00 |
|
bnnm
|
4cf1db7fc1
|
Merge branch 'master' of https://github.com/kode54/vgmstream into ntav
|
2019-03-16 09:25:19 +01:00 |
|
bnnm
|
80ae4f2ed3
|
Add 9TAV [Metal Gear Solid 2/3 HD (Vita)]
|
2019-03-16 00:10:28 +01:00 |
|
NicknineTheEagle
|
4ff41aa0ef
|
Added support for EA TMX format
|
2019-03-13 22:58:04 +03:00 |
|
NicknineTheEagle
|
9539eb40e3
|
Added PCM4 to frame size helper funcs
|
2019-03-13 22:58:04 +03:00 |
|
bnnm
|
9ce54eb4cc
|
Fix missing ifdef
|
2019-03-12 00:54:41 +01:00 |
|
bnnm
|
ae66dd42a6
|
Add Konami MSF/XWMA [Metal Gear Solid 3 HD (PS3/X360)]
|
2019-03-12 00:41:20 +01:00 |
|
bnnm
|
bdd695b9f9
|
Minor cleanup
|
2019-03-11 14:49:29 +01:00 |
|
bnnm
|
e5d4e2e382
|
Remove MTAF deblocking code and cleanup
|
2019-03-11 12:34:23 +01:00 |
|
bnnm
|
d0bb4d964e
|
Add non-demuxed EA SCHl .vp6 videos with multilang subsongs
|
2019-03-10 11:11:27 +01:00 |
|
bnnm
|
97c9df30aa
|
Add SFH .at3 wrapper [Devil May Cry 4 Demo (PS3), Jojo BA HD (PS3)]
|
2019-03-10 00:59:59 +01:00 |
|
bnnm
|
7f3c09e533
|
Tweak minor stuff
|
2019-03-10 00:28:16 +01:00 |
|
bnnm
|
b4fff010dd
|
Add AAC .strm [Cursed Castilla (3DS)]
|
2019-03-09 23:27:28 +01:00 |
|
bnnm
|
2dc5ddc59e
|
Fix newest .wem channel mask and validate wrong values
|
2019-03-09 21:31:15 +01:00 |
|
bnnm
|
a6e777d120
|
Update mixing code
|
2019-03-09 20:50:58 +01:00 |
|
bnnm
|
f0d3cadf3d
|
Clean .dcs+wav [Evil Twin (DC)]
|
2019-03-04 20:08:33 +01:00 |
|
bnnm
|
810435cb68
|
Show mm:ss in samples info and adjustments
|
2019-03-03 22:24:29 +01:00 |
|
bnnm
|
8850ddacff
|
Rename internal coding AICA to YAMAHA
AICA is simply Dreamcast's sound chip that uses standard Yamaha ADPCM,
codec used by Yamaha in many other places well before the Dreamcast
|
2019-03-03 02:30:52 +01:00 |
|
bnnm
|
0c39f4cf09
|
Fix tri-Ace Aska ADPCM .aac [Star Ocean Anamnesis (Mobile)]
|
2019-03-02 21:12:00 +01:00 |
|
bnnm
|
051cad9462
|
Minor shadowing fixes and cleanup
|
2019-03-02 19:23:37 +01:00 |
|
bnnm
|
d9296c6693
|
Add multichannel layout for OGG/MP4/WEM/FFmpeg and use in foobar
|
2019-03-02 15:57:41 +01:00 |
|
bnnm
|
c99034cff8
|
Update mixing code
|
2019-02-25 00:38:35 +01:00 |
|