bnnm
fc2bca92a8
cleanup: .smv
2023-06-24 15:52:32 +02:00
bnnm
716aea3369
Remove fake .pos+.ogg (use TXTP), cleanup
2023-06-24 15:45:39 +02:00
bnnm
4e9b6cd6ec
cleanup: ps2_enth.c to lp_ap_lep.c
2023-06-24 15:42:42 +02:00
bnnm
64318e24d4
cleanup: lp_ap_lep
2023-06-24 15:41:59 +02:00
bnnm
be8b74da89
cleanup: ps2_smpl.c to smpl.c
2023-06-24 15:39:37 +02:00
bnnm
d362fe92a4
Remove .smpl fake extension [Homura (PS2)]
2023-06-24 15:35:54 +02:00
bnnm
bb9b20238c
Remove .tk5 fake extension (use TXTH + .ovb)
2023-06-24 15:28:42 +02:00
bnnm
8ffae9f070
vag: extra validations and remove Jak 3 hack
2023-06-24 15:24:01 +02:00
bnnm
7b9f1609ba
awd: warning cleanup, tweak priority
2023-06-24 15:06:01 +02:00
bnnm
4da2c9ef38
vspf: ignore "hidden" files
2023-06-24 14:55:43 +02:00
bnnm
46efa7c044
doc
2023-06-24 14:55:25 +02:00
bnnm
e9df576d51
Allow missing files for .dic [DiRT (PC)]
2023-06-24 14:54:08 +02:00
bnnm
3123541c7f
Workaround for Mac fread issue in rare cases
2023-06-24 14:53:16 +02:00
bnnm
ae033ed43f
Merge pull request #1377 from Deewiant/fix-celt-paths
...
cmake: Fix celt cache variables
2023-06-24 14:03:27 +02:00
Matti Niemenmaa
909a3e32ef
cmake: Fix celt cache variables
...
The FetchDependency calls in cmake/dependencies/celt.cmake use the names
CELT_0061 and CELT_0110. The underscores after CELT are needed here to
match, otherwise it's not possible to override the paths and the CELT0*
variables end up being unused.
2023-06-22 13:13:51 +03:00
bnnm
821e15a4f1
Merge pull request #1374 from EdnessP/master
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- AWD: read DSP-ADPCM hist data
2023-06-17 11:37:17 +02:00
EdnessP
856bb566ef
Merge branch 'master' of https://github.com/EdnessP/vgmstream
2023-06-16 21:30:24 +03:00
EdnessP
66f10a811f
AWD: read DSP hist + stricter linked list pointer boundary checks
2023-06-16 21:29:35 +03:00
bnnm
cef5f8ac60
Merge pull request #1372 from hcs64/xnb-lz4-fallthrough
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Fallthrough in LZ4 state machine for a MSVC 64 bug
2023-06-14 18:26:54 +02:00
bnnm
af9e0c87de
Merge pull request #1373 from EdnessP/master
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- Add .AWD (RenderWare Audio Wave Dictionary) [Burnout series (multi), Black (Xbox)]
2023-06-13 23:08:02 +02:00
EdnessP
74df0254b1
Some safety checks in the linked list loop
2023-06-13 23:38:52 +03:00
EdnessP
2198224c4f
Small fixes + FORMATS.md
2023-06-13 10:15:46 +03:00
EdnessP
254c9f6eb1
Fix filename paths + Burnout's H/L vehicle sounds for other platforms
2023-06-12 22:54:39 +03:00
EdnessP
99196a43d5
Merge branch 'master' of https://github.com/EdnessP/vgmstream
2023-06-12 22:52:50 +03:00
EdnessP
a04988589c
AWD: RenderWare Audio Wave Dictionary
2023-06-12 21:37:25 +03:00
EdnessP
16a791c41d
AWD: RenderWare Audio Wave Dictionary
2023-06-12 21:15:16 +03:00
Adam Gashlin
0e453b2654
Fallthrough in LZ4 state machine for a MSVC bug
...
This works around an issue in
"Microsoft (R) C/C++ Optimizing Compiler Version 19.36.32532 for x64"
with /O2. It seems to have trouble tying together the states, this
perhaps links the data and control flow more simply.
2023-06-12 00:18:33 -07:00
bnnm
53571e16f8
Merge pull request #1371 from bnnm/law-dic
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- Add HCA key
- Add TXTH ULAW/ALAW codecs
- Remove .al/al2 raw format (use TXTH + ALAW)
- Remove .ulw raw format (use TXTH + ULAW)
- Remove .amts/smta/ps2stm fake extension (use .stm/lstm)
- Add Codemasters .DIC [DiRT (PC), F1 2011 (PC)]
2023-06-11 19:51:47 +02:00
bnnm
47feac9eb6
Add Codemasters .DIC [DiRT (PC), F1 2011 (PC)]
2023-06-11 19:41:06 +02:00
bnnm
03d09e9308
build tweak
2023-06-10 16:40:05 +02:00
bnnm
321321e9b6
Remove .ulw raw format (use TXTH + ULAW)
2023-06-10 16:39:54 +02:00
bnnm
f25905f7a9
Remove .al/al2 raw format (use TXTH + ALAW)
2023-06-10 16:37:20 +02:00
bnnm
4e40b8d73c
doc
2023-06-10 16:35:08 +02:00
bnnm
627e2310ad
Remove .amts/smta/ps2stm fake ext (use .stm/lstm)
2023-06-10 16:34:53 +02:00
bnnm
35433e6650
Add TXTH ULAW/ALAW codecs
2023-06-10 16:16:32 +02:00
bnnm
2e62b638c6
Add HCA key
2023-06-10 16:15:58 +02:00
bnnm
b86260cfa3
Merge pull request #1367 from bnnm/misc-fixes
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- Fix some SFH/SSPR
- build: fix compiling without ffmpeg
- Fix FSB key
2023-06-03 18:19:32 +02:00
bnnm
7e632a5cf7
doc
2023-06-03 18:07:20 +02:00
bnnm
8b02afba85
Fix FSB key
2023-06-03 17:57:46 +02:00
bnnm
392fa5c8f5
build: fix compiling without ffmpeg
2023-06-03 17:57:01 +02:00
bnnm
d5e567072b
Fix some SFH/SSPR
2023-06-03 17:56:19 +02:00
bnnm
288d1e57d0
fixes for last pr
2023-06-03 17:55:35 +02:00
bnnm
eea1c20afd
Merge pull request #1366 from Hexagon123/master
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- Add .TRK extension [Bloody Roar: Primal Fury (GC)]
- Add .FSB.PS3 extension [Tony Hawk's Proving Ground (PS3)]
- Fix a few DSP [Hulk (GC)]
- Fix some .STR+WAV [Big Bumpin' (Xbox)]
- Add .MOV extension
2023-06-03 17:40:55 +02:00
Hexagon123
c076fc701b
Add a few known extensions
2023-05-31 22:52:23 -05:00
Hexagon123
35bdda8c8c
Add .MOV extension [Dora the Explorer JttPP (GC)]
2023-05-31 22:46:57 -05:00
Hexagon123
b7fe021779
Update ngc_adpdtk.c
2023-05-31 22:44:46 -05:00
Hexagon123
404ea26d64
Add .PS3 extension [THPG (PS3)]
2023-05-31 22:42:35 -05:00
Hexagon123
05604ffb82
Fix some .str+wav [Big Bumpin (Xbox)]
2023-05-31 22:16:51 -05:00
Hexagon123
8f63eba693
Fix some few DSP. RSD [Hulk (GC)]
...
0x1c likely seems to be the proper coef offset.
2023-05-31 22:08:54 -05:00
Hexagon123
bd92018b35
Update ngc_adpdtk.c
2023-05-31 22:06:20 -05:00