bnnm
84aae25b10
Fix cavia .cads
2022-10-29 17:50:14 +02:00
bnnm
7f08dbb89f
Add .cads extension [Drakengard (PS2)]
2022-10-09 21:00:52 +02:00
bnnm
510ed0e1da
Fix some .ads/ss2 [Katamari Damacy (PS2)]
2021-10-31 20:11:40 +01:00
bnnm
15bad97db5
Renames
2021-06-24 22:26:49 +02:00
bnnm
ee93b9d59f
Rename ads.c to ads_midway.c
2021-06-20 10:56:09 +02:00
bnnm
9cf9416665
Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA
...
Currently same as ms_ima_bytes_to_samples, but this will change; renamed
for consistency with all other IMA variations. Also clean a bit some
metas since I was testing anyway.
2018-02-17 12:30:14 +01:00
bnnm
d969c85bc8
Remove unneeded loop fix
2018-02-17 03:29:58 +01:00
bnnm
d5aee307f0
Rename coding_INT_X to coding_X_int for consistency with other codecs
2017-04-29 02:53:36 +02:00
bnnm
802e414bdc
Fix mono Xbox decoding, mono DSP start_offset; code cleanup
2017-01-26 23:31:02 +01:00
Chris Moeller
142cfc971d
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
fastelbja
ce7dd88f50
fixed xbox ADS format (used real interleave IMA)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@665 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-06-29 21:58:40 +00:00
manakoAT
ad8d4286a6
added xwb format for Otomedius Gorgeous (XBOX360)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@597 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-12 15:28:59 +00:00
manakoAT
266e6573a7
ads updated (xbox, mono files only)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@596 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-12 09:27:11 +00:00
bxaimc
877bb475b3
forgot ads.c
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@594 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-11 22:38:49 +00:00