Christopher Snowhill
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520cb97b34
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Merge branch 'master' of github.com:kode54/vgmstream
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2017-02-04 16:59:24 -08:00 |
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Christopher Snowhill
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35824ae6bc
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Merge pull request #67 from bnnm/bik-lmp4-fsb-msf
Bik, lmp4, fsb, msf
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2017-02-04 16:58:51 -08:00 |
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bnnm
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5040b4746e
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Fix minor bugs; cleanup
- loop flag parsed from the spec [TTT HD]
- add joint stereo ATRAC3 [Silent Hill HD]
- fix MSFv1 ATRAC3 sample rate [Digi World SP]
- use "fake RIFF" ATRAC3 for flexibility (sample rate fix)
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2017-02-04 23:26:13 +01:00 |
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bnnm
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3d9ce4c15e
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Fixed FSB5 sample rate and channels, multichannel IMA ADPCM; cleanup
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2017-02-04 23:20:11 +01:00 |
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bnnm
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cc181f5e0d
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Added FSB multichannel IMA
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2017-02-04 23:17:56 +01:00 |
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bnnm
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b44cd87a7b
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Fix multichannel IMA FSB
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2017-02-04 19:37:48 +01:00 |
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bnnm
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b7ee1f8f02
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Add todo/note in XBOX IMAs
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2017-02-04 19:37:00 +01:00 |
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bnnm
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6cd991ebf6
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Added FSB multichannel IMA
Variation of the XBOX IMA used in >2ch FSB (interleaved header)
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2017-02-04 19:19:51 +01:00 |
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bnnm
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13bec0d5be
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Add check in free_ffmpeg to avoid segfault if data is NULL
free() accepts NULL so free_ffmpeg should too, I guess
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2017-02-04 17:54:43 +01:00 |
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bnnm
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2aa025f245
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Added BIK/BIKa 1/2 [various game movies]
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2017-02-04 13:00:13 +01:00 |
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bnnm
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bc49757f20
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Added/finished looping MP4 (.lmp4) [FFDimensions, Tales of Hearts R iOS]
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2017-02-04 11:10:02 +01:00 |
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bnnm
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bcc60c3b64
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Added buffer logging debug util
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2017-02-04 11:06:35 +01:00 |
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Christopher Snowhill
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16d2532c6f
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Added Release2015 target to projects.
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2017-02-03 22:01:21 -08:00 |
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Christopher Snowhill
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b5578639f1
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Update foobar2000 preferences dialog.
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2017-02-03 20:40:34 -08:00 |
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Christopher Snowhill
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c7ec14e01d
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Merge branch 'master' of github.com:kode54/vgmstream
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2017-02-03 16:53:37 -08:00 |
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Christopher Snowhill
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d43fd8e0ec
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Merge pull request #66 from bnnm/otns-ima-and-fixes
OTNS IMA and fixes
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2017-02-03 16:53:17 -08:00 |
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Christopher Snowhill
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e4739be725
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Updated FFmpeg.
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2017-01-28 13:58:48 -08:00 |
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bnnm
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d8df47e080
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Simplify SGXD code
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2017-01-28 00:41:51 +01:00 |
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bnnm
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a468e9b1b1
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Fix stream and interleave sizes in some cases
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2017-01-27 23:39:52 +01:00 |
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bnnm
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c3490f99d9
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Fix a rare FFmpeg bug when reading "fake" filesizes
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2017-01-27 23:16:00 +01:00 |
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bnnm
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685c7bafad
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Fix MSA sample count [Psyvariar (PS2)]
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2017-01-27 19:32:40 +01:00 |
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bnnm
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7e106d6a33
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Add basic multistream FSB support
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2017-01-27 18:01:40 +01:00 |
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bnnm
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45bd8a37cb
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Allow looping in IDSPs with loop_end over num_samples
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2017-01-27 16:19:08 +01:00 |
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Christopher Snowhill
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53e3af6684
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Updated FFmpeg, including enabling the XMA parser.
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2017-01-26 17:39:32 -08:00 |
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bnnm
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802e414bdc
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Fix mono Xbox decoding, mono DSP start_offset; code cleanup
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2017-01-26 23:31:02 +01:00 |
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bnnm
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dfa9edea76
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Remove unneeded/buggy stream-closing code in vgmstream_open_stream
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2017-01-25 22:31:28 +01:00 |
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bnnm
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35a3d44c89
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Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup)
The CRI .adx code is now like before it was added (44075c4 )
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2017-01-25 22:28:15 +01:00 |
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bnnm
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195958b20a
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Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup)
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2017-01-25 22:23:45 +01:00 |
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bnnm
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068284ff09
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Add dsp_read_coefs_le
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2017-01-25 22:20:01 +01:00 |
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bnnm
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9ae63e470b
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Add .str extension for Ben 10: Galactic Racing
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2017-01-25 20:36:57 +01:00 |
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bnnm
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a809a7c628
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Add Omikron: The Nomad Soul IMA ADPCM coding and meta
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2017-01-25 20:25:39 +01:00 |
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bnnm
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1d95cfc138
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Normalize coding style to understand IMAs better + highlight differences
There are no functional differences, all IMAs give byte-exact results
compared to prev versions
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2017-01-25 20:19:13 +01:00 |
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Christopher Snowhill
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f70b9177a7
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Updated FFmpeg.
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2017-01-22 22:58:15 -08:00 |
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Christopher Snowhill
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919c2d3f63
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Merge pull request #65 from bnnm/master
Minor fixes
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2017-01-22 22:50:24 -08:00 |
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bnnm
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99d6c8200b
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Visual Studio command line notes
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2017-01-22 12:29:29 +01:00 |
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bnnm
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79b2621688
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Update XMPlay .vcxproj with FFmpeg and add it to root .sln
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2017-01-22 12:28:19 +01:00 |
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bnnm
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28dc316f95
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Add NPS extension (Beautiful Katamari)
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2017-01-22 11:40:01 +01:00 |
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bnnm
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b726349ece
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Fix multistream count offset [Dragon Quest X SFX]
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2017-01-19 00:33:12 +01:00 |
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bnnm
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78349c3c8f
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Move "skip chunks" to OGG, only FFXIV needs it and breaks some DQ10 DSPs
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2017-01-19 00:29:55 +01:00 |
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bnnm
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11968a5593
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Add support for WiiBGM demuxed from G1L [Romance of Three Kingdoms 12]
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2017-01-18 21:28:14 +01:00 |
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bnnm
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ef44b5b5cc
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SCD DSP: validate size/offset and don't crash when failing to open
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2017-01-18 21:19:43 +01:00 |
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Christopher Snowhill
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f47fabab9a
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Fix another regression caused by ee5a40224d deleting return statements that other switch cases fell into.
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2017-01-17 10:37:47 -08:00 |
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Christopher Snowhill
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05a33eee1e
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And this fixes that broken decoder in the event of starting on odd samples.
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2017-01-16 22:26:08 -08:00 |
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Christopher Snowhill
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c226522283
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Remove unnecessary seeking and decoding alignment, as there is only one broken decoder.
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2017-01-16 22:25:41 -08:00 |
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Christopher Snowhill
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b5e6808afc
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This should fix playback of many formats.
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2017-01-16 11:07:19 -08:00 |
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Christopher Snowhill
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8365af7455
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Hopefully fix the seeking issue correctly.
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2017-01-15 16:22:12 -08:00 |
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Christopher Snowhill
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1b8eae012c
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Merge pull request #63 from bnnm/vsbuild-io-fixes
VS builds, I/O & fixes
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2017-01-15 16:08:23 -08:00 |
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bnnm
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ac45616ecb
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Fix garbled sounds after seeking for multi channel too
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2017-01-16 00:11:31 +01:00 |
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bnnm
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d6df316bb7
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Add newer Visual Studio solution file
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2017-01-15 23:10:43 +01:00 |
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bnnm
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2c9acb9cf2
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Move version.bat/h to root and use it for all Visual Studio modules
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2017-01-15 23:09:37 +01:00 |
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