Commit Graph

1697 Commits

Author SHA1 Message Date
bnnm
f62e6b8b0f Rename xmp-vgmstream to xmplay 2017-05-01 17:22:36 +02:00
bnnm
8c39ad62cb Rename unix to audacious (folder and makefiles) 2017-05-01 17:08:52 +02:00
bnnm
1e793e577e Move HEVAG decoder to its own file 2017-05-01 16:58:33 +02:00
bnnm
56f68dd089 Rename ngc_waa_wac_wad_wam.c to waa_wac_wad_wam.c 2017-05-01 16:37:30 +02:00
bnnm
244adbeeae Rename foobar and xmplay files for consistence 2017-05-01 16:32:00 +02:00
bnnm
2e02545ad1 Remove xmp-vgmstream.sln as XMPlay can be built with vgmstream_full.sln 2017-05-01 14:59:04 +02:00
bnnm
a0777c65f0 Unify plugin descriptions 2017-05-01 14:18:33 +02:00
bnnm
1885f6e889 Autoupdate Audacious makefiles with .c list and git version on build 2017-05-01 13:33:45 +02:00
bnnm
16cc0c4131 Update Audacious scripts 2017-05-01 11:00:56 +02:00
bnnm
825ebbdec9 Update Audacious plugin
- make extension list use formats.c and remove exts.cc
- Audacious 3.8 preparations (untested)
- cleanup
2017-05-01 10:56:40 +02:00
Christopher Snowhill
b37bdeff01 Merge pull request #86 from bnnm/mc3-akb-cleanup
MC3, AKB, cleanup
2017-04-29 18:45:34 -07:00
bnnm
0e59e6de4c Minor Winamp unicode preps 2017-04-30 02:09:35 +02:00
bnnm
6cf0195d25 Move reset/seek/free code to decoders (vgmstream.c cleanup) 2017-04-29 22:37:15 +02:00
bnnm
cac3af887a Allow mono MSADPCM; validate interleave for endless loops in some codecs 2017-04-29 20:28:14 +02:00
bnnm
af2b5d4e76 Fix AKB MSADPCM loop samples 2017-04-29 16:54:13 +02:00
bnnm
779bf68ab1 Fix some compiler errors with -Werror=format-security 2017-04-29 16:23:50 +02:00
bnnm
fd72f6120a Adjust EOF reads; minor cleanup
When reading over filesize (buggy metas that request more samples than
possible) it returned inconsistent results under some
conditions/interleave sizes (the effect was minimal though)
2017-04-29 16:03:11 +02:00
bnnm
d5aee307f0 Rename coding_INT_X to coding_X_int for consistency with other codecs 2017-04-29 02:53:36 +02:00
bnnm
086a47cd76 Add compiler flag VGM_DISABLE_VORBIS (as Vorbis is enabled by default) 2017-04-29 02:20:24 +02:00
bnnm
75d079f389 Add block size (interleave) description for MSAPDCM/MS-IMA/etc 2017-04-29 02:19:27 +02:00
bnnm
3d9e48a03f Remove unused 2dx.c, 2dx9 is used instead 2017-04-29 02:04:10 +02:00
bnnm
d364cf5a8d Add AKB MSADPCM [various SFX]; improve AKB header parsing 2017-04-28 20:10:18 +02:00
bnnm
6389493992 Build object list automatically using a make wildcard 2017-04-28 18:33:33 +02:00
bnnm
4a83de7dae Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
bnnm
c630f14ce3 Fix some "short" MPDS 2017-04-28 16:16:10 +02:00
bnnm
3fc6db0414 Update Winamp plugin with the "latest" (2008) SDK defs [unicode preps] 2017-04-28 16:15:32 +02:00
bnnm
fa829d49f7 Relax XWB size checks for padded files [BlazBlue Centralfiction PC] 2017-04-28 16:10:16 +02:00
Christopher Snowhill
d2fac79106 Updated FFmpeg. 2017-04-22 14:52:10 -07:00
Christopher Snowhill
e8c1c899e3 Merge pull request #85 from bnnm/ogl-sxd-xwbv1-misc
OGL, SXD, XWB v1, misc
2017-04-22 12:52:43 -07:00
bnnm
f153479383 Add OGL Vorbis decoder/meta [Jett Rocket (Wii), FAST Racing NEO (WiiU)] 2017-04-22 19:25:54 +02:00
bnnm
f68a0484c6 Remove test code for truncated Wwise Vorbis 2017-04-22 17:22:48 +02:00
bnnm
460beeb141 Remove unneeded TODO 2017-04-22 16:23:40 +02:00
bnnm
bd3e054b82 Add basic SXD support [Gravity Rush, Freedom Fighter SFX (PSV)] 2017-04-22 15:00:22 +02:00
bnnm
bb00cfa22c Make try_dual_file_stereo static/local 2017-04-22 13:31:12 +02:00
bnnm
c8f82e6f06 Simplify XMA parsing and don't make it fully FFmpeg-dependant 2017-04-22 13:12:01 +02:00
bnnm
0bade4a931 Fix XMA1 parsing bugs 2017-04-22 13:11:11 +02:00
bnnm
7cc3660fc8 Separate X360 NUB/PASX from xma.c for cleanup 2017-04-22 12:09:43 +02:00
bnnm
9f184bdfb9 Fix Wwise XWMA v2 num samples calcs 2017-04-22 11:31:04 +02:00
bnnm
a5e190eb89 Add wma_get_samples util 2017-04-22 11:30:24 +02:00
bnnm
9a2464fbd7 Fix RIFF/Wwise detection rejecting some valid lwav [Cave PC games] 2017-04-22 10:18:47 +02:00
bnnm
0dd9353297 Relax Cstr loop checks [Mr.Driller Drill Land GC] 2017-04-22 09:55:33 +02:00
bnnm
5706d7bcc2 Added XWB v1 [Silent Hill 4, Project Gotham Racing 2]; bytes-to-samples 2017-04-22 09:53:28 +02:00
Christopher Snowhill
6b10d6d80a Merge pull request #84 from urjskhzk/master
Added akb2 msadpcm support
2017-04-20 16:35:57 -07:00
nine
3d5a83dddb Added akb2 msadpcm support 2017-04-21 04:21:51 +09:00
Christopher Snowhill
e14eb7eecc Merge pull request #83 from bnnm/adx-misc
ADX, old Worvis, misc
2017-04-15 19:50:59 -07:00
bnnm
400b23813d Rename adx_header.c meta to adx.c for consistency 2017-04-16 01:02:29 +02:00
bnnm
cda7857094 Fix ADX multi-ch looping [Okami HD]; read initial history; cleanup 2017-04-16 00:58:40 +02:00
bnnm
4d4c5e140b Minor renames (xma_sample_data, ffmpeg_make_riff_xma_from_fmt) 2017-04-15 23:58:19 +02:00
bnnm
8479f96367 Import math.h for Vorbis 2017-04-15 23:22:50 +02:00
bnnm
5ec65f9587 Rename ffmpeg_decoder_utils.c to coding_utils.c and don't need FFmpeg
I feel they are general-purpose enough that shouldn't depend on FFmpeg
(ex. xma_samples should work whether FFmpeg, libav, or
super_multi_decoder is enabled)
2017-04-15 23:19:06 +02:00