vgmstream/src/meta/g1l.c

107 lines
3.6 KiB
C

#include "meta.h"
#include "../util.h"
#include "../coding/coding.h"
static VGMSTREAM * init_vgmstream_kt_wiibgm_offset(STREAMFILE *streamFile, off_t offset);
/* Koei Tecmo G1L - pack format, sometimes containing a single stream
*
* It probably makes more sense to extract it externally, it's here mainly for Hyrule Warriors */
VGMSTREAM * init_vgmstream_kt_g1l(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
int type, num_streams, target_stream = 1;
off_t stream_offset;
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
if (!check_extensions(streamFile,"g1l"))
goto fail;
/* check header */
if ((read_32bitBE(0x0, streamFile) != 0x47314C5F /* "G1L_" (BE) */
|| read_32bitBE(0x0, streamFile) != 0x5F4C3147) /* "_L1G" (LE) */
&& read_32bitBE(0x4, streamFile) != 0x30303030) /* "0000" (version?) */
goto fail;
if (read_32bitBE(0x0, streamFile) == 0x47314C5F ) {
read_32bit = read_32bitBE;
} else {
read_32bit = read_32bitLE;
}
/* 0x08 filesize */
/* 0x0c first file offset (same as 0x18) */
type = read_32bit(0x10,streamFile);
num_streams = read_32bit(0x14,streamFile);
if (target_stream < 0 || target_stream > num_streams) goto fail;
if (target_stream==0) target_stream = 1;
stream_offset = read_32bit(0x18 + 0x4*(target_stream-1),streamFile);
/* filesize = stream_offset - stream_next_offset*/
switch(type) { /* type may not be correct */
case 0x09: /* DSP (WiiBGM) from Hyrule Warriors (Wii U) */
vgmstream = init_vgmstream_kt_wiibgm_offset(streamFile, stream_offset);
break;
case 0x01: /* ATRAC3plus (RIFF) from One Piece Pirate Warriors 2 (PS3) */
case 0x00: /* OGG (KOVS) from Romance Three Kindgoms 13 (PC)*/
case 0x0A: /* OGG (KOVS) from Dragon Quest Heroes (PC)*/
default:
goto fail;
}
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
/* Koei Tecmo "WiiBGM" DSP format - found in Hyrule Warriors, Romance of the Three Kingdoms 12 */
VGMSTREAM * init_vgmstream_kt_wiibgm(STREAMFILE *streamFile) {
return init_vgmstream_kt_wiibgm_offset(streamFile, 0x0);
}
static VGMSTREAM * init_vgmstream_kt_wiibgm_offset(STREAMFILE *streamFile, off_t offset) {
VGMSTREAM * vgmstream = NULL;
int loop_flag, channel_count;
off_t start_offset;
if (!check_extensions(streamFile,"g1l,dsp"))
goto fail;
if (read_32bitBE(offset+0x0, streamFile) != 0x57696942 && /* "WiiB" */
read_32bitBE(offset+0x4, streamFile) != 0x474D0000) /* "GM\0\0" */
goto fail;
/* check type details */
loop_flag = read_32bitBE(offset+0x14, streamFile) > 0;
channel_count = read_8bit(offset+0x23, streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->num_samples = read_32bitBE(offset+0x10, streamFile);
vgmstream->sample_rate = (uint16_t)read_16bitBE(offset+0x26, streamFile);
vgmstream->loop_start_sample = read_32bitBE(offset+0x14, streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave_byte;
vgmstream->meta_type = meta_KT_WIIBGM;
vgmstream->interleave_block_size = 0x1;
dsp_read_coefs_be(vgmstream,streamFile, offset+0x5C, 0x60);
start_offset = offset+0x800;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}