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blocked_adm.c
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Fix some .ADM glitches [Dragon Quest V (PS2)]
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2018-03-11 01:06:31 +01:00 |
blocked_ast.c
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Add reverse endianness for Super Mario Galaxy AST from Super Mario 3D All-Stars (Switch)
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2020-09-15 06:56:27 -04:00 |
blocked_awc.c
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Fix some .awc [Max Payne 3 (PC)]
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2020-03-01 12:25:40 +01:00 |
blocked_bdsp.c
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Rename blocked layout for consistency
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2018-03-29 19:00:04 +02:00 |
blocked_caf.c
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Rename caf files for consistency
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2018-03-08 23:31:07 +01:00 |
blocked_dec.c
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Rename *_DE2 to _*DEC for consistency and since it was first
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2017-11-23 22:48:11 +01:00 |
blocked_ea_1snh.c
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Cleanup
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2021-04-03 18:11:28 +02:00 |
blocked_ea_schl.c
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EA SCHl: Minor doc + reordered codecs
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2020-11-01 07:07:27 +03:00 |
blocked_ea_sns.c
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Cleanup
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2021-04-03 18:11:28 +02:00 |
blocked_ea_swvr.c
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Adjust some EA SWVR blocks
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2019-12-27 01:48:29 +01:00 |
blocked_ea_wve_ad10.c
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Cleanup
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2021-04-03 18:11:28 +02:00 |
blocked_ea_wve_au00.c
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Cleanup
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2021-04-03 18:11:28 +02:00 |
blocked_filp.c
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Rename blocked layout for consistency
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2018-03-29 19:00:04 +02:00 |
blocked_gsb.c
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Rename blocked layout for consistency
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2018-03-29 19:00:04 +02:00 |
blocked_h4m.c
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Cleanup
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2021-04-03 18:11:28 +02:00 |
blocked_halpst.c
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Rename blocked layout for consistency
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2018-03-29 19:00:04 +02:00 |
blocked_hwas.c
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Cleanup
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2021-04-03 18:11:28 +02:00 |
blocked_ivaud.c
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Fix various music .ivaud [GTA IV (PC)]
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2018-07-06 21:04:06 +02:00 |
blocked_matx.c
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Rename blocked layout for consistency
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2018-03-29 19:00:04 +02:00 |
blocked_mul.c
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Fix truncated MULs
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2019-02-09 23:39:03 +01:00 |
blocked_mxch.c
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Rename blocked layout for consistency
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2018-03-29 19:00:04 +02:00 |
blocked_ps2_iab.c
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Minor cleanup
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2018-04-13 16:40:50 +02:00 |
blocked_rws.c
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Cleanup
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2021-04-03 18:11:28 +02:00 |
blocked_sthd.c
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Cleanup
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2021-04-03 18:14:58 +02:00 |
blocked_str_snds.c
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Fix SNDS with CBD2 [Battle Tryst (Arcade)]
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2020-12-01 23:25:13 +01:00 |
blocked_thp.c
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Clean THP
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2019-11-23 20:56:57 +01:00 |
blocked_tra.c
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Rename blocked layout for consistency
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2018-03-29 19:00:04 +02:00 |
blocked_ubi_sce.c
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Split Ubi IMA and Ubi SCE IMA into different codecs
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2020-12-06 21:05:13 +03:00 |
blocked_vgs.c
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Cleanup
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2021-04-03 18:14:58 +02:00 |
blocked_vid1.c
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Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)]
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2020-03-08 22:15:06 +01:00 |
blocked_vs_square.c
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Rename *vs_ffx.c to *vs_square.c and *ps2_strlr.c to *vs_str.c
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2018-12-22 20:12:13 +01:00 |
blocked_vs_str.c
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Rename *vs_ffx.c to *vs_square.c and *ps2_strlr.c to *vs_str.c
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2018-12-22 20:12:13 +01:00 |
blocked_vs.c
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Clean Melbourne House .vs
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2018-12-21 23:53:02 +01:00 |
blocked_ws_aud.c
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Rename blocked layout for consistency
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2018-03-29 19:00:04 +02:00 |
blocked_wsi.c
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Fix minor shadowing issues
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2019-02-23 03:15:49 +01:00 |
blocked_xa_aiff.c
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Cleanup
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2021-04-03 18:14:58 +02:00 |
blocked_xa.c
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Add XA 8-bit mode [Micro Machines (CD-i)]
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2021-02-24 23:40:20 +01:00 |
blocked_xvag.c
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Fix some XVAG interleave/subsongs/multichannel [God of War 3 (PS4)]
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2018-01-13 11:36:35 +01:00 |
blocked_xvas.c
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Rename blocked layout for consistency
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2018-03-29 19:00:04 +02:00 |
blocked_xwav.c
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Cleanup
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2021-04-03 18:14:58 +02:00 |
blocked.c
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Rename vawx to xwav
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2020-10-01 22:02:54 +02:00 |
flat.c
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Tweak log
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2020-11-15 00:12:27 +01:00 |
interleave.c
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Tweak log
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2020-11-15 00:12:27 +01:00 |
layered.c
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Improve seeking speed in layered/segmented layout in some cases
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2020-11-22 20:14:05 +01:00 |
layout.h
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Improve seeking speed in layered/segmented layout in some cases
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2020-11-22 20:14:05 +01:00 |
Makefile.autotools.am
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Enable libspeex for autotools/audacious
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2021-01-23 15:51:27 +01:00 |
segmented.c
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Fix looping in segmented layout
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2020-11-22 21:57:44 +01:00 |