vgmstream/src/meta/idsp.c

172 lines
5.3 KiB
C

#include "meta.h"
//todo cleanup
/* "idsp" - from Namco's Wii NUB archives [Soul Calibur Legends (Wii), Sky Crawlers: Innocent Aces (Wii)] */
VGMSTREAM * init_vgmstream_nub_idsp(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
int loop_flag;
int channel_count;
int i, j;
off_t start_offset;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("idsp",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x69647370 || /* "idsp" */
read_32bitBE(0xBC,streamFile) != 0x49445350) /* "IDSP" */
goto fail;
loop_flag = read_32bitBE(0x20,streamFile);
channel_count = read_32bitBE(0xC4,streamFile);
if (channel_count > 8)
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
start_offset = (channel_count * 0x60) + 0x100;
vgmstream->sample_rate = read_32bitBE(0xC8,streamFile);
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->num_samples = (read_32bitBE(0x14,streamFile))*14/8/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = (read_32bitBE(0xD0,streamFile));
vgmstream->loop_end_sample = (read_32bitBE(0xD4,streamFile));
}
if (channel_count == 1) {
vgmstream->layout_type = layout_none;
}
else if (channel_count > 1) {
if (read_32bitBE(0xD8,streamFile) == 0) {
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = (get_streamfile_size(streamFile)-start_offset)/2;
}
else if (read_32bitBE(0xD8,streamFile) > 0) {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitBE(0xD8,streamFile);
}
}
vgmstream->meta_type = meta_NUB_IDSP;
{
if (vgmstream->coding_type == coding_NGC_DSP) {
off_t coef_table[8] = {0x118,0x178,0x1D8,0x238,0x298,0x2F8,0x358,0x3B8};
for (j=0;j<vgmstream->channels;j++) {
for (i=0;i<16;i++) {
vgmstream->ch[j].adpcm_coef[i] = read_16bitBE(coef_table[j]+i*2,streamFile);
}
}
}
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
/* IDSP - from Inevitable Entertainment games [Defender (GC)] */
VGMSTREAM * init_vgmstream_idsp_ie(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
int loop_flag = 0;
int channel_count;
off_t start_offset;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("idsp",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x49445350) /* "IDSP" */
goto fail;
channel_count = read_32bitBE(0x0C,streamFile);
if (channel_count > 2) // Refuse everything else for now
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
start_offset = 0x70;
vgmstream->sample_rate = read_32bitBE(0x08,streamFile);
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->num_samples = read_32bitBE(0x04,streamFile)/channel_count/8*14;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitBE(0x04,streamFile)/channel_count/8*14;
}
if (channel_count == 1) {
vgmstream->layout_type = layout_none;
}
else {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitBE(0x10,streamFile);
}
vgmstream->meta_type = meta_IDSP_IE;
{
int i;
for (i=0;i<16;i++)
vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x14+i*2,streamFile);
if (channel_count == 2) {
for (i=0;i<16;i++)
vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x42+i*2,streamFile);
}
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}