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30 Commits

Author SHA1 Message Date
c0098cc222 popkun change 2024-05-24 00:00:56 +02:00
6eb22666ac record mode 2024-05-15 19:13:00 +02:00
8795e55f02 change ver 2024-05-15 19:12:50 +02:00
f569e9dd4b scrolling bugfix 2024-05-12 11:38:06 +02:00
4c5751a694 fix subcategories scrolling bug 2024-05-04 20:15:25 +02:00
15b1bf20a7 post-release bugfixes 2024-05-04 01:52:36 +02:00
4d618e5d1c assets + build rework 2024-05-03 22:33:01 +02:00
607c2842b6 custom track title format2 2024-05-03 22:30:55 +02:00
dd109549b0 fix N 0 appearing on song select 2024-05-03 22:30:55 +02:00
edea20b403 auto_diag 2024-05-03 22:30:55 +02:00
3fef3f58bf cleanup 2024-05-03 22:30:55 +02:00
6dfed35c5f force_datecode auto 2024-05-03 22:30:55 +02:00
15122be9b7 music limit check 2024-05-03 22:30:55 +02:00
151c90352d wip exclude from level 2024-05-03 22:30:55 +02:00
0e1f365ac2 different favorite files per game version 2024-05-03 22:30:55 +02:00
e9bdbaa9f7 exclude from versions,CS + default fav rework 2024-05-03 22:30:55 +02:00
814edb296f wip favorites 2024-05-03 22:30:43 +02:00
52048c2133 wip custom highlight 2024-05-03 22:23:23 +02:00
3083c62c67 add warning for back to song select without quick retire 2024-05-03 22:23:23 +02:00
11801e6340 wip custom highlight 2024-05-03 22:23:23 +02:00
f2802c5bd7 wip categ 2024-05-03 22:23:23 +02:00
a4a4e53da1 inject custom category 2024-04-17 21:00:57 +02:00
fd529834b5 fix autohispeed for kaimei- 2024-04-17 20:55:22 +02:00
0cb685ef4b fix power point convergence value with customs 2024-01-05 22:32:22 +01:00
dc987c46ac expose base_offset as an option 2024-01-03 14:38:50 +01:00
4706d117a1 auto hispeed soflan retry 2024-01-03 14:11:34 +01:00
2535fba8d6 fix autohispeed 2024-01-03 00:41:21 +01:00
ccf3a4c8f8 rewrite patch pattern for back_to_song_select, render loop (enhanced_polling_stats and practice mode) 2023-12-30 00:49:24 +01:00
c3e8eb5f13 display version in log, rewrite patch pattern for quick retire, auto hispeed 2023-12-30 00:49:09 +01:00
783dafbe97 fix WSL compilation 2023-12-29 23:24:47 +01:00
20 changed files with 4667 additions and 1172 deletions

1
.gitignore vendored Normal file
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@ -0,0 +1 @@
*:Zone.Identifier

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@ -232,8 +232,8 @@ $$(dll_$1_$2_$3) $$(implib_$1_$2_$3): $$(obj_$1_$2_$3) $$(abslib_$1_$2_$3) \
$(ccache) $$(toolchain_$1)gcc -shared $$(srcdir_$3)/$3.def \
-o $$(dll_$1_$2_$3) -Wl,--out-implib,$$(implib_$1_$2_$3) \
$$^ $$(ldflags_$3) $(optflags_$1)
strip -s $$(dll_$1_$2_$3)
ranlib $$(implib_$1_$2_$3)
$$(toolchain_$1)strip -s $$(dll_$1_$2_$3)
$$(toolchain_$1)ranlib $$(implib_$1_$2_$3)
endef
@ -248,7 +248,7 @@ exe_$1_$2_$3 := $$(bindir_$1_$2)/$3.exe
$$(exe_$1_$2_$3): $$(obj_$1_$2_$3) $$(abslib_$1_$2_$3) $$(absdpl_$1_$2_$3) \
| $$(bindir_$1_$2)
$(ccache) $$(toolchain_$1)gcc -o $$@ $$^ $$(ldflags_$3) $(optflags_$1)
strip -s $$@
$$(toolchain_$1)strip -s $$@
endef
@ -259,7 +259,7 @@ define t_import
impdef_$1_$2_$3 ?= imports/import_$1_$2_$3.def
$$(bindir_$1_$2)/lib$3.a: $$(impdef_$1_$2_$3) | $$(bindir_$1_$2)
dlltool -l $$@ -d $$<
$$(toolchain_$1)dlltool -l $$@ -d $$<
endef

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@ -14,17 +14,15 @@ include popnhax/Module.mk
#
zipdir := $(BUILDDIR)/zip
popnhax_version := $(shell grep "define PROGRAM_VERSION" popnhax/dllmain.cc | cut -d'"' -f2)
$(zipdir)/:
mkdir -p $@
$(BUILDDIR)/popnhax_v$(popnhax_version).zip: \
build/bin/avs2_1508-32/popnhax.dll
@echo ... $@
@mkdir -p $(zipdir)
@cp -a -p build/bin/avs2_1508-32/popnhax.dll $(zipdir)
@cp -r -a -p dist/popnhax/* $(zipdir)
@cd $(zipdir) \
&& zip -r ../popnhax_v$(popnhax_version).zip ./*
$(BUILDDIR)/popnhax.zip: \
build/bin/avs2_1508-32/popnhax.dll \
dist/popnhax/popnhax.xml \
dist/popnhax/D3d9.dll \
dist/popnhax/ifs_hook.dll \
| $(zipdir)/
echo ... $@
zip -j $@ $^
all: $(BUILDDIR)/popnhax.zip
all: $(BUILDDIR)/popnhax_v$(popnhax_version).zip

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@ -2,10 +2,32 @@
# popnhax
Arcade game patcher.
Patcher for pop'n music arcade game.
Featuring pfree, instant retire, visual and audio offset adjust, 1000Hz input polling for true ms-based timing, unlimited favorites, auto hi-speed selection, iidx-like hard gauge and more..
Based on [bemanihax](https://github.com/windyfairy/bemanihax) whose an updated version was included with omnimix v1
### Features
Refer to [popnhax.xml](https://github.com/CrazyRedMachine/popnhax/blob/main/dist/popnhax/popnhax.xml) for complete list and explanations
More info could be found in [Release Notes](https://github.com/CrazyRedMachine/popnhax/releases) or in the [popnhax_tools](https://github.com/CrazyRedMachine/popnhax_tools) repository.
### Run Instructions
- Extract all files directly in the `contents` folder of your install.
(**Note**: if you're running your dlls from `modules` subfolder, please rather copy them back into `contents` folder).
- Edit `popnhax.xml` with a text editor and set your desired options.
- Add `popnhax.dll` as an inject dll to your gamestart command or option menu.
eg. modify your gamestart.bat to add `-k popnhax.dll` or `-K popnhax.dll` depending on the launcher you use.
Some launchers also feature an option menu (accessible by pressing F4 ingame), in which case you can locate the "Inject Hook" setting in option tab. Enter `popnhax.dll` there.
### Build Instructions
Should be working out of the box with MSYS2/MinGW32. Just run `make`.
Using WSL is the recommended method. Just run `make`.

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@ -5,6 +5,18 @@
<patch_db __type="bool">0</patch_db>
<!-- Force unlock music, charts, characters, and deco parts when applicable -->
<force_unlocks __type="bool">0</force_unlocks>
<!-- Put customs into their own category (0: no, 1: simple category with all customs, 2: subcategories by folder name) -->
<custom_categ __type="u8">2</custom_categ>
<!-- Prevent customs from showing up in version folders -->
<custom_exclude_from_version __type="bool">1</custom_exclude_from_version>
<!-- Prevent customs from showing up in level folders -->
<custom_exclude_from_level __type="bool">0</custom_exclude_from_level>
<!-- Other categories -->
<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
<score_challenge __type="bool">0</score_challenge>
<!-- Handle favorites through data_mods/<game>.<friendID>.fav files (Note: allows UNLIMITED favorites as well as favorites without an account/server) -->
<local_favorites __type="bool">0</local_favorites>
<!-- Classic patches -->
<!-- Prevent crash on boot when using a different default audio source (aka HDMI audio patch) -->
@ -27,10 +39,6 @@
<!-- quick_retire with pfree also enables quick retry: press numpad 8 during song or on result screen to retry (keep holding to skip option select) -->
<quick_retire __type="bool">0</quick_retire>
<!-- Network features -->
<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
<score_challenge __type="bool">0</score_challenge>
<!-- Audio offset -->
<!-- Offset the audio by x ms (negative plays audio earlier). This will disable keysounds -->
<audio_offset __type="s8">0</audio_offset>
@ -49,7 +57,7 @@
<hispeed_default_bpm __type="u16">0</hispeed_default_bpm>
<!-- IIDX-like hard gauge (start with full gauge, instant fail if gauge drops to 0) -->
<!-- Gauge details: increment: +0.1% for each cool/great/good (like spicy gauge), decrement: -9% for each bad, or -4.5% if gauge <=30% ) -->
<!-- Gauge details: increment: +0.1% for each cool/great/good (like spicy gauge), decrement: -9% for each bad, or -4.5% if gauge <=30% (like IIDX) -->
<iidx_hard_gauge __type="bool">0</iidx_hard_gauge>
<!-- Force full options by default (useful when no numpad is available) -->
<force_full_opt __type="bool">0</force_full_opt>
@ -96,14 +104,16 @@
======================================================================================== -->
<!-- Datecode and Multiboot -->
<!-- Force a different datecode than the one found in ea3-config (yyyymmdd00) -->
<force_datecode __type="str"></force_datecode>
<!-- Force a different datecode than the one found in ea3-config (yyyymmdd00), or use "auto" to let music limit decide for you if patch_db is on -->
<force_datecode __type="str">auto</force_datecode>
<!-- Also apply force_datecode to network packets -->
<network_datecode __type="bool">1</network_datecode>
<!-- Disable multiboot auto conf tuning (which takes place when using popn22_yyyymmddrr.dll format and an xml without force_datecode option) -->
<!-- Disable multiboot auto conf tuning (which takes place when using popn22_yyyymmddrr.dll format and an xml without another datecode in force_datecode) -->
<disable_multiboot __type="bool">0</disable_multiboot>
<!-- Timing and lanes -->
<!-- Base visual offset (value will be added to the base SD (-60) and base HD (-76) values) -->
<base_offset __type="s8">0</base_offset>
<!-- Automatically play keysounds during songs -->
<disable_keysounds __type="bool">0</disable_keysounds>
<!-- Offset the keysounds by x ms (negative is earlier). With disable_keysounds, becomes an audio offset -->
@ -122,14 +132,30 @@
<enhanced_polling_priority __type="s8">1</enhanced_polling_priority>
<!-- Song db patches -->
<!-- Auto select patch file from data_mods folder (will detect datecode from ea3-config or force_datecode option) -->
<!-- Auto select patch file from data_mods folder based on music limit, or datecode otherwise (will detect datecode from ea3-config or force_datecode option) -->
<patch_xml_auto __type="bool">1</patch_xml_auto>
<!-- Manually set XML file containing patches (requires patch_xml_auto to be disabled) -->
<patch_xml_filename __type="str"></patch_xml_filename>
<!-- Force the newly created buffers to be the same size as the original buffers -->
<!-- Force the newly created buffers to be the same size as the original buffers (not recommended) -->
<disable_expansions __type="bool">0</disable_expansions>
<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) -->
<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) (not recommended) -->
<disable_redirection __type="bool">0</disable_redirection>
<!-- Do not perform music limit checks for patch_xml_auto (not recommended) -->
<ignore_music_limit __type="bool">0</ignore_music_limit>
<!-- Custom category options -->
<!-- minimum songid for a song to be seen as "custom" -->
<custom_categ_min_songid __type="u16">4000</custom_categ_min_songid>
<!-- maximum songid for a song to be seen as "custom" (0 = no limit, not recommended since "random" category will use fake song ids in the 65400+ range) -->
<custom_categ_max_songid __type="u16">65400</custom_categ_max_songid>
<!-- Category title for customs -->
<custom_category_title __type="str">Customs</custom_category_title>
<!-- Format used for category title (in BM2DXFontScript format, refer to BM2DXFontScript.md in popnhax_tools repo) -->
<custom_category_format __type="str">[ol:4][olc:d92f0d]%s</custom_category_format>
<!-- Format used for custom song titles on song select (Note: colors not working for kaimei and above, but rotation does, e.g. "* [rz:3]%s[/rz]" ) -->
<custom_track_title_format __type="str"></custom_track_title_format>
<!-- Optional secondary format used for older games only (Full colors supported, e.g. "[ol:4][olc:d92f0d]%s") -->
<custom_track_title_format2 __type="str"></custom_track_title_format2>
<!-- Translation -->
<!-- Disable .dict string replacements and .ips patches -->

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@ -14,4 +14,5 @@ srcpp_popnhax := \
dllmain.cc \
loader.cc \
SearchFile.cc \
translation.cc
translation.cc \
custom_categs.cc

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@ -4,6 +4,7 @@
#include <stdbool.h>
struct popnhax_config {
uint8_t game_version;
bool practice_mode;
bool hidden_is_offset;
bool iidx_hard_gauge;
@ -14,6 +15,11 @@ struct popnhax_config {
bool quick_retire;
bool back_to_song_select;
bool score_challenge;
uint8_t custom_categ;
uint16_t custom_categ_min_songid;
uint16_t custom_categ_max_songid;
bool custom_exclude_from_version;
bool custom_exclude_from_level;
bool force_hd_timing;
uint8_t force_hd_resolution;
bool force_unlocks;
@ -26,12 +32,14 @@ struct popnhax_config {
bool force_full_opt;
bool netvs_off;
bool guidese_off;
bool local_favorites;
bool patch_db;
bool disable_expansions;
bool disable_redirection;
bool disable_multiboot;
bool patch_xml_auto;
bool ignore_music_limit;
char patch_xml_filename[MAX_PATH];
char force_datecode[11];
bool network_datecode;
@ -51,6 +59,11 @@ struct popnhax_config {
uint8_t survival_gauge;
bool survival_iidx;
bool survival_spicy;
int8_t base_offset;
char custom_category_title[16];
char custom_category_format[64];
char custom_track_title_format[64];
char custom_track_title_format2[64];
};
#endif

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popnhax/custom_categs.cc Normal file

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10
popnhax/custom_categs.h Normal file
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@ -0,0 +1,10 @@
#ifndef __CUSTOM_CATEGS_H__
#define __CUSTOM_CATEGS_H__
#include <stdint.h>
#include "popnhax/config.h"
bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config);
bool patch_local_favorites(const char *dllFilename, uint8_t version);
#endif

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@ -5,6 +5,7 @@
#include "imports/avs.h"
#include "util/patch.h"
#include "util/log.h"
#include "xmlhelper.h"
#include "tableinfo.h"
@ -66,7 +67,7 @@ uint32_t add_chart(uint32_t cur_idx, uint8_t *folder, uint8_t *filename, int32_t
uint32_t file_type, uint16_t used_keys, bool override_idx);
void parse_charadb(const char *input_filename, const char *target);
void parse_musicdb(const char *input_filename, const char *target);
void parse_musicdb(const char *input_filename, const char *target, struct popnhax_config *config);
std::map<uint32_t, int8_t> chart_type_overrides;
@ -818,7 +819,7 @@ void parse_charadb(const char *input_filename, const char *target) {
free(config_xml);
}
void parse_musicdb(const char *input_filename, const char *target) {
void parse_musicdb(const char *input_filename, const char *target, struct popnhax_config *config) {
if (!file_exists(input_filename)) {
printf("Couldn't find %s, skipping...\n", input_filename);
return;
@ -915,6 +916,18 @@ void parse_musicdb(const char *input_filename, const char *target) {
}
}
//force loading background for unilab
//m->mask |= 0x100;
if ( config->custom_categ
&& config->custom_exclude_from_version
&& idx >= config->custom_categ_min_songid
&& (config->custom_categ_max_songid == 0 || idx <= config->custom_categ_max_songid) )
{
m->cs_version = 0;
m->folder = 0;
}
if ((prop_chart = property_search(config_xml, prop, "charts/chart"))) {
for (; prop_chart != NULL; prop_chart = property_node_traversal(
prop_chart, TRAVERSE_NEXT_SEARCH_RESULT)) {
@ -992,7 +1005,7 @@ void parse_musicdb(const char *input_filename, const char *target) {
free(config_xml);
}
void load_databases(const char *target_datecode) {
void load_databases(const char *target_datecode, struct popnhax_config *config) {
SearchFile s;
printf("XML db files search...\n");
@ -1013,11 +1026,11 @@ void load_databases(const char *target_datecode) {
if ( strstr(result[i].c_str(), "musicdb") == NULL )
continue;
printf("(musicdb) Loading %s...\n", result[i].c_str());
parse_musicdb(result[i].c_str(), target_datecode);
parse_musicdb(result[i].c_str(), target_datecode, config);
}
}
void musichax_core_init(bool force_unlocks, bool is_expansion_allowed, bool is_redirection_allowed,
void musichax_core_init(struct popnhax_config *config,
char *target_datecode,
char *base_data,
@ -1036,6 +1049,10 @@ void musichax_core_init(bool force_unlocks, bool is_expansion_allowed, bool is_r
uint64_t chara_size, uint64_t *new_chara_size, char *orig_chara_data,
uint8_t **new_chara_table) {
bool force_unlocks = config->force_unlocks;
bool is_expansion_allowed = !config->disable_expansions;
bool is_redirection_allowed = !config->disable_redirection;
if (style_size > fontstyle_table_size) {
fontstyle_table_size = style_size;
}
@ -1181,7 +1198,7 @@ void musichax_core_init(bool force_unlocks, bool is_expansion_allowed, bool is_r
cur->chara_x, cur->chara_y, cur->unk1, cur->display_bpm, cur->hold_flags, true);
}
load_databases((const char *)target_datecode);
load_databases((const char *)target_datecode, config);
// Add some filler charts to fix some bugs (hack)
for (int i = 0; i < 10; i++) {

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@ -2,10 +2,11 @@
#define __LOADER_H__
#include <stdint.h>
#include "popnhax/config.h"
int8_t get_chart_type_override(uint8_t *, uint32_t, uint32_t);
void musichax_core_init(bool force_unlocks, bool is_expansion_allowed, bool is_redirection_allowed,
void musichax_core_init(struct popnhax_config *config,
char *target_datecode, char *base_data, uint64_t music_size,
uint64_t *new_music_size, char *orig_music_data, uint8_t **new_music_table,
uint64_t chart_size, uint64_t *new_chart_size, char *orig_chart_data,

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@ -73,3 +73,8 @@ int search(char *haystack, size_t haystack_size, const char *needle, size_t need
int res = _search((unsigned char*) haystack, haystack_size, (const unsigned char *)needle, needle_size, orig_offset, 0);
return res;
}
int search_debug(char *haystack, size_t haystack_size, const char *needle, size_t needle_size, size_t orig_offset) {
int res = _search((unsigned char*) haystack, haystack_size, (const unsigned char *)needle, needle_size, orig_offset, 2);
return res;
}

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@ -2,5 +2,6 @@
#define __SEARCH_H__
int search(char *haystack, size_t haystack_size, const char *needle, size_t needle_size, size_t orig_offset);
int search_debug(char *haystack, size_t haystack_size, const char *needle, size_t needle_size, size_t orig_offset);
#endif