0aubsq
|
4b7beb87fe
|
Implement #222 and Fix #104
|
2022-06-11 02:08:38 +02:00 |
|
Takkkom
|
17d5a5079c
|
プチキャラを分離 (#232)
* プチキャラを分離
* commit漏れ
|
2022-06-03 07:03:53 +02:00 |
|
Takkkom
|
90cebe907a
|
キャラクターのフォルダの名前を好きな名前にできるように (#229)
|
2022-06-02 09:46:00 +02:00 |
|
Takkkom
|
753fb6ec5c
|
複数の踊り子に対応 (#216)
* 複数の踊り子に対応
* 無駄なコメントの削除
|
2022-06-01 04:34:20 +02:00 |
|
Takkkom
|
f326ff7c9f
|
キャラクターのミスアニメーションに対応 (#213)
* ミスと復帰のアニメーションに対応
* 続けてミスのアニメーションに対応
|
2022-05-31 11:20:22 +02:00 |
|
Takkkom
|
8f8f82caa2
|
演奏画面以外のキャラクターの座標を変更できるように (#208)
* 演奏画面以外のキャラクターの座標を変更できるように
* 色々軽く修正
|
2022-05-30 11:56:58 +02:00 |
|
0aubsq
|
80c677dd31
|
Add explosion animation and sfx if a bomb is hit
|
2022-05-21 02:50:48 +02:00 |
|
0aubsq
|
bb65c0c95d
|
Implement Hitsounds (Neiro, not Otoiro), Feature Request #47
|
2022-05-04 06:11:30 +02:00 |
|
0aubsq
|
7e15feda74
|
Some base code for the online lounge menu
|
2022-04-15 07:30:40 +02:00 |
|
0aubsq
|
6544737b1d
|
Added the song Athazagoraphobia by Derpikarp (6th OpenTaiko original song)
|
2022-04-02 19:57:35 +02:00 |
|
0aubsq
|
95c2eb21b5
|
Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size)
|
2022-03-08 21:11:34 +01:00 |
|
0aubsq
|
26e700c288
|
Coins modal text and SFXs + fix Dan and Tower result screen BGMs not being looped
|
2022-03-07 16:05:35 +01:00 |
|
0aubsq
|
9a058527f6
|
Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable
|
2021-11-23 01:29:44 +01:00 |
|
0aubsq
|
9a73ba72b7
|
Multi character support in-game including multiple CharaConfig.txt files
|
2021-11-19 23:11:09 +01:00 |
|
0aubsq
|
d709065cfa
|
NamePlate titles customization update (Now supports animated nameplates) + Fix #34
|
2021-11-13 07:53:03 +01:00 |
|
0aubsq
|
529d76e2c5
|
Heya button connection and Heya base elements
|
2021-11-12 18:32:04 +01:00 |
|
0aubsq
|
92e18e0425
|
Dan song select intro animation
|
2021-11-03 01:05:21 +01:00 |
|
0aubsq
|
43eedd98f2
|
(v0.5.0) Individual Accuracy conditions & Implement TOWERTYPE visuals to allow multiple Tower skins
|
2021-10-23 17:27:47 +02:00 |
|
0aubsq
|
0bc5533f2b
|
(Pre. v0.5.0) Preparations for the Tower lower background and optimised Dan by removing unnecessary operations
|
2021-10-16 11:27:15 +02:00 |
|
0aubsq
|
e206db822b
|
Version 0.4.3 : Course:Tower are now fully playable, including LIFE parameter, early lose condition if LIFE reachs 0, and so on. Full result screen and Lower background will release later
|
2021-10-14 12:56:11 +02:00 |
|
0aubsq
|
ba160497af
|
(Pre 0.4.2) Issue #6 fixed (song issues within the song select menu), however song select menu code is extremely bloaty and might need a complete rewrite
|
2021-10-13 04:18:11 +02:00 |
|
0aubsq
|
3d9d6e6be9
|
Modifications within the code structure to prepare the DaniDoujou results screen update
|
2021-10-06 15:36:44 +02:00 |
|
0aubsq
|
6aefdfae9c
|
Fixed Issue 1 (1/2) by changing the skin default puchichara Y position for player 2
|
2021-09-30 18:55:53 +02:00 |
|
0aubsq
|
b884319491
|
Feature : Modified how puchichara works and add it on the result screen
|
2021-09-29 03:25:05 +02:00 |
|
0aubsq
|
1035db6506
|
First commit
|
2021-09-21 00:16:38 +02:00 |
|