Takkkom
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8193a37ced
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ClapとYellowの連打に対応 (#249)
* ClapとYellowの連打に対応
* Taikoの場合は通常の連打に
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2022-06-12 15:08:14 +02:00 |
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Takkkom
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1aca9a7a60
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Script.luaを簡潔に (#242)
* Script.luaを簡潔に
* Keep documentation for function calls on Background Lua scripts
Co-authored-by: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
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2022-06-07 08:32:47 +02:00 |
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Takkkom
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f4adbf41b5
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Luaで背景をカスタマイズ可能に (#238)
* Luaで背景をカスタマイズ可能に
* 不具合の修正
* dllファイルなどの移動
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2022-06-07 00:45:20 +02:00 |
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0aubsq
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7b2caf1d47
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Fix upper background small issue when playing 2P side
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2022-05-31 06:37:10 +02:00 |
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Takkkom
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8874bd2f29
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複数の背景に対応 (#198)
* 複数の背景に対応
* フォルダがない場合のクラッシュの修正と複数のFooterの対応
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2022-05-24 06:45:29 +02:00 |
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0aubsq
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e8cb4aed41
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Add mod icons for minesweeper and avalanche
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2022-05-22 16:12:43 +02:00 |
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0aubsq
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80c677dd31
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Add explosion animation and sfx if a bomb is hit
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2022-05-21 02:50:48 +02:00 |
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0aubsq
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9710bf75f7
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ADLIBs and Mines no longer eat inputs, hitting mines now breaks combo and substract gauge points, ADLIBs no longer break DFC runs (always judged as Goods), bombs and ADLIBs are never judged 'Bad' when hit
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2022-05-21 01:13:32 +02:00 |
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0aubsq
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395fb31a78
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Fix drumrolls on taiko not reacting on Ka hit, set small rolls on Konga as red rolls and big rolls as pink rolls
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2022-05-14 18:13:51 +02:00 |
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0aubsq
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eefdc78d0c
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Add the songs White Heart by cusi/9C and Summer Overload! by Akako Hinami
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2022-05-14 13:02:47 +02:00 |
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0aubsq
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62124ff63b
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Purple notes (G, flying notes remaining) and better handling of linked notes (A, B)
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2022-05-10 19:13:08 +02:00 |
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0aubsq
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39e42fb575
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Implement Konga pink note (hit both blue/yellow and red)
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2022-05-10 08:27:32 +02:00 |
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0aubsq
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020d7c864d
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Update konga notes visual
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2022-05-09 04:48:24 +02:00 |
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0aubsq
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0949bf690c
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Auto mode now uses clap hits and double hits for Konga mode
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2022-05-07 23:37:26 +02:00 |
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0aubsq
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0fcf0dd8c5
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First konga commit (only visuals for the moment)
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2022-05-07 07:27:52 +02:00 |
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OtinkoMann
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fbe10c7e8b
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特訓モード画像変更 2 (#194)
* 特訓
* 修正
Frameのコード書いてなかった...
* Update CAct演奏DrumsMtaiko.cs
誤字ってた
* Update CAct演奏Drumsレーン太鼓.cs
またミスを見つけた
* 直しました’
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2022-05-06 05:21:00 +02:00 |
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0aubsq
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f71425edd8
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Add 'Safe mode' in addition to Justice mode (Which turn Bad hits into OKs, Misses are still misses though
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2022-05-02 22:25:28 +02:00 |
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0aubsq
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1fefb227d6
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Add Mod icon for 'Justice mod' (OKs become BADs), add mod icons for result screen, remove mod options from the main config screen
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2022-05-02 01:38:01 +02:00 |
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0aubsq
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72e34c42d6
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Improve modicons code and add STEALTH and HYPERRANDOM support
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2022-05-01 09:11:50 +02:00 |
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OtinkoMann
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098d1c75bb
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演奏オプション画像2 (#191)
* ドロンとか追加
* 追加
* 画像追加
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2022-05-01 08:29:53 +02:00 |
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0aubsq
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2c7ef598ee
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Fix #61, implement Timing zones mod and add mod icons for song speed
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2022-05-01 04:39:37 +02:00 |
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0aubsq
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cf6a73cd2b
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Better display for mod icons, display mod icons on song select, fix a bug where nameplate text didn't appear, add DLB cover image
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2022-05-01 01:52:04 +02:00 |
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0aubsq
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0dfe9693a6
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Add different scroll speed supports for both players and improve the HS Mod icon implementation
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2022-04-30 13:54:04 +02:00 |
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OtinkoMann
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aa90a3d0cd
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HSOption display Added (#188)
* HS用
* HS用2
* HS用画像追加
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2022-04-30 12:39:15 +02:00 |
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0aubsq
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8075dbb2f7
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Few AI mode textures
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2022-03-29 20:34:34 +02:00 |
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0aubsq
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7edfa5c142
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Temporary textures for some future features
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2022-03-29 16:16:14 +02:00 |
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0aubsq
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1a49c9d433
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Global characters/puchicharas
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2022-03-14 22:26:53 +01:00 |
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0aubsq
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95c2eb21b5
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Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size)
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2022-03-08 21:11:34 +01:00 |
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0aubsq
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10ebe0e3d5
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Added combo guides (Default skin texture feels to small, will make it bigger later)
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2022-02-22 02:57:23 +01:00 |
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0aubsq
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018640b82d
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Fix default skin add Hit/FireWorks.png
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2022-02-11 16:58:10 +01:00 |
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0aubsq
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93af3b6495
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Add Default Skin back within the System folder
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2022-02-11 16:10:22 +01:00 |
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