As requested on Discord, a PR to revert the FPS limiter back to the one
that was used in v1.30.1.
The new FPS limiter seems to be flawed in that it runs at about half the
speed it is supposed to be.
See this illustration:
![FPS](https://github.com/WerWolv/ImHex/assets/869973/8a101b4c-23d8-4806-8d53-3be7aeb84fed)
Left is v1.30.1, right is the new version (without this fix). See how
long it takes to respectively reach 0xE90.
This is not a performance issue, because when you fully unlock the
framerate on the right, it's just as fluent as on the left.
This PR intends to add support for .NET scripts that can extend ImHex's
functionality in a portable and cross-platform way.
---------
Co-authored-by: Justus Garbe <55301990+Nowilltolife@users.noreply.github.com>
This PR it just a hack to fix#1160 , it doesn't solve the underlying
problem.
It fixes the problem because by using execvp() directly, it avoids the
call to `sh` done with `system()`, which has a bug on Ubuntu 22.04 which
makes it i,compatibles with the glibc inside the AppImage.
It doesn't fix the underlying problem because the programs we call
themselves still link to the AppImage's libraries instead of the system
ones.
This PR fixes some things about crash handling:
- when the terminate handler is called, immediately set it back to the
original one, so can't make a recursion if the crash-handling code fails
- Only save projects if the crash occured after Imhex finished startup
- do not update the project location when saving the crash backup file:
this will remove problems when `EventAbnormalTermination` is called
before `crashCallback()`
I also added a bit more documentation
This PR updates imgui and its dependencies from the last time, ~1 year
ago
(deabacbd50)
Commits will be refactored before merging
Things you might ask :
- why did you remove `ImGui_ImplGlfw_SetBorderlessWindowMode()` ?
-> Where is it used ? The only usage of it I see is commented
(cb9a3b1f55/lib/external/imgui/source/imgui_impl_glfw.cpp (L757))
- why did you remove the implot anti aliasing flag ?
-> They.. seem to have removed it altogether ?
https://github.com/epezent/implot/issues/479
- Add a new file 'crash.json' to store metadata about the crash, like
the log file or project opened
- show the log file of the session that caused the crash to the user
- Correctly restore the project path
Compiler when compiling doesn't use them in those cases and emit a
warning, which is turned into an error by `-Werror`. Unfortunately,
CPack doesn't expose the logic it uses for stripping binaries.
This is aimed at use by linux distros, where package updates come from a
central location, and users shouldn't need to worry about updating ImHex
on their own. This disables parts of the ImHex UI that would not be
useful in that case.
Tested and confirmed that this works in both states of the of the
`-DIMHEX_DISABLE_UPDATE_CHECK` switch.
This pull request changes Config Directories on Linux to only include
the XDG_CONFIG_HOME directory, as opposed to all directories in
XDG_DATA_DIRS before (introduced in
https://github.com/WerWolv/ImHex/pull/644/files#diff-c1a4d2b63fed168a9a3568944e9cadeae096f2ddcec3649e4a9b2d29fd104be0L162-L166).
Reasons:
- This changes the location of the config file to the standard directory
meant for configurations
- This prevents the config file from being read/written in system
locations, like /usr/share
This PR also includes a migration task that will run on Linux and move
config/GUI dimensions to the new directory
as a bonus, as discussed on discord, it writes the logs to a Data
directory instead of a Config directory
* feat: Added simple stack trace output
* feat: Added backtrace wrapper
* build: Added libbacktrace include dirs to build
* build: Fixed libbacktrace variables
* build: More backtrace variable fixes
* build: Try to find backtrace include
* build: Get backtrace header from cmake script
* feat: Added backtrace support for execinfo
* feat: Added support for StackWalk on Windows
* clear project context when closing all providers
* Show project name on window title
* refactor RequestChangeWindowTitle to RequestUpdateWindowTitle
* add spaces
* Tell the user the net request which failed
* Show signal name
* Print execution time of startup tasks
* replace NULL with nullptr
* change wording for task logs
* Remove '..' from task name
* remove using namespace chrono
* feat: Initial implementation of an Intel Hex provider
* fix: Reading of bytes from intel hex files
* lang: Added localization for new provider
* ui: Only show file name in intel hex provider name
* feat: Added Motorola SREC provider
This avoids a crash on POSIX after running a command from the command
pallete; on completion, a SIGCHILD will be raised, which was incorrectly
calling the error handler and terminating ImHex.
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
* sys: Initial effort to replace existing project files with a better system
* sys: Added back marking provider as dirty
* sys: Remove git commit information from project files
* sys: Format data processor save file nicely
* fix: Automatic pattern loading not working correctly
* ui: Added warning popup when closing a provider with modifications
Closes#604
* sys: Fixed build issues
* tests: Removed useless debug logs
* patterns: Updated pattern language
* sys: Added log message when crashing with a signal
* sys: Make sure abnormal termination handlers are being called more reliably
* build: Experimentally switch to gcc on macOS
* build: Corrected gcc paths
* build: Enable objective c support on macOS
* build: Enable ObjC and ObjC++ on macOS
* build: Add ObjC and ObjC++ flags
* build: Try compiling objc with clang
* build: Remove invalid flags again
* fix: Let's not include objc headers in C++ code
* sys: Move macos utils code to its own file
* fix: Missing unistd include on mac
* sys: Removed loader script stuff since it's currently unused and broken
* fix: Missing include
* fix: Another missing include
* fix: CFURLCreateWithBytes wants a pointer to mutable data
* fix: Try disabling name mangling of ObjC functions
* sys: Move macos utils declarations to its own header file
* fix: C Linkage
* fix: Move objc function prototypes to C++ headers
* fix: More missing includes
* fix: Warning error
* sys: Call ObjC with C ABI instead of trying to use C++
* build: Update libraries
* sys: Fixed build errors
* sys: No const correctness I guess
* sys: Fixed prototypes
* sys: This is C now
* sys: More nullptr -> NULL
* sys: Fix crash on exit
* sys: Try using proper std concepts instead of custom ones
* sys: Replaced another hex::is_signed
* build: Upgrade to gcc 12 and MacOS Monterey
* build: Fixed MacOS runner name
* build: Cache correct ccache folder on macOS
* ui/ux: Initial recreation of the hex editor view
* ui/ux: Added back support for editing cells
* ux: Make scrolling and selecting bytes feel nice again
* ui/ux: Improved byte selecting, added footer
* sys: Make math evaluator more generic to support integer only calculations
* patterns: Moved value formatting into pattern language
* ui/ux: Added Goto and Search popups, improved selection
* ui: Added better tooltips for bookmarks and patterns
* sys: Use worse hex search algorithm on macOS
Sadly it still doesn't support `std::boyer_moore_horsepool_searcher`
* ui: Added back missing events, menu items and shortcuts
* fix: Bookmark highlighting being rendered off by one
* fix: Various macOS build errors
* fix: size_t is not u64 on macos
* fix: std::fmod and std::pow not working with integer types on macos
* fix: Missing semicolons
* sys: Added proper integer pow function
* ui: Added back support for custom encodings
* fix: Editor not jumping to selection when selection gets changed
* ui: Turn Hexii setting into a data visualizer
* sys: Added back remaining shortcuts
* sys: Remove old hex editor files
* sys: Moved more legacy things away from the hex editor view, updated localization
* fix: Hex editor scrolling behaving weirdly and inconsistently
* sys: Cleaned up Hex editor code
* sys: Added selection color setting, localized all new settings
* fix: Search feature not working correctly
* ui: Replace custom ImGui::Disabled function with native ImGui ones
* ui: Fix bookmark tooltip rendering issues
* fix: Another size_t not being 64 bit issue on MacOS
* sys: Make ImHex compile with -Wall -Wextra -Werror
* sys: Fixed various build errors on Linux
* sys: Explicitly ignore return value of `system` function
* sys: More fixes for the warnings GitHub Actions enables somehow
* sys: More fixes
* sys: Remove -Werror again to see all GitHub Actions warnings
* sys: Hopefully fixed all remaining warnings
* sys: Added back -Werror
* git: Change windows icon in GitHub Actions