### Problem description
Currently, the pattern editor does not remember where the cursor is
located in each provider. For example, suppose you have 2 providers in
your project, and you scrolled down to line 200 in the first pattern to
make some changes and remembered that the code you want to insert is in
the second provider. Then you switch to the second provider, look for
the code and find it in line 235. Switch back to the first one, and you
are at the beginning of the file. So you again look for the line to edit
paste it to realize that it needs code a few lines before the place you
found it. You switch to the second provider, and you are at the top
again. This gets annoying very fast.
### Implementation description
This PR ensures that, when you return to the pattern in the editor for
any of the opened providers, the cursor will still be at the same place
it was when you switched to a different one. Each provider pattern saves
its cursor position and returns to it when you switch to that provider.
It does that by creating a PerProvider variable and using it when
providers are first opened to set it to the origin and when switching
providers it first saves the position of the old provider and then loads
and sets the saved position of the new provider.
---------
Co-authored-by: Nik <werwolv98@gmail.com>
changes needed were:
1) add an extra dummy empty widget so that width of child and parent are
not always the same. 2) Width of reset button needs to be adjusted when
the width of the child is decreased so that the parent is decreased too.
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### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->
### Implementation description
<!-- Explain what you did to correct the problem -->
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### Additional things
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This is a simple fix for a simple issue. Just check if the last char in
the selection is a double quote and if it is, make the selection one
char shorter.
---------
Co-authored-by: Nik <werwolv98@gmail.com>
### Problem description
The bug described in #1663 was caused by an optimization of the display
rendering that uses drawlists to detect changes. The changes in the 3-d
visualizer don't contain drawlists when axes are turned off.
### Implementation description
The fix is to identify the 3d visualizer among the command lists of the
main window and, if found, avoid skipping frames regardless of the
result of the comparison of drawlists.
Closes#1663
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### Problem description
I was unable to use the LZMA de-compressor even though 7zip was able to
identify them as LZMA compressed and decompress them without a problem.
Under the debugger the `lzma_code()` call was returning
`LZMA_MEMLIMIT_ERROR`.
### Implementation description
I found online that the error can be fixed using `lzma_memlimit_set()`
using a value obtained with `lzma_memusage()`. I tried to avoid having
to call `lzma_code()` twice but if the functions are called before the
first `lzma_code()`the values of memory obtained fall short and error
occurs again.
I suspect that there are better ways to deal with this other than the
code proposed in this PR, but I haven't been able to find any.
---------
Co-authored-by: Nik <werwolv98@gmail.com>
### Problem description
There are some obvious constrains in the various array data sizes that
we can use to determine if their sizes and in some cases their values
are correct.
### Implementation description
To test their validity, the most important of the various arrays are the
indices, so their definition and use has been simplified a great deal.
In order to treat all variables in a similar manner the changes to the
uv variable posted in an earlier PR were also added here.
With this one, all the recently opened PR's combined should contain
exactly the same changes and fixes as the older 3-d visualizer PR #1850
which I will close shortly after this one is opened.
---------
Co-authored-by: Nik <werwolv98@gmail.com>
### Problem description
Currently when errors are found the entire line where the error occurred
is highlighted and one has to look at the error message in order to find
where the error is located on the line. With this PR the line will no
longer be highlighted and the location of the error will be marked with
an red waved line under the error location. Hovering over the text where
the error occurred produces an error overlay so if several errors occur
on the same line they can all be seen separately.
### Implementation description
The definition of error marker was switched to include column and size
as well as line and message like before.
This change required changing the way view pattern editor draws the
error markers because the errors themselves don't have size information.
Also, a new errorHoverBoxes type was defined to help in the detection of
the floating error messages when error is hovered.
Note that the underwave code depends on having a monospaced. If font is
not monospaced the underwaved text can be short/long or displaced.
### Screenshots
![image](https://github.com/user-attachments/assets/f0b08e10-612c-404a-8863-d4f00054d198)
![image](https://github.com/user-attachments/assets/911fcacb-2a1e-431f-bbc8-8e05bcd61341)
### Problem description
There are some recent issues about Mac keys not configured properly for
the pattern editor. This PR moves all the shortcuts to the shortcut
manager, so they can be edited at will. Even if the key is not
identified correctly it should be possible to use preferred keys for any
action.
---------
Co-authored-by: Nik <werwolv98@gmail.com>
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### Problem description
https://github.com/WerWolv/ImHex/issues/1895
### Implementation description
Added code that handles streamed zstd data. It is based around the
[official
documentation](http://facebook.github.io/zstd/zstd_manual.html) and the
[example](https://github.com/facebook/zstd/blob/dev/examples/simple_decompression.c)
provided at the main zstd repo.
The loop around the non-streamed version was also removed because I
don't think it was doing anything (no `continue`s, `sourceSize` was
always being set to 0).
### Additional things
To test, I generated streamed zstd data with this python script:
```py
import io; import pyzstd;
with open("data.zstd", "wb") as f:
pyzstd.compress_stream(io.BytesIO(b'ab' * 100), f)
```
And then I ran this pattern script:
```
import std.mem;
import hex.dec;
u8 data[while(!std::mem::eof())] @ 0x00;
std::mem::Section data_sec = std::mem::create_section("data_sec");
hex::dec::zstd_decompress(data, data_sec);
```
Inspecting the section shows the correct data:
![image](https://github.com/user-attachments/assets/83fc9d4c-e6fa-49ee-9923-29dc0c280739)
Co-authored-by: Nik <werwolv98@gmail.com>
### Problem description
Older image format use to store color values in a small lookup table so
that the image could simply store an index to the table. The pattern
language is not designed to handle this sort of operation which makes
this extension necessary to be able to visualize images of this type.
### Implementation description
The changes add an optional parameter to the bitmap visualizer which
holds the color lookup table. If the image contains values that are
outside the range of possible colors then the first color in the map is
chosen. The dimensions of the image can be equal to or smaller than
rows*columns depending on how the indices to the color map are stored.
For example, you can use 4 bit indices which would make the image half
the size (in bytes) but that limits the number of colors to 16. To store
colors in sizes larger than one byte use an array of the appropriate
sized integers.
### Screenshots
![image](https://github.com/user-attachments/assets/d068cb7e-3ff3-450d-8ac2-1bfc6e38043f)
other separate, but closely related fixes are:
- fix: The previous fix also solved the (unreported) bug of being unable
to select utf-8 works by double-clicking.
- fix: The move to next/previous word (Ctr-arrow) behaved differently
depending on the direction. I made both the move left/right functions
share a much simpler algorithm and rewrote the find start/end of word
functions share the same code structure.
### Problem description
The code was using the byte index of the match into the utf-8 string to
store the match locations, but the code that sets the selection uses the
char index into the utf-8 string instead. Another problem was that the
search uses the byte index to determine if it needs to find more
matches.
### Implementation description
Both problems were solved by introducing two functions to switch from
coordinates in units of bytes to coordinates in units of chars and vice
versa.
Co-authored-by: Nik <werwolv98@gmail.com>
### Problem description
When this feature was implemented the text editor handled all the
keyboard input so the blink reset function could be called in one place
for all the key presses. Now that shortcuts are done in the shortcut
manager we need to reset the blink state inside all the functions that
can affect cursor movement.
### Implementation description
Every function that moves the cursor now calls the blink state reset
function at the very start. There may be more functions that need this
that haven't been merged but git should show merging conflicts so it
should be easy to deal with.
### Problem description
1. Old Chinese text json, the order is chaotic. It doesn't compare well
with English.
2. Missing a batch of new English strings.
### Implementation description
1. Synchronize the key sequence of English files.
2. Added a missing batch of text, and translate to CN.
### Screenshots
None
### Additional things
None
On many distributions like AOSC OS, Alpine Linux, Arch Linux, etc.,
boost should be searched with name "Boost".
This should fix the packaging issue on AOSC OS.
### Problem description
CMake fails to find system boost when `USE_SYSTEM_BOOST` is set to ON.
### Implementation description
Find Boost.
Signed-off-by: xtex <xtexchooser@duck.com>
### Problem description
Typing `--help` causes ImHex to exit without outputting anything.
Diagnostic messages from glib, ASan, other libraries that might have
something important to say, etc. are also suppressed.
### Implementation description
This effectively reverts 7c1e33dde6, which
was partially reverted only on Windows by code that was left commented
out in f114239f51.
Allowing other libraries to print to stderr may make the output ‘ugly’,
but lots of things print to stderr that are important for figuring out
why something is bugged, like ASan and glib.
### Additional things
![image](https://github.com/user-attachments/assets/fa6771e2-da2e-45ea-93cd-06c3f6bfd3bf)