As discussed (many times) on Discord, does the same as the new favorite
tag, but instead allows you to add multiple groups.
Initially, this would cause some insane issues with draw/reset
(apparantly) fighting eachother in the pattern drawer. After a lot of
trial and error, I decided to rewrite the flow that is responsible for
calling reset. Now evaluating patterns is the one to decide when the
reset happens, not the core "game"-loop.
To make sure that draw and reset can never happen at the same time, the
mutex originally used for the favorites has been repurposed. Due to the
restructuring, the mutex in the favorite-task is no longer needed, as
that will only ever kick-off after reset is called and if there are
actually patterns, which can never line up to be accessed on different
threads at the same time.
Last but not least, I noticed that hard crashes could result in your
config file getting overridden. I added a check to prevent that.
Last I issue I can see is that if you use an excessive amount of
favorites/groups, a crash can still happen, but it only happens when you
close the program (occasionally, but unpredictable). Before, this would
happen if you ran the evaluation a second time. I boiled the cause of
the crash down to these lines of code in evaluator.cpp >
patternDestroyed:
```cpp
if (pattern->isPatternLocal()) {
if (auto it = this->m_patternLocalStorage.find(pattern->getHeapAddress()); it != this->m_patternLocalStorage.end()) {
auto &[key, data] = *it;
data.referenceCount--;
if (data.referenceCount == 0)
this->m_patternLocalStorage.erase(it);
} else if (!this->m_evaluated) {
err::E0001.throwError(fmt::format("Double free of variable named '{}'.", pattern->getVariableName()));
}
}
```
Specifically, trying to access the `*it` is the reason for the crash
(this was also the cause of the crashes before my fixes, but then during
evaluation).
I'm suspecting the root cause is somewhere in the `.clone` methods of
the patterns. I'd say that for now a crash when closing the program is
more acceptable than during evaluation (which can even happen if you use
favorites).
### Problem description
Currently, the providers use the method `isSavable()` to determine both
if they can use "Save" or "Save as".
This behaviour is problematic because some providers may need to be
saveable but not saveable as: for example the view provider. The
original provider may not allow to be saved.
### Implementation description
I separate these two behaviour by creating another function:
`isDumpable()`, that return true by default but can be overridden by the
provider to return false, if the provider should not be dumped in any
way.
### Additional things
While I was at it, I also marked "export" operations as needing the
"dumpable" flag. That way, we can't accidentally export the whole
address space of a process as base64.
I also added documentation for these some functions in Provider
In order to do this I add to make some other additions :
- Add a warning popup (TODO, maybe add some icons to differentiate
error/warning popups in a future PR ?)
- create showError() and showWarning() functions, as helpers to show a
message both to the logs and as a popup
This PR updates imgui and its dependencies from the last time, ~1 year
ago
(deabacbd50)
Commits will be refactored before merging
Things you might ask :
- why did you remove `ImGui_ImplGlfw_SetBorderlessWindowMode()` ?
-> Where is it used ? The only usage of it I see is commented
(cb9a3b1f55/lib/external/imgui/source/imgui_impl_glfw.cpp (L757))
- why did you remove the implot anti aliasing flag ?
-> They.. seem to have removed it altogether ?
https://github.com/epezent/implot/issues/479
This PR does two things :
- save opened projects as recent entries
- refactor stuff about recent entries in a separate file. The reason is
that I felt like welcome_screen.cpp was really big ( 685 lines before
this, 500 now). What do you think ?
---------
Co-authored-by: Nik <werwolv98@gmail.com>
Issue: https://github.com/WerWolv/ImHex/issues/522
Implementation of chunk based entropy analysis in diagram.hpp available
from the data information view and in the pattern language.
---------
Co-authored-by: WerWolv <werwolv98@gmail.com>
* refresh store on open
* show the user if the request failed
* do not refresh if a refresh is in progress
This makes ImHex crash
* InProgress
* fix formatting
* use a localized message
* set localized message in other langs
* feat: Initial implementation of an Intel Hex provider
* fix: Reading of bytes from intel hex files
* lang: Added localization for new provider
* ui: Only show file name in intel hex provider name
* feat: Added Motorola SREC provider
* sys: Initial effort to replace existing project files with a better system
* sys: Added back marking provider as dirty
* sys: Remove git commit information from project files
* sys: Format data processor save file nicely
* fix: Automatic pattern loading not working correctly
* ui: Added warning popup when closing a provider with modifications
Closes#604
* sys: Fixed build issues
* tests: Removed useless debug logs
* patterns: Updated pattern language
* sys: Added log message when crashing with a signal
* sys: Make sure abnormal termination handlers are being called more reliably
* ui/ux: Initial recreation of the hex editor view
* ui/ux: Added back support for editing cells
* ux: Make scrolling and selecting bytes feel nice again
* ui/ux: Improved byte selecting, added footer
* sys: Make math evaluator more generic to support integer only calculations
* patterns: Moved value formatting into pattern language
* ui/ux: Added Goto and Search popups, improved selection
* ui: Added better tooltips for bookmarks and patterns
* sys: Use worse hex search algorithm on macOS
Sadly it still doesn't support `std::boyer_moore_horsepool_searcher`
* ui: Added back missing events, menu items and shortcuts
* fix: Bookmark highlighting being rendered off by one
* fix: Various macOS build errors
* fix: size_t is not u64 on macos
* fix: std::fmod and std::pow not working with integer types on macos
* fix: Missing semicolons
* sys: Added proper integer pow function
* ui: Added back support for custom encodings
* fix: Editor not jumping to selection when selection gets changed
* ui: Turn Hexii setting into a data visualizer
* sys: Added back remaining shortcuts
* sys: Remove old hex editor files
* sys: Moved more legacy things away from the hex editor view, updated localization
* fix: Hex editor scrolling behaving weirdly and inconsistently
* sys: Cleaned up Hex editor code
* sys: Added selection color setting, localized all new settings
* fix: Search feature not working correctly
* ui: Replace custom ImGui::Disabled function with native ImGui ones
* ui: Fix bookmark tooltip rendering issues
* fix: Another size_t not being 64 bit issue on MacOS
* sys: Make ImHex compile with -Wall -Wextra -Werror
* sys: Fixed various build errors on Linux
* sys: Explicitly ignore return value of `system` function
* sys: More fixes for the warnings GitHub Actions enables somehow
* sys: More fixes
* sys: Remove -Werror again to see all GitHub Actions warnings
* sys: Hopefully fixed all remaining warnings
* sys: Added back -Werror
* git: Change windows icon in GitHub Actions
* refactor(patterns): add visitor interface
* refactor(patterns): add public accessors
* refactor(patterns): add method to get pattern value
* refactor(pattern): make some methods public
* refactor(pattern): extract code to draw GUI
* refactor(patterns): remove GUI related code from patterns
* refactor: move common GUI function from pattern to pattern_drawer
* refactor(pattern_drawer): extract common code into methods
* refactor: rename ImGuiDrawer -> PatternDrawer
* refactor(patternr): move displayEnd into PatternDrawer
* refactor: use ArrayPattern concept to restrict argument type
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>