KillzXGaming
dd15ef59c5
Many more improvements and additions
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Added NUT support (viewing GX2 and DDS texture data)
Fixed importing uncompressed dds using the mask data.
Add EFE support from smash 4 wii u and 3ds.
Redo the shader param editor. Uses a list again for faster access and viewing. I will have items drop down from a floating window next to the item soon.
2019-04-24 21:17:29 -04:00
KillzXGaming
05f4d57ef6
Add option to export all bones. Fix some filter issues,
2019-04-23 18:38:04 -04:00
KillzXGaming
e17eb54e91
Add option to replace by matching bones
2019-04-23 16:49:25 -04:00
KillzXGaming
ef689c290a
Update UI a bit
2019-04-23 15:27:20 -04:00
KillzXGaming
c5ad630eaa
More fixes to bfres proeprties and editor
2019-04-23 15:23:51 -04:00
KillzXGaming
c7ee9ed16b
Allow viewport to be completely disabled for potato PCs.
2019-04-22 19:36:53 -04:00
KillzXGaming
021b34afba
Load more properties
2019-04-22 18:38:11 -04:00
KillzXGaming
74973a24bb
Add more fixes and improvements
2019-04-22 17:52:21 -04:00
KillzXGaming
dff727ff0f
Start to add MSBT support
2019-04-21 22:00:38 -04:00
KillzXGaming
46f069adb8
Fix bone export/importing on wii u
2019-04-21 20:21:21 -04:00
KillzXGaming
c000dca5e2
More ptcl texture replace fixes
2019-04-21 19:13:06 -04:00
KillzXGaming
1e3595dae6
Add size check
2019-04-21 17:53:54 -04:00
KillzXGaming
8d13bef743
More fixes to supported formats
2019-04-21 17:49:28 -04:00
KillzXGaming
21577ba522
More fixes to ptcl texture replacing
2019-04-21 17:46:28 -04:00
KillzXGaming
2dd98141f0
Set format option to readonly and default to original type
2019-04-21 17:18:55 -04:00
KillzXGaming
b73d392a63
Add basic PTCL texture replacing
2019-04-21 17:14:49 -04:00
KillzXGaming
a3b9d1363c
Fix null types when clicked on in byaml editor
2019-04-21 15:55:21 -04:00
KillzXGaming
65b34e1e89
Add proper mdi container method which checks duped names
2019-04-21 14:50:57 -04:00
KillzXGaming
23465c5e5b
Remove all resource data from ftex clearing to prevent key issues
2019-04-21 14:35:26 -04:00
KillzXGaming
d93fe604be
Fix multiple bftex importing
2019-04-21 14:31:52 -04:00
KillzXGaming
524194a288
Fix DDS exports with BC4 format
2019-04-21 14:24:48 -04:00
KillzXGaming
0c9d9853d8
Fix missing root entry in byaml editor
2019-04-20 15:36:41 -04:00
KillzXGaming
c661b10d12
Improve byaml editor more
2019-04-20 15:22:10 -04:00
KillzXGaming
41fa2673c9
Check invalid path connection for muunt editor.
2019-04-19 16:34:57 -04:00
KillzXGaming
7eaf59805d
Fix bflim args
2019-04-18 21:41:39 -04:00
KillzXGaming
74bdba4536
Try to fix tex2 swizzle issues
2019-04-18 21:41:10 -04:00
KillzXGaming
f28b979b33
Add progress bar for mesh importing and generate names for blanks
2019-04-18 20:24:19 -04:00
KillzXGaming
ae25f2989b
Some more fixes.
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Revert the GX2 one more time since swizzling is a bit bugged, but add a more up to date code as a backup.
Fix the swizzle pattern settings
2019-04-17 14:59:08 -04:00
KillzXGaming
67f713bf22
Update simple mode for bfres editor. Disable some gx2 things to test swizzle issues
2019-04-16 18:24:10 -04:00
KillzXGaming
4f07ddf490
Hopefully fix all the tex2 issues
2019-04-15 14:05:40 -04:00
KillzXGaming
27928658df
Add mesh transforms in console on import for debugging
2019-04-14 20:33:41 -04:00
KillzXGaming
8bfa2293a8
Bind material enabling and hide properly in viewport
2019-04-13 12:44:47 -04:00
KillzXGaming
511edc1e99
Fix visible toggles for materials and bones
2019-04-13 12:29:44 -04:00
KillzXGaming
72f1feb51f
Fix color dialogs not working for params
2019-04-13 12:22:56 -04:00
KillzXGaming
1487422c38
Readd param XML swapping from 0.8
2019-04-13 12:01:01 -04:00
KillzXGaming
c4e343b07d
Fix bflim issues
2019-04-12 20:30:42 -04:00
KillzXGaming
932bab3c75
Add collision type window. Not editable just yet
2019-04-12 19:32:38 -04:00
KillzXGaming
4dcc523125
Fix normals from model importing if the model's scale was transformed
2019-04-12 16:21:00 -04:00
KillzXGaming
2197414b5f
Fix normals changing when model is scaled from transform tool
2019-04-12 16:00:03 -04:00
KillzXGaming
79036ecb95
Fix bfres importing bugs and alignment corruption from importing sections
2019-04-12 15:34:42 -04:00
KillzXGaming
6fbcc163cb
Fix vertex count breaking the numberic UD max
2019-04-11 20:21:42 -04:00
KillzXGaming
2d88a1180b
Change property grid for dark theme to better match dropdown panels
2019-04-11 20:08:00 -04:00
KillzXGaming
854bee2a56
Fix errors
2019-04-11 19:43:49 -04:00
KillzXGaming
937102c154
Fix crash from window issue
2019-04-11 19:38:32 -04:00
KillzXGaming
4779b4cff1
More image editor fixes
2019-04-11 19:28:35 -04:00
KillzXGaming
619c1f7ec5
Add option to move properties in image editor vertical
2019-04-11 18:51:59 -04:00
KillzXGaming
270d441dcc
More fixes
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Many fixes to the enum data for switch bfres. Filter data can be edited properly.
UVs in UV editor can be transformed
2019-04-11 18:05:15 -04:00
KillzXGaming
3f510ce76b
Fix color display for some shader params
2019-04-10 19:59:57 -04:00
KillzXGaming
4795b1addb
Fix material exporting with OBJ
2019-04-10 18:58:17 -04:00
KillzXGaming
a21eead9da
Add my own obj libary since assimp is broken
2019-04-10 18:42:45 -04:00