KillzXGaming
|
153783562e
|
Improve check for rigid index types
|
2019-06-14 21:36:58 -04:00 |
|
KillzXGaming
|
ad3cd6654b
|
Ignore rigid indices for now to fix transform issues
|
2019-06-14 21:35:09 -04:00 |
|
KillzXGaming
|
b8cb80727a
|
More updating fixes
|
2019-06-14 20:39:47 -04:00 |
|
KillzXGaming
|
b231df5d15
|
Fix property grid updating
|
2019-06-14 20:38:27 -04:00 |
|
KillzXGaming
|
c756089aad
|
Fix srgb toggle for off for ftex
|
2019-06-14 20:26:46 -04:00 |
|
KillzXGaming
|
34f724a6e1
|
Fix channel components previewing for gx2
|
2019-06-14 20:18:34 -04:00 |
|
KillzXGaming
|
6ef05a82c8
|
Properly align and create new alignment blocks for gtx files on save.
|
2019-06-14 19:53:06 -04:00 |
|
KillzXGaming
|
a8698a2ef4
|
Add LZARC support and a few random fixes.
|
2019-06-14 17:23:02 -04:00 |
|
KillzXGaming
|
95d434a058
|
Add option to toggle SRGB for ftex
|
2019-06-13 20:05:05 -04:00 |
|
KillzXGaming
|
add182f902
|
Rework form editors a bit for later loading docked for archives
|
2019-06-13 18:40:29 -04:00 |
|
KillzXGaming
|
0c11a29e03
|
Add MKAGPDX PAC support
|
2019-06-13 17:31:35 -04:00 |
|
KillzXGaming
|
74dc1c132c
|
More bone transform fixes
|
2019-06-12 19:21:05 -04:00 |
|
KillzXGaming
|
c86a7b23ca
|
Ignore rigid indices on rigid bodies, only check if rigiid skinning.
|
2019-06-12 19:15:54 -04:00 |
|
KillzXGaming
|
19f3811a46
|
Fix zlib decompression for NARC
|
2019-06-12 18:25:41 -04:00 |
|
KillzXGaming
|
26de867fa9
|
Update image editor properly in archive previewer
|
2019-06-12 17:55:03 -04:00 |
|
KillzXGaming
|
0384191687
|
Fix file name for tphd table
|
2019-06-12 17:41:03 -04:00 |
|
KillzXGaming
|
376657825c
|
Dispose reader streams for file tables once finsihed
|
2019-06-12 17:40:15 -04:00 |
|
KillzXGaming
|
ef1550facc
|
Save the file first incase the table fails
|
2019-06-12 17:28:06 -04:00 |
|
KillzXGaming
|
4280728647
|
Update image editor properly for wii u bfres
|
2019-06-12 17:04:54 -04:00 |
|
KillzXGaming
|
18120fa028
|
Some sampler fixes for odyssey
|
2019-06-12 16:18:30 -04:00 |
|
KillzXGaming
|
05516ed3df
|
Gamma fix pbr diffuse color
|
2019-06-12 15:57:24 -04:00 |
|
KillzXGaming
|
656ff9d0d0
|
Add support for cull modes
|
2019-06-12 15:39:25 -04:00 |
|
KillzXGaming
|
4045581579
|
Fix any more issues with tphd file table
|
2019-06-11 21:20:50 -04:00 |
|
KillzXGaming
|
0b87737eac
|
Now twilight princess file table works
|
2019-06-11 20:59:53 -04:00 |
|
KillzXGaming
|
35f547e9a7
|
Nearly working now
|
2019-06-11 19:51:27 -04:00 |
|
KillzXGaming
|
bd7a173876
|
Progress on twilight princess hd file table
|
2019-06-11 19:35:02 -04:00 |
|
KillzXGaming
|
9e132a68d3
|
More RSTB fixes
|
2019-06-11 18:05:07 -04:00 |
|
KillzXGaming
|
41adcfffc1
|
Tons more RSTB progress (Note file in archives don't work yet)
|
2019-06-11 15:39:23 -04:00 |
|
KillzXGaming
|
e22005bbea
|
Start to impliment RSTB table.
|
2019-06-10 20:54:23 -04:00 |
|
KillzXGaming
|
b2f48fa8e9
|
Add support for channel components for bfres shaders,
|
2019-06-10 18:06:31 -04:00 |
|
KillzXGaming
|
cce69d12e2
|
Some more fixes and optmizations.
|
2019-06-10 16:30:06 -04:00 |
|
KillzXGaming
|
ea626cac07
|
Try to fix windows scaling again on 4k monitors
|
2019-06-09 21:21:03 -04:00 |
|
KillzXGaming
|
afe0fc2e3f
|
Update editor properly.
|
2019-06-09 20:16:11 -04:00 |
|
KillzXGaming
|
bb691dcd0b
|
Start to add multiple editor switching for archive files
|
2019-06-09 20:03:56 -04:00 |
|
KillzXGaming
|
7176063af3
|
Fix Texture SRT/shader param animation playing in viewport.
|
2019-06-09 18:41:33 -04:00 |
|
KillzXGaming
|
8b052bf4b4
|
Fix font scaling on title bar
|
2019-06-09 17:27:07 -04:00 |
|
KillzXGaming
|
e4e58a3bfb
|
Fix last frame display in param animation viewer
|
2019-06-09 14:43:51 -04:00 |
|
KillzXGaming
|
7bd1abf12a
|
More cleanup
|
2019-06-09 14:23:44 -04:00 |
|
KillzXGaming
|
a336e711f1
|
Some fixes and cleanup for textures
|
2019-06-09 14:17:10 -04:00 |
|
KillzXGaming
|
5546d0da24
|
Add preview archive option to sarc
|
2019-06-09 13:51:04 -04:00 |
|
KillzXGaming
|
e36173ce1e
|
Improve updating the image list
|
2019-06-09 12:19:23 -04:00 |
|
KillzXGaming
|
33e886e546
|
More GTX file texture replacing fixes
|
2019-06-08 21:48:30 -04:00 |
|
KillzXGaming
|
62f35684ed
|
More preview archive fixes and additions
|
2019-06-08 21:41:09 -04:00 |
|
KillzXGaming
|
e724fdc66b
|
Update images in preview editor
|
2019-06-08 20:36:21 -04:00 |
|
KillzXGaming
|
f6fdae96f6
|
A few fixes to archives
|
2019-06-08 20:19:55 -04:00 |
|
KillzXGaming
|
28cc63a95c
|
Some exporting improvements.
|
2019-06-08 14:50:10 -04:00 |
|
KillzXGaming
|
9b9a44b9a4
|
A few more assimp adjustments
|
2019-06-08 14:32:03 -04:00 |
|
KillzXGaming
|
5ffcdcabf6
|
Downgrade assimp to prevent bugs like bone names being wrong.
|
2019-06-08 14:26:13 -04:00 |
|
KillzXGaming
|
6d951b5906
|
Many rigging fixes. Meshes won't go to the center if using rigid skinning (1 skin influence)
|
2019-06-08 13:58:19 -04:00 |
|
KillzXGaming
|
81c5cc588c
|
Only frame camera if bfres has meshes
|
2019-06-07 20:36:45 -04:00 |
|