KillzXGaming
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419a76a508
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Fix btye order for image decoding gc images
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2019-07-19 17:24:54 -04:00 |
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KillzXGaming
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0699a50408
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Another fix for .anim with keyed frames
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2019-07-19 16:45:19 -04:00 |
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KillzXGaming
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c4279e6404
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Fix some anim exporting issues
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2019-07-19 16:05:53 -04:00 |
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KillzXGaming
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395a9bd65d
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Some dds edit fixes
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2019-07-19 15:39:25 -04:00 |
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KillzXGaming
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da46126e8b
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Update image editor properly if edited
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2019-07-19 15:27:30 -04:00 |
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KillzXGaming
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49ab034d46
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Adjus bc5 decoder to prevent errors on re encoding
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2019-07-18 15:58:50 -04:00 |
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KillzXGaming
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6cfb6a214f
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Adjust the toolbox name to no longer include "Switch" in it.
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2019-07-16 17:35:21 -04:00 |
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KillzXGaming
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f84753aa11
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Add viewer for TPHD file tables
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2019-07-14 17:36:52 -04:00 |
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KillzXGaming
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8defebe175
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Add additional bytes for RSTB entries to prevent issues
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2019-07-09 17:59:58 -04:00 |
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KillzXGaming
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5682def8b7
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Another bone fix
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2019-07-05 20:41:55 -04:00 |
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KillzXGaming
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f5e7996bd3
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Another importing fix from my stupid mistakes
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2019-07-05 19:28:49 -04:00 |
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KillzXGaming
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b10aaed86e
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Some more fixes with importing
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2019-07-05 19:24:56 -04:00 |
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KillzXGaming
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5a195e11af
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Get specific "Root" bones for botw
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2019-07-05 18:47:14 -04:00 |
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KillzXGaming
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d6e67ac6e6
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Automatically search for a proper skl root bone if possible
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2019-07-05 18:21:47 -04:00 |
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KillzXGaming
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f6a21ee01f
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Root bone name adjustments and adjust csv settings
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2019-07-05 17:56:09 -04:00 |
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KillzXGaming
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eab5c3ee55
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Make batch exporting for all supported wii u texture types
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2019-07-05 16:55:50 -04:00 |
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KillzXGaming
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52d42358b2
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Create empty meshes for filling it meshes that have no vertices
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2019-07-03 12:39:23 -04:00 |
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KillzXGaming
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47ca70a015
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Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder
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2019-06-27 14:38:13 -04:00 |
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KillzXGaming
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65341998c3
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Fix dds decoder
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2019-06-26 13:35:35 -04:00 |
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KillzXGaming
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27d4b670d8
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Fix detecting zstd compression. Add NCA and IStorage support
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2019-06-26 12:48:54 -04:00 |
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KillzXGaming
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07c37ef3d4
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Fix material exporting and bfres saving for user data that contains non string types
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2019-06-24 20:51:35 -04:00 |
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KillzXGaming
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31e5f42373
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Limt skin count by default to prevent any possible issues
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2019-06-23 11:04:34 -04:00 |
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KillzXGaming
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cbef8ab438
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Fix fbx mesh names
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2019-06-23 10:32:07 -04:00 |
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KillzXGaming
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b62305e2af
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quick fix for importing fbx
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2019-06-23 10:22:12 -04:00 |
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KillzXGaming
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2aea6eb28a
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Fix dae importing having unmapped bones
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2019-06-23 09:00:36 -04:00 |
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KillzXGaming
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456796d684
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Another fix
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2019-06-22 09:00:58 -04:00 |
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KillzXGaming
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fab1c82fd1
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Add swizzle checks for sdf files
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2019-06-22 08:56:23 -04:00 |
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KillzXGaming
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09e9bf0e95
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Better gfbmdl materials
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2019-06-21 22:24:33 -04:00 |
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KillzXGaming
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067244555a
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Improve gfmdl support. Fix raw astc exporting
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2019-06-21 18:18:22 -04:00 |
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KillzXGaming
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ad1c4aed4e
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Improve lighting view in pbr shader. Start on SEModel support.
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2019-06-20 15:29:04 -04:00 |
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KillzXGaming
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54c4bac8bc
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Add MKAGPDX model viewing and exporting
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2019-06-19 14:57:59 -04:00 |
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KillzXGaming
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15154d75b1
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Add a few wip things
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2019-06-18 20:52:09 -04:00 |
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KillzXGaming
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b1b9230146
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Quick SDF fix
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2019-06-18 15:48:18 -04:00 |
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KillzXGaming
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b8aad096ff
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Update image formats a bit. Add a fill editor option so editors update properly for archive viewer.
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2019-06-17 19:19:27 -04:00 |
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KillzXGaming
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732f3a7aeb
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Don't default switch swizzle for dds
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2019-06-16 20:55:14 -04:00 |
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KillzXGaming
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cee244669e
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Fix DDS headers in SDF archive
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2019-06-16 20:34:04 -04:00 |
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KillzXGaming
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8f849bf260
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Add working SDF (Mario and Rabbids) archive support.
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2019-06-16 19:35:46 -04:00 |
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KillzXGaming
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ae1f2ebb79
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Fix exporting individual objects
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2019-06-16 09:53:41 -04:00 |
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KillzXGaming
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bbe33f65f4
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Adjust swizzle setting
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2019-06-15 13:28:16 -04:00 |
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KillzXGaming
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70b15a94b7
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More rstb fixes
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2019-06-15 11:27:50 -04:00 |
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KillzXGaming
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8f18e77ab7
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Fix RSTB sizes not using decompressed size
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2019-06-15 11:04:29 -04:00 |
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KillzXGaming
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c9d3c3efa9
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Make sure to use mesh indices on export
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2019-06-15 09:28:44 -04:00 |
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KillzXGaming
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a37ad31922
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Disable a few things so it exports properly
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2019-06-15 09:24:25 -04:00 |
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KillzXGaming
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a7db504a5a
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Update back to latest assimp and now use a new work around for bone names
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2019-06-15 09:14:35 -04:00 |
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KillzXGaming
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add182f902
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Rework form editors a bit for later loading docked for archives
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2019-06-13 18:40:29 -04:00 |
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KillzXGaming
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0c11a29e03
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Add MKAGPDX PAC support
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2019-06-13 17:31:35 -04:00 |
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KillzXGaming
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376657825c
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Dispose reader streams for file tables once finsihed
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2019-06-12 17:40:15 -04:00 |
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KillzXGaming
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d86db10537
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More fixes/adjustments to table
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2019-06-11 21:09:00 -04:00 |
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KillzXGaming
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35f547e9a7
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Nearly working now
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2019-06-11 19:51:27 -04:00 |
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KillzXGaming
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bd7a173876
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Progress on twilight princess hd file table
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2019-06-11 19:35:02 -04:00 |
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