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Commit Graph

320 Commits

Author SHA1 Message Date
KillzXGaming
de20881676 Update single texture based image icons 2019-08-01 20:02:38 -04:00
KillzXGaming
b445590961 Add preview to single textures (ie NUTEXB) 2019-08-01 19:28:37 -04:00
KillzXGaming
e2edd2e923 Load texture icons via before expand event 2019-08-01 19:16:50 -04:00
KillzXGaming
a9b92e42e2 Some platform swizzle fixes and preview textures for bmd 2019-08-01 18:11:56 -04:00
KillzXGaming
f4e4afa2f7 Cleanup. Start to impliment texture preview icons in tree 2019-08-01 17:47:35 -04:00
KillzXGaming
aa006fd389 Fix double click again because windows keeps breaking it from generated code 2019-08-01 09:22:35 -04:00
KillzXGaming
c4a2c3f7e1 Some form fixes 2019-07-31 21:13:58 -04:00
KillzXGaming
ccde8d3276 Add option to dock the search panel 2019-07-31 21:11:06 -04:00
KillzXGaming
d744e0b339 Update mainform for file format adding to editor 2019-07-31 20:42:40 -04:00
KillzXGaming
9c98ff2c83 Load IArchives if added to object editor 2019-07-31 20:40:16 -04:00
KillzXGaming
d244ceab0a Add proper file remove dialog and update the menus 2019-07-31 20:27:46 -04:00
KillzXGaming
2340d6a7a4 Improve file removing from object editor 2019-07-31 20:11:10 -04:00
KillzXGaming
116d114c77 Make double click optional on searching nodes 2019-07-31 17:53:26 -04:00
KillzXGaming
f376f16dcc Dispose of the search window iif the object editor is closed 2019-07-31 17:48:31 -04:00
KillzXGaming
c83d7e7f1e Fix treeview not firing double click event, ops 2019-07-31 17:31:50 -04:00
KillzXGaming
d19aa09c32 More improvements for searching 2019-07-31 17:25:41 -04:00
KillzXGaming
01d74e3839 Add functional search window 2019-07-31 17:08:00 -04:00
KillzXGaming
4576364e13 Disable opengl on very old opengl versions to prevent crashes 2019-07-30 16:24:10 -04:00
KillzXGaming
8afae95e2c Fix vertex increase from assimp's tans/bitans (calculate with ST) 2019-07-30 15:38:42 -04:00
KillzXGaming
691d4c7d35 Decompress hyrule warriors (Wii U) gz files 2019-07-29 14:40:12 -04:00
KillzXGaming
4ef0025fe2 Add color/alpha preview combo as a control 2019-07-29 12:23:15 -04:00
KillzXGaming
2af2b11ad5 Add proper folding to text edtior and align margins better 2019-07-28 18:44:18 -04:00
KillzXGaming
e7c0876517 Camera improvements and adjust viewport toolbar 2019-07-28 15:14:40 -04:00
KillzXGaming
f599ea9b41 Add parameters class to textures to configure how to display the texture 2019-07-27 18:25:35 -04:00
KillzXGaming
df9641faab Bfres library fixes, and some form fixes 2019-07-26 15:35:15 -04:00
KillzXGaming
4ba79980c9 Automatically clear the playlist for the audio player to prevent dupes 2019-07-24 17:42:59 -04:00
KillzXGaming
cd0e3377b4 Sarc fixes and more windows 7 fixes 2019-07-24 15:10:05 -04:00
KillzXGaming
1429a00178 More fixes and additions
Archives now use a link list for archive infos and treenodes. Handling replaced treenodes is easier and fixes renaming issues if a file was opened and renamed.
More LM2 archive improvements, with more chunk loading.
2019-07-22 15:06:49 -04:00
KillzXGaming
976c214799 Add option to always dispay all models 2019-07-21 14:09:25 -04:00
KillzXGaming
ee5f01e44d Add sonic all stars transformed archive as it's basically an older version of SP2 2019-07-20 20:56:22 -04:00
KillzXGaming
da46126e8b Update image editor properly if edited 2019-07-19 15:27:30 -04:00
KillzXGaming
c0c1e621a4 A few additions and fixes
Add custom color option for image editor background.
Start on character exporting for bffnt. as xlor.
Fix sarc hashes.
Fix bflims in archive editors
2019-07-19 15:11:55 -04:00
KillzXGaming
b6de4bf6a4 Properly check for text converting support for archive files 2019-07-18 16:55:41 -04:00
KillzXGaming
043983fdad Set the file format instance on editor load for saving back 2019-07-18 16:52:46 -04:00
KillzXGaming
1a420f65a3 Fix save button for archive editors 2019-07-18 16:48:52 -04:00
KillzXGaming
9b15a3d5fe Some bffnt stuff 2019-07-17 16:14:55 -04:00
KillzXGaming
6cfb6a214f Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
KillzXGaming
43081a4086 Texture decoder cleanup. Also fix wii u texture patterns with null issues 2019-07-16 16:54:46 -04:00
KillzXGaming
ddcf80a6d7 More gx2 reg fixes 2019-07-14 18:13:00 -04:00
KillzXGaming
f84753aa11 Add viewer for TPHD file tables 2019-07-14 17:36:52 -04:00
KillzXGaming
7bf92f8fc4 Reinstall assimp 2019-07-14 14:39:02 -04:00
KillzXGaming
3312f5ab00 Another shortcut adjustment 2019-07-14 12:58:42 -04:00
KillzXGaming
a2f01c7748 Fix double click event for treeview 2019-07-14 12:57:07 -04:00
KillzXGaming
8a89bce579 Check ctrl key for shortcuts 2019-07-14 12:51:51 -04:00
KillzXGaming
ff8b6bccc8 Check the node on key down to check if shortcut has been used 2019-07-14 12:13:09 -04:00
KillzXGaming
11c850ba77 Fix a dumb error 2019-07-13 19:25:55 -04:00
KillzXGaming
1f9b82ddda Fix double clicking window title bar to go full screen 2019-07-13 19:25:41 -04:00
KillzXGaming
631f59ef93 Add audio meta data icons 2019-07-13 15:54:39 -04:00
KillzXGaming
716e2c254f Start on SMO kingdom loading 2019-07-13 10:56:21 -04:00
KillzXGaming
d87426fbd8 bmd fixes and fix image editor issues 2019-07-12 15:28:14 -04:00
KillzXGaming
5081e39414 More format additions and fixes.
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
 BMD wip support using SuperBMDLib.
 Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00
KillzXGaming
f1898bcbc8 Add archive overhaul update to BEA 2019-07-06 11:29:29 -04:00
KillzXGaming
fa84e46bba Skip unsupported msbt sections with section size. 2019-07-04 18:00:55 -04:00
KillzXGaming
7df5effdc2 Fix UV editor issues 2019-07-02 17:36:36 -04:00
KillzXGaming
c30f758f8d A few fixes
Fix the UV editor not applying saved UV data.
Start to add basic LM2 dict file support.
Start to add GFA support (todo need BPE compression)
2019-07-02 16:12:23 -04:00
KillzXGaming
ade73e6560 More render texture improvements. Fix a fix model importing issues. 2019-06-28 14:58:17 -04:00
KillzXGaming
777ccc4fb6 Add option to view cubemap arrays 2019-06-27 20:12:44 -04:00
KillzXGaming
1b823f022a Add option to toggle alpha for cubemap view 2019-06-27 19:17:33 -04:00
KillzXGaming
1c49911d47 Add cubemap previewer to image editor 2019-06-27 19:08:12 -04:00
KillzXGaming
53b15c1f7b A few more fixes.
Fix material copying for wii u bfres.
Add batch bflim exporting.
2019-06-25 20:03:50 -04:00
KillzXGaming
d664a47426 Add big speed and memory improvements to bfres, bntx, and other formats 2019-06-25 14:56:19 -04:00
KillzXGaming
6798db20de Add massive speed boost and memory improvements for archives with 1000s of files
This also fixes transparency on PBR shader.
Fixes odyssey costume viewer framing bfes
2019-06-24 15:45:54 -04:00
KillzXGaming
a317c88e3c Fix swizzle pattern setting 2019-06-23 18:09:07 -04:00
KillzXGaming
31e5f42373 Limt skin count by default to prevent any possible issues 2019-06-23 11:04:34 -04:00
KillzXGaming
c879ec7839 Only get the filedata once for opening archive editors for quicker loading/less memory usage 2019-06-22 10:40:08 -04:00
KillzXGaming
54e88cdef5 Only load certain supported formats for sdf for faster loading. (Can still be extracted as all normally) 2019-06-22 07:57:26 -04:00
KillzXGaming
cc2e7df037 Fix shader issue from multiple viewports 2019-06-19 19:41:35 -04:00
KillzXGaming
a9f26c2670 More framework updates 2019-06-19 17:46:43 -04:00
KillzXGaming
51be965bc2 Keep limit under 4k to prevent memory issues 2019-06-19 17:09:17 -04:00
KillzXGaming
cae1d75173 Update to latest gl framework 2019-06-19 17:05:44 -04:00
KillzXGaming
15154d75b1 Add a few wip things 2019-06-18 20:52:09 -04:00
KillzXGaming
b16a098339 More fixes 2019-06-18 16:27:36 -04:00
KillzXGaming
a04ced5a32 Bump up archive file amount to load all files in SDF 2019-06-18 16:10:34 -04:00
KillzXGaming
99883c9a5b Adjustments for limiting the size 2019-06-17 19:37:40 -04:00
KillzXGaming
b8aad096ff Update image formats a bit. Add a fill editor option so editors update properly for archive viewer. 2019-06-17 19:19:27 -04:00
KillzXGaming
e8283ac4ee More fixes 2019-06-16 20:48:17 -04:00
KillzXGaming
cd068828ba More archive editor fixes 2019-06-16 20:40:32 -04:00
KillzXGaming
cee244669e Fix DDS headers in SDF archive 2019-06-16 20:34:04 -04:00
KillzXGaming
8f849bf260 Add working SDF (Mario and Rabbids) archive support. 2019-06-16 19:35:46 -04:00
KillzXGaming
c50f3dc86e Keep text for console data 2019-06-15 09:56:45 -04:00
KillzXGaming
25ae179a05 More console fixes 2019-06-15 09:49:59 -04:00
KillzXGaming
10f3b9741e Fix build issues 2019-06-15 09:39:36 -04:00
KillzXGaming
c289287d14 Add console improvements to not break and keep logs if nt open. 2019-06-15 09:33:12 -04:00
KillzXGaming
b8cb80727a More updating fixes 2019-06-14 20:39:47 -04:00
KillzXGaming
b231df5d15 Fix property grid updating 2019-06-14 20:38:27 -04:00
KillzXGaming
c756089aad Fix srgb toggle for off for ftex 2019-06-14 20:26:46 -04:00
KillzXGaming
a8698a2ef4 Add LZARC support and a few random fixes. 2019-06-14 17:23:02 -04:00
KillzXGaming
95d434a058 Add option to toggle SRGB for ftex 2019-06-13 20:05:05 -04:00
KillzXGaming
add182f902 Rework form editors a bit for later loading docked for archives 2019-06-13 18:40:29 -04:00
KillzXGaming
26de867fa9 Update image editor properly in archive previewer 2019-06-12 17:55:03 -04:00
KillzXGaming
ef1550facc Save the file first incase the table fails 2019-06-12 17:28:06 -04:00
KillzXGaming
05516ed3df Gamma fix pbr diffuse color 2019-06-12 15:57:24 -04:00
KillzXGaming
bd7a173876 Progress on twilight princess hd file table 2019-06-11 19:35:02 -04:00
KillzXGaming
41adcfffc1 Tons more RSTB progress (Note file in archives don't work yet) 2019-06-11 15:39:23 -04:00
KillzXGaming
7aa040aebf Some fixes to slider 2019-06-10 20:58:12 -04:00
KillzXGaming
d1adbc5547 Fix scaling when mdi window is maximized 2019-06-10 20:04:58 -04:00
KillzXGaming
d39ca57044 Fix windows scaling for tool 2019-06-10 20:03:27 -04:00
KillzXGaming
06af62fe39 Fix maxamizing title bar by doube clicking it 2019-06-10 18:28:42 -04:00
KillzXGaming
b2f48fa8e9 Add support for channel components for bfres shaders, 2019-06-10 18:06:31 -04:00
KillzXGaming
cce69d12e2 Some more fixes and optmizations. 2019-06-10 16:30:06 -04:00