KillzXGaming
f9226cec3e
BFRES : Fix v9 saving from model header not relocation user data correctly
2024-09-03 19:19:00 -04:00
KillzXGaming
3b24eb253b
Some more fixes to loading boolean type options
2023-10-22 14:03:22 -04:00
KillzXGaming
5201a96492
A few more loading fixes for v10 materials
2023-10-22 10:40:12 -04:00
KillzXGaming
6088d66e4a
Fix v10 bfres that have more than 64 boolean bits to load. Keep original bind indices on replace if possible.
...
This will fully fix and support v10 bfres by loading all possible boolean bits for the shader options. Previously would only load the first 64 bits using a uint64 value rather than checking for multiple when value is larger.
2023-10-21 17:40:00 -04:00
KillzXGaming
c6eb7b3f06
BFRES : Fix shader assign references, fixing animation/param issues.
2023-09-06 10:46:26 -04:00
KillzXGaming
9e1d47877c
BNTX : Fix certain texture formats. Allow any unsupported ones to open.
2023-09-05 21:03:56 -04:00
KillzXGaming
790a4a92f0
Finally fix BFRES V10 material parameters not working or animating.
2023-09-05 20:36:54 -04:00
KillzXGaming
826a96b265
Load external string file by flag
2023-06-02 16:49:01 -04:00
KillzXGaming
c43a5904ec
Fix possible crash on model import due to vertex count not updating
2023-05-28 15:56:50 -04:00
KillzXGaming
2c75de1f1c
Push support for V10 BFRES saving, TXTG load/saving, Anim fixes, and more.
2023-05-27 19:33:14 -04:00
August
6839d90a9b
"Fix" for some Sparks of Hope textures ( #548 )
...
* i dont get it
* fix textures that dont have the extra data
2022-11-29 18:32:03 -05:00
KillzXGaming
af0869d308
BFRES : Support v0.10 bfres loading (no saving with models).
...
This will not support saving with models currently.
Most material data will not be loaded due to varying changes in structure.
2022-08-25 19:33:46 -04:00
KillzXGaming
137c086699
Fix bfres disappearing (bounding radius calculation) and fixes to xtx and astc support.
2021-07-18 15:17:07 -04:00
KillzXGaming
c01be70a71
Add dialog to copy skeletal animations
2020-02-02 20:40:26 -05:00
KillzXGaming
fad6721fce
Update bfres libraries to latest
2020-01-16 21:04:02 -05:00
KillzXGaming
e639ac58b0
BFRES : Fix scene animations saving for switch.
2020-01-10 19:18:10 -05:00
KillzXGaming
d4548b7e3a
Save scene animations more accuately
2020-01-10 17:23:04 -05:00
KillzXGaming
8840fb0191
BFRES : Fix user data UTF-8 encoding/Japanese characters.
2019-12-15 20:31:40 -05:00
KillzXGaming
871fc44178
More additions.
...
More progress on the basic pane animation editor. It can add and clear entries for frames, groups, etc.
Add the latest muunt editor files. A wip editor which is currently disabled. Planned to edit object placement paths paths supporting both 2D and 3D views.
2019-10-20 12:57:48 -04:00
KillzXGaming
31be278a2f
Some more KCL fixes
2019-09-21 17:39:19 -04:00
KillzXGaming
c47d9bc2bc
Fix bfres shape flags, msbt text fixes, and extracting archive fixes
2019-09-19 20:11:21 -04:00
KillzXGaming
e76d0c4c48
Fix calculating the param count for material anims (switch bfres)
2019-09-07 17:00:17 -04:00
KillzXGaming
47fc8b39cb
Add latest bflyt progress and add some animation fixes
2019-08-29 15:45:32 -04:00