KillzXGaming
|
48814b4643
|
Load params even if null
|
2019-05-02 19:13:56 -04:00 |
|
KillzXGaming
|
074256feb5
|
Editor fixes for aamp
|
2019-05-02 19:05:03 -04:00 |
|
KillzXGaming
|
704eb862a5
|
Load string types properly for v2 aamp
|
2019-05-02 18:58:17 -04:00 |
|
KillzXGaming
|
db2f7e70bd
|
Fix creating new instances of files breaking tree
|
2019-05-02 18:56:08 -04:00 |
|
KillzXGaming
|
8961c8e592
|
Update aamp library. V2 almost working
|
2019-05-02 17:45:04 -04:00 |
|
KillzXGaming
|
8674b462b8
|
Fix assimp issues and emitter saving
|
2019-05-02 14:31:09 -04:00 |
|
KillzXGaming
|
bb73c85ae0
|
Fix context menus
|
2019-05-01 21:40:48 -04:00 |
|
KillzXGaming
|
1900ad5d73
|
Finish PTCL rebuilding for switch. Save some emitter data
|
2019-05-01 21:36:24 -04:00 |
|
KillzXGaming
|
263bfa193a
|
Save the rest of the sections and save total file size
|
2019-05-01 20:09:49 -04:00 |
|
KillzXGaming
|
be28b9c059
|
Save primatives properly
|
2019-05-01 19:58:45 -04:00 |
|
KillzXGaming
|
fcbd65fe4b
|
Automate some sections
|
2019-05-01 19:55:40 -04:00 |
|
KillzXGaming
|
6d13637654
|
Save GRTF section properly for switch ptcl
|
2019-05-01 19:45:50 -04:00 |
|
KillzXGaming
|
9178564b57
|
Seperate Wii U PTCL class
|
2019-05-01 19:09:39 -04:00 |
|
KillzXGaming
|
79c2d3b384
|
Load and save the decompressed file size table.
|
2019-05-01 18:49:44 -04:00 |
|
KillzXGaming
|
84c643d667
|
Store the compressed and decompressed sizes
|
2019-05-01 18:08:09 -04:00 |
|
KillzXGaming
|
f78ec57047
|
Save back the file size table
|
2019-05-01 17:37:46 -04:00 |
|
KillzXGaming
|
c6cee62073
|
Ops use the right events
|
2019-05-01 17:18:29 -04:00 |
|
KillzXGaming
|
577466dcdd
|
Add additional game paths for later file size calculating
|
2019-05-01 17:16:11 -04:00 |
|
KillzXGaming
|
d1b6d51293
|
Add TMPK saving
|
2019-05-01 16:26:18 -04:00 |
|
KillzXGaming
|
ebf1c829b3
|
Fix camera reset glitching out
|
2019-05-01 15:47:09 -04:00 |
|
KillzXGaming
|
fd4e3f4853
|
Add GTX editing/saving back.
|
2019-05-01 15:38:14 -04:00 |
|
KillzXGaming
|
54cc1d4d92
|
Regenerate bounding data for lod clearing
|
2019-04-30 21:20:07 -04:00 |
|
KillzXGaming
|
038ef382bd
|
Sae shape buffer for lod clearing
|
2019-04-30 21:17:37 -04:00 |
|
KillzXGaming
|
9b1d36666b
|
Add option to clear LOD meshes
|
2019-04-30 21:15:56 -04:00 |
|
KillzXGaming
|
18d891e1a0
|
Add support for .z zlibbed files
|
2019-04-30 19:38:39 -04:00 |
|
KillzXGaming
|
21255d7c31
|
Apply bone billboard flags
|
2019-04-30 18:30:18 -04:00 |
|
KillzXGaming
|
819568b636
|
Don't use datasource for some comboxes due to some bugs
|
2019-04-30 18:26:15 -04:00 |
|
KillzXGaming
|
9afacd835c
|
Also check if it's disposed
|
2019-04-30 18:10:54 -04:00 |
|
KillzXGaming
|
f91006a1dc
|
Only allow one control instance
|
2019-04-30 18:04:10 -04:00 |
|
KillzXGaming
|
8e68cc5606
|
Now have the console as a seperate window instead of a tabbed control
|
2019-04-30 18:00:08 -04:00 |
|
KillzXGaming
|
8fbd734096
|
Add errors if a bone does not exist from an imported model.
|
2019-04-30 17:42:35 -04:00 |
|
KillzXGaming
|
02b4c1682c
|
Add properties for XTX
|
2019-04-30 17:11:52 -04:00 |
|
KillzXGaming
|
111dc394ed
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2019-04-30 17:07:46 -04:00 |
|
KillzXGaming
|
46ab6e64fa
|
Fill the image blocks on XTX save
|
2019-04-30 17:07:25 -04:00 |
|
KillzXGaming
|
f9c482687b
|
Update README.md
|
2019-04-30 17:03:53 -04:00 |
|
KillzXGaming
|
57d19b432d
|
Add collade schematic
|
2019-04-30 16:51:43 -04:00 |
|
KillzXGaming
|
e19100d6fa
|
Show exceptions for assimp errors
|
2019-04-30 16:39:10 -04:00 |
|
KillzXGaming
|
e8e40b8296
|
Save XTX files.
|
2019-04-30 16:16:19 -04:00 |
|
KillzXGaming
|
f2c50f7dd7
|
Simpify BNTX deswizzling and start to do XTX saving.
|
2019-04-30 15:25:42 -04:00 |
|
KillzXGaming
|
3e9802fd05
|
Add some padding to buffer areas in bfres to fix potential crash issues.
|
2019-04-29 20:20:37 -04:00 |
|
KillzXGaming
|
f4cd0a9098
|
Only decode again if the format changes to speed up edits.
|
2019-04-29 20:09:15 -04:00 |
|
KillzXGaming
|
f2befb966b
|
More image editor fixes
|
2019-04-29 20:04:25 -04:00 |
|
KillzXGaming
|
dfbdc96362
|
Try to fix memory issues when exporting as dae
|
2019-04-29 19:50:12 -04:00 |
|
KillzXGaming
|
69ca5647f8
|
Another change
|
2019-04-29 19:43:17 -04:00 |
|
KillzXGaming
|
c3546e04c8
|
Add continuous bar for texture edits
|
2019-04-29 19:41:28 -04:00 |
|
KillzXGaming
|
f9ebaffe19
|
More nul checks
|
2019-04-29 19:38:11 -04:00 |
|
KillzXGaming
|
0bbab95db6
|
Keep the same BNTX size if possible
|
2019-04-29 19:30:39 -04:00 |
|
KillzXGaming
|
64623a0223
|
Add image program settings for editing with other programs.
|
2019-04-29 19:15:09 -04:00 |
|
KillzXGaming
|
68d244e9f7
|
Fix KCL importing issues
|
2019-04-29 18:53:18 -04:00 |
|
KillzXGaming
|
de43529cca
|
Use the current array and mip level for editing textures
|
2019-04-29 15:16:59 -04:00 |
|