KillzXGaming
48c7477467
Increase opening bfres with animations significantly!
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Load context menus for FSKA only when expanded .
2019-03-30 14:40:46 -04:00
KillzXGaming
9be1d645f0
Fix crash when scrolling through 100s of textures in importer
2019-03-30 13:21:01 -04:00
KillzXGaming
70f1f971d9
More fixes to timleline
2019-03-30 12:26:38 -04:00
KillzXGaming
525d6d0b27
Use generic format from DDS for converting formats instead.
2019-03-30 11:24:52 -04:00
KillzXGaming
2ee73e7857
Add new timeline by JuPaHe64
2019-03-30 11:18:15 -04:00
KillzXGaming
3d63151626
Port temporary SMD animation export code from forge for testing
2019-03-29 21:57:31 -04:00
KillzXGaming
adae13380f
Remove zip after extracted for updater
2019-03-29 21:38:01 -04:00
KillzXGaming
ce7a1736a2
Fix appveyor not copying dll
2019-03-29 21:29:46 -04:00
KillzXGaming
201a0ca5a5
More KCL fixes for switching between files
2019-03-29 21:20:39 -04:00
KillzXGaming
240cc5f0b3
Apply the kcl viewport to work better with bfres
2019-03-29 21:05:53 -04:00
KillzXGaming
29e9a0533d
Fix dae exporting weights FINALLY!
2019-03-29 19:21:59 -04:00
KillzXGaming
5d0254a5e2
Double click to hide contents of the timeline, console, and texture viewer
2019-03-29 18:57:54 -04:00
KillzXGaming
8b2c8466fc
Fix non generic audio files not loading the audio player,
2019-03-29 18:36:30 -04:00
KillzXGaming
6afce74460
Skip textures with the same data position
2019-03-29 18:18:29 -04:00
KillzXGaming
93830c84e1
Load ptcl textures to editor when clicked
2019-03-29 18:07:51 -04:00
KillzXGaming
c34d021ddc
Fix wii u textures for ptcl not loading
2019-03-29 18:04:18 -04:00
KillzXGaming
92642d165b
Add texture folder for Wii U PTCL
2019-03-29 17:48:06 -04:00
KillzXGaming
2bcae8c2eb
Check for unused names for unswizzled nutexb types
2019-03-29 17:36:54 -04:00
KillzXGaming
50c0c0bfe8
Check for IEditors for archive file forms.
2019-03-29 16:43:08 -04:00
KillzXGaming
76a82effe7
Fix bfres not opening in archives.
2019-03-29 16:37:20 -04:00
KillzXGaming
6c676cf410
Add material deletion.
2019-03-29 16:21:07 -04:00
KillzXGaming
d5f50d91b8
More fixes to UI and file saving. Also add in bflim editing.
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Fixed the shader param editor not adjusting the height for float4 types.
Fixed the shape editor not adjusting some lists properly.
Fixed hash based sarcs not saving right (menu.szs for example).
Fixed bflim sarc alignment from being corrupted.
Add alignment for effect file formats in sarc.
Add bflim to the texture loader in sarc for batch previewing/edits
2019-03-29 15:28:35 -04:00
KillzXGaming
088f9a00e2
Use floats for weights to help prevent exploding since IDK why 8888_unorm breaks :(
2019-03-28 21:13:15 -04:00
KillzXGaming
8d1b5a3674
Fix nutexb saving from edits with the image editor
2019-03-28 20:58:56 -04:00
KillzXGaming
52d8b06d23
Fix objects from not updating
2019-03-28 20:22:22 -04:00
KillzXGaming
a1606187b4
Add option to hide specific bones
2019-03-28 20:19:13 -04:00
KillzXGaming
8cc5e13ace
Option to add active files to editor instead of new tab. Fix crash from no objects.
2019-03-28 19:48:56 -04:00
KillzXGaming
210afaae71
Use listview again for nutexb to preview multiple textures better
2019-03-28 18:29:06 -04:00
KillzXGaming
72f80eb8a2
Fix Y and Z axis bone positions swapped for the bone editor.
2019-03-28 17:32:22 -04:00
KillzXGaming
718ddfaea3
Add right click to close tabs, and double click title bar to maxamize
2019-03-28 17:28:39 -04:00
KillzXGaming
8a74942ead
Cleanup assimp exporter
2019-03-28 17:05:49 -04:00
KillzXGaming
7ead89f039
Remove update notifcation for an icon to remove nagging
2019-03-28 16:39:23 -04:00
KillzXGaming
183b093997
Fix model importer with proper theme style.
2019-03-28 16:24:00 -04:00
KillzXGaming
025d186c66
Update modle importer window to adjust the theme style
2019-03-28 16:15:01 -04:00
KillzXGaming
c879a1299c
Remove framework files and use a .dll for now. Will add submodule later
2019-03-27 19:08:58 -04:00
KillzXGaming
7848428ad5
Clear window buttons when mdi window is closed
2019-03-27 18:54:25 -04:00
KillzXGaming
aa42b5396f
Fix nodes not clearing when model is replaced
2019-03-27 17:45:05 -04:00
KillzXGaming
0b139da8b9
Fix params from not applying right
2019-03-27 15:25:29 -04:00
KillzXGaming
c7eba775b9
Fix param colors not workig properly
2019-03-27 14:59:43 -04:00
KillzXGaming
01fda68f93
Fix bone issues and skeleton importing
2019-03-27 14:50:33 -04:00
KillzXGaming
d28a032b24
Fix Wii U model imports crashing
2019-03-26 21:08:52 -04:00
KillzXGaming
e58e456c1a
Update texture maps properly if edited
2019-03-26 18:15:19 -04:00
KillzXGaming
b4c297f572
Fix materials not mapping to objects
2019-03-26 18:01:57 -04:00
KillzXGaming
110d589086
Fix older binaries from crashing
2019-03-26 17:32:53 -04:00
KillzXGaming
cc1f05c1f0
Fix duplicate skeleton folders
2019-03-26 17:14:20 -04:00
KillzXGaming
f4370ab63a
Improve binary file exporting greatly.
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Fixed version issues between swapping binarys from bfres sections.
Fixed FMDL exports from crashing.
Fixed FSCN and FBNV from not having a replace option
2019-03-26 17:04:45 -04:00
KillzXGaming
ddcd0285b3
More fixes
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Fixed samplers for switch not mapping properly.
Fixed DDS files exporting mip maps wrong. Would cause them to not import back with size errors.
Fixed bntx alignment causing corrupted textures.
Fixed bfres not opening from null bone indices/unrigged meshes.
2019-03-26 15:24:20 -04:00
KillzXGaming
356c2eb93f
Fix LZ4F typo which gave to too many crashes :(
2019-03-25 21:45:25 -04:00
KillzXGaming
b00a3805f1
Fix index out of range issue for importing models
2019-03-25 19:07:22 -04:00
KillzXGaming
c41ac2f752
Fix csv imports
2019-03-25 17:13:01 -04:00