KillzXGaming
5f3cde8d57
Add toggle to export textures or not for batch exporting models
2022-10-22 11:13:21 -04:00
KillzXGaming
4fed7876e4
Add notifcation on application close to prevent accidental loss of progress.
2020-11-06 18:54:10 -05:00
KillzXGaming
f54fdf9010
Print files that fail to open to the console.
2020-09-11 21:04:56 -04:00
KillzXGaming
82d7b3939e
Disable the file format supported dialog for now.
2020-09-11 20:56:54 -04:00
KillzXGaming
b16d03857f
Add custom extensions to save dialogs.
2020-09-10 18:07:42 -04:00
KillzXGaming
e8b4379eb0
Add notifcation for files not supported
2020-09-02 19:02:37 -04:00
KillzXGaming
549f23153f
Try patching from appveyor settings on the site
2020-08-31 20:18:07 -04:00
KillzXGaming
b7761f6455
Skip revision at the end on version checks
2020-08-31 20:07:27 -04:00
KillzXGaming
97917ac1d8
Only use 2 revisions for checks
2020-08-31 19:50:34 -04:00
KillzXGaming
795d6702ed
Patch assembly version
2020-08-31 19:03:18 -04:00
KillzXGaming
3d32e44e73
Export bfres files as model containers on batch exporting.
2020-07-29 19:54:17 -04:00
KillzXGaming
ab066f1706
Add channel component option for batch export textures. Fix exporting texture alts from model.
2020-05-06 19:48:38 -04:00
José Guadalupe Nava Zavala
dce06db362
Fix build problem
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Fix trying to access field in a string.
Changed Toolbox references to automatically build dependencies (Toolbox_Library, File_Format_Library) to resepective output folder
2020-05-02 03:27:08 -05:00
KillzXGaming
9a0d92ec42
Fix typo
2020-04-29 23:32:58 -04:00
KillzXGaming
b2ef362954
Fix batch error messages showing file names.
2020-04-29 23:07:59 -04:00
KillzXGaming
45805b6272
Improve batch exporting to catch files inside archives to skip errors.
2020-04-22 17:57:32 -04:00
KillzXGaming
a6951ec000
Add a way to search for byaml hashes in the Hashes folder
2020-04-16 16:28:36 -04:00
KillzXGaming
ddf24a63fb
Adjust a few things
2020-04-11 17:00:50 -04:00
KillzXGaming
029269a24a
Auto rename texture duplicates for batch renaming if diretories and file names match
2020-04-11 16:57:09 -04:00
KillzXGaming
9c138bd590
Some fixes
2020-04-11 10:20:56 -04:00
KillzXGaming
65532046c0
Quick implimentation so bfres models can be batched exported
2020-04-10 17:22:45 -04:00
KillzXGaming
5a86fe16de
BNTX : Fix R16_UINT textures
2020-03-22 13:13:53 -04:00
KillzXGaming
507c400502
Test
2020-03-21 20:48:35 -04:00
KillzXGaming
360f063d95
Some adjustments
2020-03-18 12:07:34 -04:00
KillzXGaming
9df4bf6068
One more path fix so directory is always created if textures are present
2020-03-18 12:00:49 -04:00
KillzXGaming
025590f54b
Fix archive folder paths
2020-03-18 11:58:08 -04:00
KillzXGaming
fa65123521
Fix erorrs
2020-03-18 11:44:41 -04:00
KillzXGaming
be11a08a65
Some fixes to batch exporting. Add batch compression
2020-03-18 11:42:17 -04:00
KillzXGaming
bfdc4000fa
Quick error fix
2020-03-09 20:54:20 -04:00
KillzXGaming
979b39d374
Try to fix errors
2020-03-08 18:57:18 -04:00
KillzXGaming
574590e869
Start to add batch export option (only works on g1m and cmb atm)
2020-03-08 18:48:18 -04:00
KillzXGaming
9d0dd3cb94
Use texture name instead of file name for batch exporting single file textures
2020-02-19 18:52:58 -05:00
KillzXGaming
6931350fac
Fix RGBA Snorm textures. Remove file extension from batch export folders.
2020-02-12 15:54:16 -05:00
KillzXGaming
868ce95cd0
Remove extension for batch export
2020-02-07 15:54:59 -05:00
KillzXGaming
d991a23980
Add support for G1M model files. Rewrite some bone properties.
2020-02-06 19:47:32 -05:00
KillzXGaming
4eb5ee8d37
Add additional batch export settings
2019-11-10 13:00:20 -05:00
KillzXGaming
616a2604c4
Add batch export option for all supported texture formats.
2019-11-10 12:36:56 -05:00
KillzXGaming
14982b80be
A few additions
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Add NLG hash calculator.
Add option to swap bone transform from csv max script.
2019-11-03 10:38:17 -05:00
KillzXGaming
a480afe31c
Improve white theme
2019-10-19 20:32:44 -04:00
KillzXGaming
0d0ad3c461
Add quick batch file table option
2019-09-26 17:58:33 -04:00
KillzXGaming
435fda17f1
Add support for custom block height log for WTB textures
2019-09-13 19:42:16 -04:00
KillzXGaming
c7d2a5d8eb
Add support for decompressing gz.bin files on it's own
2019-09-11 16:25:20 -04:00
KillzXGaming
f92195e8e1
Add wip bflyt saving.
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Todo prts,usd, and bnd1 section is needed however
2019-09-01 13:02:48 -04:00
KillzXGaming
bb7d9d88b1
A few fixes and additions.
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Adjust drag and drop support a bit from archives so it doesn't have any issues.
Added BRLYT viewing (very basic)
Fix U8 not adding all the directories. Hopefully any U8 will work correctly now
2019-08-31 17:24:05 -04:00
KillzXGaming
47fc8b39cb
Add latest bflyt progress and add some animation fixes
2019-08-29 15:45:32 -04:00
KillzXGaming
bb77a80ad3
Add alot of bflyt progress
2019-08-27 16:38:06 -04:00
KillzXGaming
4c49056b81
Some cleanup and remove gl shader logs notifcations
2019-08-26 16:46:41 -04:00
KillzXGaming
655cdff142
Add some useful shortcuts. Add Text editor fixes.
2019-08-16 17:06:34 -04:00
KillzXGaming
50b76223b8
Fix updater
2019-08-15 17:09:07 -04:00
KillzXGaming
00e9c6506f
A few fixes and additions
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Files can be dragged out of and dropped within archives if adding is supported..
Fixed some archive issues with it updating, and removing improperly.
Adjustments to default transform bone settings for bfres to prevent any deform issues if a new skeleton is created.
2019-08-14 15:27:45 -04:00