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Commit Graph

1868 Commits

Author SHA1 Message Date
KillzXGaming
5a52151f3a Fix build errors 2019-09-01 21:56:10 -04:00
KillzXGaming
d4fdeca032 Reset the file format instance if an archive file is opened, closed, and then replaced 2019-09-01 21:36:58 -04:00
KillzXGaming
18a64c528b Perfectly save bflyt files with parts 2019-09-01 20:41:04 -04:00
KillzXGaming
2f1468a83f More bflyt saving fixes 2019-09-01 20:06:46 -04:00
KillzXGaming
1b0eb20ce2 read and write USD1 section. Add support for reading/writing unknown sections for bflyt 2019-09-01 17:21:36 -04:00
KillzXGaming
e839ab4985 Some cleanup and parse parts for bflyt 2019-09-01 16:05:03 -04:00
KillzXGaming
2576399711 Add color selector/dialog to properties editor 2019-09-01 14:09:02 -04:00
KillzXGaming
e793719189 More adjustments for saving layouts 2019-09-01 13:29:24 -04:00
KillzXGaming
f92195e8e1 Add wip bflyt saving.
Todo prts,usd, and bnd1 section is needed however
2019-09-01 13:02:48 -04:00
KillzXGaming
bb7d9d88b1 A few fixes and additions.
Adjust drag and drop support a bit from archives so it doesn't have any issues.
Added BRLYT viewing (very basic)
Fix U8 not adding all the directories. Hopefully any U8 will work correctly now
2019-08-31 17:24:05 -04:00
KillzXGaming
ca1b62e45e Support reading WTB textures. 2019-08-30 21:53:00 -04:00
KillzXGaming
4b330c475b Swap R and B manually decoded textures for opengl rendering 2019-08-30 19:23:39 -04:00
KillzXGaming
b8135703ec Fully parse window panes. Fix v9 bflyt reading texture maps 2019-08-30 19:16:17 -04:00
KillzXGaming
e4cb00c237 Add BCLYT support. Some ram usage optmization for bflyt editor 2019-08-30 18:53:45 -04:00
KillzXGaming
0f587d2624 Fix botw switch sesetlist/ptcl saving 2019-08-29 20:51:41 -04:00
KillzXGaming
e0b67515a8 File selector fixes 2019-08-29 19:48:07 -04:00
KillzXGaming
18ffeb980b Add option to create new layout editor. Sort the file selector. 2019-08-29 19:35:50 -04:00
KillzXGaming
7e7afc6377 Add layout file list for dragged archives to editor 2019-08-29 19:21:47 -04:00
KillzXGaming
7724a056f5 Tons more bflyt progress 2019-08-29 19:01:47 -04:00
KillzXGaming
1e4b18844f Add drag drop support for layout editor. Load textures per layout file 2019-08-29 18:05:44 -04:00
KillzXGaming
cb5be622b8 Reload the layout info properly and fix texture maps with -1 index 2019-08-29 17:17:24 -04:00
KillzXGaming
6076afa9d6 Update the editor properly if a material animation is replaced 2019-08-29 16:37:04 -04:00
KillzXGaming
668265dd13 Adjust the editor a bit to later add bclyt 2019-08-29 16:33:23 -04:00
KillzXGaming
47fc8b39cb Add latest bflyt progress and add some animation fixes 2019-08-29 15:45:32 -04:00
KillzXGaming
a3f76e99d0 Add additional root node and adjust method for root obtaining 2019-08-28 16:32:58 -04:00
KillzXGaming
777ba269bc Fix chr0 issues 2019-08-28 16:21:37 -04:00
KillzXGaming
3eb8052e46 Fix saving material animations for switch bfres (invalid count size) 2019-08-27 21:21:02 -04:00
KillzXGaming
b4e2c070be Fix bfres library 2019-08-27 21:14:37 -04:00
KillzXGaming
d426bb490e Properly batch edit mip maps if multiple textures are selected in the importer 2019-08-27 19:03:01 -04:00
KillzXGaming
4d2d3502eb Fix build errors hopefully 2019-08-27 16:58:46 -04:00
KillzXGaming
bb77a80ad3 Add alot of bflyt progress 2019-08-27 16:38:06 -04:00
KillzXGaming
78cb9177de Index fixes for yaml to material animations 2019-08-26 20:54:15 -04:00
KillzXGaming
9c99e0fd3b More converter fixes. Conver the constants 2019-08-26 20:32:36 -04:00
KillzXGaming
2ce4ff14b9 Convert switch to wii u param anims and also convert yaml 2019-08-26 20:24:14 -04:00
KillzXGaming
4ea3e5967f Quick workaround, use floats for param yaml conversion 2019-08-26 19:49:44 -04:00
KillzXGaming
5ff669fee4 Fix exporting constants for param infos to yaml 2019-08-26 19:13:08 -04:00
KillzXGaming
7cdaa3f6c5 Fix invalid curve and constant indexes with yaml conversion 2019-08-26 19:11:10 -04:00
KillzXGaming
cf87bb62a4 Add update.bat for updating without the tool 2019-08-26 18:32:41 -04:00
KillzXGaming
8bb9928397 Support proper color param importing 2019-08-26 18:18:48 -04:00
KillzXGaming
372f0b3c43 Export switch shader param data as yaml 2019-08-26 17:37:12 -04:00
KillzXGaming
56d7287b54 Some file explorer adjustments 2019-08-26 16:52:32 -04:00
KillzXGaming
4c49056b81 Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
KillzXGaming
445bbe9f07 Fix rgb8 bflims encoding the wrong format (bgr8) 2019-08-25 21:24:22 -04:00
KillzXGaming
677de2c525 More fixes
Update 3ds ptcl.
Update 3ds ptcl for the new UI
Sharc supports SHIFT JIS encoding
Fix build errors
2019-08-25 21:11:10 -04:00
KillzXGaming
27abdb52fb One last swizzle fix for the image editor and bflim 2019-08-25 21:01:47 -04:00
KillzXGaming
374488c992 Keep bflim swizzle pattern on texture edit 2019-08-25 20:55:20 -04:00
KillzXGaming
71a7d06ad0 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-08-25 20:49:24 -04:00
KillzXGaming
cea6f264cd Some swizzle pattern fixes (Also fixes bflim issues) 2019-08-25 20:46:19 -04:00
KillzXGaming
9e79616a82
Merge pull request #118 from LockeExile/master
Some CSV Model fixes
2019-08-25 17:29:35 -04:00
LockeExile
a8b96185ca resolve a few warnings 2019-08-25 13:08:32 -07:00