KillzXGaming
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ad1c4aed4e
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Improve lighting view in pbr shader. Start on SEModel support.
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2019-06-20 15:29:04 -04:00 |
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KillzXGaming
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acc7dcd9c9
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Update switch bfres library
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2019-06-20 08:58:02 -04:00 |
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KillzXGaming
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a67849f324
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Fix typo
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2019-06-19 20:12:44 -04:00 |
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KillzXGaming
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60041c0c65
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Make sure to unload model for combined export
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2019-06-19 20:07:42 -04:00 |
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KillzXGaming
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1cc36eeabd
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Add option to batch extract MKAGPDX models combined to single dae
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2019-06-19 19:59:10 -04:00 |
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KillzXGaming
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c540b32cb7
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Fix export extension
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2019-06-19 19:44:53 -04:00 |
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KillzXGaming
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cc2e7df037
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Fix shader issue from multiple viewports
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2019-06-19 19:41:35 -04:00 |
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KillzXGaming
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307747ba1b
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Cleanup tool menu
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2019-06-19 18:58:36 -04:00 |
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KillzXGaming
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83abf17ff8
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Adjust unload method
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2019-06-19 18:20:13 -04:00 |
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KillzXGaming
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496d192097
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Add option to batch export mkagpdx models
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2019-06-19 18:17:42 -04:00 |
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KillzXGaming
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a9f26c2670
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More framework updates
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2019-06-19 17:46:43 -04:00 |
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KillzXGaming
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51be965bc2
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Keep limit under 4k to prevent memory issues
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2019-06-19 17:09:17 -04:00 |
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KillzXGaming
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cae1d75173
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Update to latest gl framework
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2019-06-19 17:05:44 -04:00 |
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KillzXGaming
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54c4bac8bc
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Add MKAGPDX model viewing and exporting
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2019-06-19 14:57:59 -04:00 |
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KillzXGaming
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a076fc6f92
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Some mkagpdx model progress
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2019-06-18 21:48:18 -04:00 |
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KillzXGaming
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15154d75b1
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Add a few wip things
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2019-06-18 20:52:09 -04:00 |
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KillzXGaming
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31c0351b0b
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Dipose the stream properly for decompressed data.
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2019-06-17 19:40:51 -04:00 |
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KillzXGaming
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99883c9a5b
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Adjustments for limiting the size
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2019-06-17 19:37:40 -04:00 |
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KillzXGaming
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b8aad096ff
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Update image formats a bit. Add a fill editor option so editors update properly for archive viewer.
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2019-06-17 19:19:27 -04:00 |
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KillzXGaming
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732f3a7aeb
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Don't default switch swizzle for dds
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2019-06-16 20:55:14 -04:00 |
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KillzXGaming
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e8283ac4ee
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More fixes
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2019-06-16 20:48:17 -04:00 |
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KillzXGaming
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cd068828ba
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More archive editor fixes
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2019-06-16 20:40:32 -04:00 |
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KillzXGaming
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cee244669e
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Fix DDS headers in SDF archive
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2019-06-16 20:34:04 -04:00 |
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KillzXGaming
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8f849bf260
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Add working SDF (Mario and Rabbids) archive support.
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2019-06-16 19:35:46 -04:00 |
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KillzXGaming
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3ab44e1f63
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Update viewport properly for sampler editing
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2019-06-16 10:27:07 -04:00 |
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KillzXGaming
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2ed4dd0971
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Make sure to only use transparency if enabled for pbr shader
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2019-06-16 10:01:36 -04:00 |
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KillzXGaming
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ae1f2ebb79
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Fix exporting individual objects
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2019-06-16 09:53:41 -04:00 |
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KillzXGaming
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88f95dc8b3
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Fix gtx file saving if there are no mip maps for a texture
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2019-06-15 21:39:23 -04:00 |
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KillzXGaming
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8bbe51bb9c
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Support for decompressing carcs
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2019-06-15 20:50:26 -04:00 |
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KillzXGaming
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04e3e65845
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Fix copying over
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2019-06-15 14:27:42 -04:00 |
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KillzXGaming
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5b156b8c24
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Reinstall assimp to fix errors
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2019-06-15 14:26:24 -04:00 |
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KillzXGaming
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a7f5b2e6ad
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Also so the same for the other replace function
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2019-06-15 13:31:32 -04:00 |
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KillzXGaming
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bbe33f65f4
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Adjust swizzle setting
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2019-06-15 13:28:16 -04:00 |
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KillzXGaming
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70b15a94b7
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More rstb fixes
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2019-06-15 11:27:50 -04:00 |
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KillzXGaming
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8f18e77ab7
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Fix RSTB sizes not using decompressed size
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2019-06-15 11:04:29 -04:00 |
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KillzXGaming
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1b2de8c7cf
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Account fot tex2 files for RSTB size fixing
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2019-06-15 10:44:22 -04:00 |
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KillzXGaming
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c50f3dc86e
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Keep text for console data
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2019-06-15 09:56:45 -04:00 |
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KillzXGaming
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25ae179a05
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More console fixes
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2019-06-15 09:49:59 -04:00 |
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KillzXGaming
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10f3b9741e
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Fix build issues
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2019-06-15 09:39:36 -04:00 |
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KillzXGaming
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c289287d14
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Add console improvements to not break and keep logs if nt open.
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2019-06-15 09:33:12 -04:00 |
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KillzXGaming
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c9d3c3efa9
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Make sure to use mesh indices on export
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2019-06-15 09:28:44 -04:00 |
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KillzXGaming
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a37ad31922
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Disable a few things so it exports properly
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2019-06-15 09:24:25 -04:00 |
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KillzXGaming
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a7db504a5a
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Update back to latest assimp and now use a new work around for bone names
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2019-06-15 09:14:35 -04:00 |
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KillzXGaming
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2b91d8a834
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Fix errors
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2019-06-15 08:54:26 -04:00 |
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KillzXGaming
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05cb5979f8
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Fix form dialogs not working for sarc (ie AAMP editor)
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2019-06-15 08:50:09 -04:00 |
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KillzXGaming
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153783562e
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Improve check for rigid index types
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2019-06-14 21:36:58 -04:00 |
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KillzXGaming
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ad3cd6654b
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Ignore rigid indices for now to fix transform issues
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2019-06-14 21:35:09 -04:00 |
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KillzXGaming
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b8cb80727a
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More updating fixes
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2019-06-14 20:39:47 -04:00 |
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KillzXGaming
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b231df5d15
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Fix property grid updating
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2019-06-14 20:38:27 -04:00 |
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KillzXGaming
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c756089aad
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Fix srgb toggle for off for ftex
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2019-06-14 20:26:46 -04:00 |
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