KillzXGaming
|
bddb4f1f02
|
Update the object in options editor to show the edited value
|
2019-05-12 11:53:43 -04:00 |
|
KillzXGaming
|
078c841190
|
Fix shader options not editng or saving back
|
2019-05-12 11:52:36 -04:00 |
|
KillzXGaming
|
5c605ead3f
|
Fix dialog to remove sampler/attribute inputs
|
2019-05-12 11:34:09 -04:00 |
|
KillzXGaming
|
0b2dd29bae
|
Fix sampler saving and lod options for wii u samplers
|
2019-05-12 11:26:05 -04:00 |
|
KillzXGaming
|
a2d23b0d43
|
Fix input order
|
2019-05-12 10:52:47 -04:00 |
|
KillzXGaming
|
47d79b812e
|
Fix sampler/attribute input editor
|
2019-05-12 10:46:41 -04:00 |
|
KillzXGaming
|
d8f77fff9f
|
Fix vertex color setting to display in bcres
|
2019-05-11 22:13:32 -04:00 |
|
KillzXGaming
|
69f25781a1
|
Load bcres editor on node select
|
2019-05-11 22:05:18 -04:00 |
|
KillzXGaming
|
d90e852e5e
|
Fix material editor for bfres
|
2019-05-11 21:58:23 -04:00 |
|
KillzXGaming
|
4291782a89
|
Nul check bone index list
|
2019-05-11 21:54:20 -04:00 |
|
KillzXGaming
|
7f897fc590
|
Add mesh selection for bcres
|
2019-05-11 21:47:27 -04:00 |
|
KillzXGaming
|
7779e8cce4
|
Display bone weights on select for bcres properly
|
2019-05-11 21:41:32 -04:00 |
|
KillzXGaming
|
f7910096e3
|
Shader debug improvements for bcres
|
2019-05-11 21:25:29 -04:00 |
|
KillzXGaming
|
3b445272db
|
Load bone weights and indices properly for bcres
|
2019-05-11 21:17:49 -04:00 |
|
KillzXGaming
|
94554db10c
|
Load hex view for generic archive nodes
|
2019-05-11 20:52:14 -04:00 |
|
KillzXGaming
|
059b406128
|
Update generic archive class with node wrapper and conversion
|
2019-05-11 20:51:23 -04:00 |
|
KillzXGaming
|
aba65a7a10
|
Use loading icon again till i can otpmize some things
|
2019-05-11 20:08:58 -04:00 |
|
KillzXGaming
|
9e4949d5ef
|
Use vertical orientation for texture map view
|
2019-05-11 20:08:01 -04:00 |
|
KillzXGaming
|
3c4d6a51a4
|
Support wrap and filters for bcres texture maps.
|
2019-05-11 20:05:27 -04:00 |
|
KillzXGaming
|
6ddd47e573
|
Some adjustments
|
2019-05-11 19:11:13 -04:00 |
|
KillzXGaming
|
4171ca9007
|
Fix bcres UVs
|
2019-05-11 18:49:32 -04:00 |
|
KillzXGaming
|
1118111b7e
|
Color fix for opengl 3ds textures
|
2019-05-11 18:36:10 -04:00 |
|
KillzXGaming
|
21b0a0bda7
|
Fix my stupid mistakes with bcres
|
2019-05-11 18:32:12 -04:00 |
|
KillzXGaming
|
0c5a43aab0
|
Export tex1 properly even without tex2
|
2019-05-11 18:26:18 -04:00 |
|
KillzXGaming
|
032e09d5a6
|
Load textures in viewport for bcres
|
2019-05-11 18:17:35 -04:00 |
|
KillzXGaming
|
9714556c3b
|
Fix ligting for bcres
|
2019-05-11 16:25:27 -04:00 |
|
KillzXGaming
|
4e230a914e
|
Shader improvements for bcres
|
2019-05-11 16:23:29 -04:00 |
|
KillzXGaming
|
59adf0f60e
|
Adjust blank names
|
2019-05-11 16:19:39 -04:00 |
|
KillzXGaming
|
ba6790abf5
|
Draw bcres and add more improvements
|
2019-05-11 16:11:27 -04:00 |
|
KillzXGaming
|
67d17a5a11
|
Improve bcres editor. Start to add drawing
|
2019-05-11 13:10:39 -04:00 |
|
KillzXGaming
|
7f35cce88f
|
Add proper boen rename check
|
2019-05-11 12:38:24 -04:00 |
|
KillzXGaming
|
7632cc10da
|
Add more aamp hashes
|
2019-05-11 12:31:50 -04:00 |
|
KillzXGaming
|
c648a78de9
|
More adjustments ot prevent crash issues
|
2019-05-11 12:09:06 -04:00 |
|
KillzXGaming
|
8768f23c4e
|
Quick fix for switch bone indices
|
2019-05-11 11:51:04 -04:00 |
|
KillzXGaming
|
3c32da00a2
|
More fixes with switch bones
|
2019-05-11 11:48:54 -04:00 |
|
KillzXGaming
|
cdc9f2d697
|
Fix the bone index for rigid indices in the list
|
2019-05-11 11:28:33 -04:00 |
|
KillzXGaming
|
53e64e1288
|
Calculate rigid indices accurately
|
2019-05-11 11:26:54 -04:00 |
|
KillzXGaming
|
00362747fc
|
Fix string entries not converting to yaml
|
2019-05-11 10:29:58 -04:00 |
|
KillzXGaming
|
361f84e254
|
Disable the new update dialog until finished
|
2019-05-11 10:27:02 -04:00 |
|
KillzXGaming
|
f36451a9eb
|
More aamp fixes
|
2019-05-11 10:26:10 -04:00 |
|
KillzXGaming
|
9574432edc
|
Support quat types for aamp
|
2019-05-11 10:23:41 -04:00 |
|
KillzXGaming
|
5e50805a94
|
Generate smooth/rigid index list. Add toggle for the types
|
2019-05-10 21:08:10 -04:00 |
|
KillzXGaming
|
6c03f983c2
|
Display multiple sheets
|
2019-05-10 19:43:58 -04:00 |
|
KillzXGaming
|
c656416474
|
Support multiple sheet blocks
|
2019-05-10 19:39:00 -04:00 |
|
KillzXGaming
|
532600a0d9
|
More fixes with bffnt
|
2019-05-10 19:33:07 -04:00 |
|
KillzXGaming
|
6e02fbea4b
|
Support Wii U BFFNT
|
2019-05-10 19:26:45 -04:00 |
|
KillzXGaming
|
827e02892a
|
Keep the same depend index for shader params (Fix WWHD crashing)
|
2019-05-10 17:51:59 -04:00 |
|
KillzXGaming
|
d4419ec67a
|
More fixes
|
2019-05-09 16:14:42 -04:00 |
|
KillzXGaming
|
f48529590c
|
load bcres parent
|
2019-05-09 16:09:47 -04:00 |
|
KillzXGaming
|
b897c22732
|
Load materials
|
2019-05-09 16:08:45 -04:00 |
|