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Commit Graph

239 Commits

Author SHA1 Message Date
KillzXGaming
c0c1e621a4 A few additions and fixes
Add custom color option for image editor background.
Start on character exporting for bffnt. as xlor.
Fix sarc hashes.
Fix bflims in archive editors
2019-07-19 15:11:55 -04:00
KillzXGaming
b6de4bf6a4 Properly check for text converting support for archive files 2019-07-18 16:55:41 -04:00
KillzXGaming
043983fdad Set the file format instance on editor load for saving back 2019-07-18 16:52:46 -04:00
KillzXGaming
1a420f65a3 Fix save button for archive editors 2019-07-18 16:48:52 -04:00
KillzXGaming
9b15a3d5fe Some bffnt stuff 2019-07-17 16:14:55 -04:00
KillzXGaming
6cfb6a214f Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
KillzXGaming
43081a4086 Texture decoder cleanup. Also fix wii u texture patterns with null issues 2019-07-16 16:54:46 -04:00
KillzXGaming
ddcf80a6d7 More gx2 reg fixes 2019-07-14 18:13:00 -04:00
KillzXGaming
f84753aa11 Add viewer for TPHD file tables 2019-07-14 17:36:52 -04:00
KillzXGaming
7bf92f8fc4 Reinstall assimp 2019-07-14 14:39:02 -04:00
KillzXGaming
3312f5ab00 Another shortcut adjustment 2019-07-14 12:58:42 -04:00
KillzXGaming
a2f01c7748 Fix double click event for treeview 2019-07-14 12:57:07 -04:00
KillzXGaming
8a89bce579 Check ctrl key for shortcuts 2019-07-14 12:51:51 -04:00
KillzXGaming
ff8b6bccc8 Check the node on key down to check if shortcut has been used 2019-07-14 12:13:09 -04:00
KillzXGaming
11c850ba77 Fix a dumb error 2019-07-13 19:25:55 -04:00
KillzXGaming
1f9b82ddda Fix double clicking window title bar to go full screen 2019-07-13 19:25:41 -04:00
KillzXGaming
631f59ef93 Add audio meta data icons 2019-07-13 15:54:39 -04:00
KillzXGaming
716e2c254f Start on SMO kingdom loading 2019-07-13 10:56:21 -04:00
KillzXGaming
d87426fbd8 bmd fixes and fix image editor issues 2019-07-12 15:28:14 -04:00
KillzXGaming
5081e39414 More format additions and fixes.
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
 BMD wip support using SuperBMDLib.
 Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00
KillzXGaming
f1898bcbc8 Add archive overhaul update to BEA 2019-07-06 11:29:29 -04:00
KillzXGaming
fa84e46bba Skip unsupported msbt sections with section size. 2019-07-04 18:00:55 -04:00
KillzXGaming
7df5effdc2 Fix UV editor issues 2019-07-02 17:36:36 -04:00
KillzXGaming
c30f758f8d A few fixes
Fix the UV editor not applying saved UV data.
Start to add basic LM2 dict file support.
Start to add GFA support (todo need BPE compression)
2019-07-02 16:12:23 -04:00
KillzXGaming
ade73e6560 More render texture improvements. Fix a fix model importing issues. 2019-06-28 14:58:17 -04:00
KillzXGaming
777ccc4fb6 Add option to view cubemap arrays 2019-06-27 20:12:44 -04:00
KillzXGaming
1b823f022a Add option to toggle alpha for cubemap view 2019-06-27 19:17:33 -04:00
KillzXGaming
1c49911d47 Add cubemap previewer to image editor 2019-06-27 19:08:12 -04:00
KillzXGaming
53b15c1f7b A few more fixes.
Fix material copying for wii u bfres.
Add batch bflim exporting.
2019-06-25 20:03:50 -04:00
KillzXGaming
d664a47426 Add big speed and memory improvements to bfres, bntx, and other formats 2019-06-25 14:56:19 -04:00
KillzXGaming
6798db20de Add massive speed boost and memory improvements for archives with 1000s of files
This also fixes transparency on PBR shader.
Fixes odyssey costume viewer framing bfes
2019-06-24 15:45:54 -04:00
KillzXGaming
a317c88e3c Fix swizzle pattern setting 2019-06-23 18:09:07 -04:00
KillzXGaming
31e5f42373 Limt skin count by default to prevent any possible issues 2019-06-23 11:04:34 -04:00
KillzXGaming
c879ec7839 Only get the filedata once for opening archive editors for quicker loading/less memory usage 2019-06-22 10:40:08 -04:00
KillzXGaming
54e88cdef5 Only load certain supported formats for sdf for faster loading. (Can still be extracted as all normally) 2019-06-22 07:57:26 -04:00
KillzXGaming
cc2e7df037 Fix shader issue from multiple viewports 2019-06-19 19:41:35 -04:00
KillzXGaming
a9f26c2670 More framework updates 2019-06-19 17:46:43 -04:00
KillzXGaming
51be965bc2 Keep limit under 4k to prevent memory issues 2019-06-19 17:09:17 -04:00
KillzXGaming
cae1d75173 Update to latest gl framework 2019-06-19 17:05:44 -04:00
KillzXGaming
15154d75b1 Add a few wip things 2019-06-18 20:52:09 -04:00
KillzXGaming
b16a098339 More fixes 2019-06-18 16:27:36 -04:00
KillzXGaming
a04ced5a32 Bump up archive file amount to load all files in SDF 2019-06-18 16:10:34 -04:00
KillzXGaming
99883c9a5b Adjustments for limiting the size 2019-06-17 19:37:40 -04:00
KillzXGaming
b8aad096ff Update image formats a bit. Add a fill editor option so editors update properly for archive viewer. 2019-06-17 19:19:27 -04:00
KillzXGaming
e8283ac4ee More fixes 2019-06-16 20:48:17 -04:00
KillzXGaming
cd068828ba More archive editor fixes 2019-06-16 20:40:32 -04:00
KillzXGaming
cee244669e Fix DDS headers in SDF archive 2019-06-16 20:34:04 -04:00
KillzXGaming
8f849bf260 Add working SDF (Mario and Rabbids) archive support. 2019-06-16 19:35:46 -04:00
KillzXGaming
c50f3dc86e Keep text for console data 2019-06-15 09:56:45 -04:00
KillzXGaming
25ae179a05 More console fixes 2019-06-15 09:49:59 -04:00