KillzXGaming
c3546e04c8
Add continuous bar for texture edits
2019-04-29 19:41:28 -04:00
KillzXGaming
f9ebaffe19
More nul checks
2019-04-29 19:38:11 -04:00
KillzXGaming
64623a0223
Add image program settings for editing with other programs.
2019-04-29 19:15:09 -04:00
KillzXGaming
68d244e9f7
Fix KCL importing issues
2019-04-29 18:53:18 -04:00
KillzXGaming
de43529cca
Use the current array and mip level for editing textures
2019-04-29 15:16:59 -04:00
KillzXGaming
008a6de6c1
And one more fix for generating
2019-04-29 14:58:24 -04:00
KillzXGaming
9aed684e16
Update after applying
2019-04-29 14:54:47 -04:00
KillzXGaming
c50b57d5dc
Add option to generate mip maps in editor
2019-04-29 14:53:28 -04:00
KillzXGaming
c03e90d331
Add option to edit textures in default program and save back.
2019-04-29 14:42:52 -04:00
KillzXGaming
1f9ce6b2fe
Some fixes for PTCL editor and filters
2019-04-28 17:14:05 -04:00
KillzXGaming
f353042a5c
More fixes to image editor
2019-04-27 12:31:38 -04:00
KillzXGaming
5c2e09f849
Load all necessary controsl before altering the image editor orientation.
2019-04-27 12:01:36 -04:00
KillzXGaming
fa4ada84bd
Fix for image editor causing crashes
2019-04-27 11:59:57 -04:00
KillzXGaming
7ada057843
Apply some settings and move config settings to the library to save changes easier.
2019-04-26 17:08:21 -04:00
KillzXGaming
a41737031f
Fix bone visibily anims for wii u and fix the editor a bit
2019-04-26 15:43:32 -04:00
KillzXGaming
b8c8ef8395
Viewport toggle, and many more fixes
...
The aamp editor now acts like the byaml one.
Fixed aamp files saving with improper strings.
Added toggle for viewport in bfres editor. The setting will apply to the config so you can always disable it for quicker previewing for bfres.
More editors for bfres now dock rather than convering the whole screen.
Plugins can have icons for the toolstrip that contains the save/update icons.
Force PTCL texture injection due to an alignment thing
2019-04-25 15:21:41 -04:00
KillzXGaming
f28b979b33
Add progress bar for mesh importing and generate names for blanks
2019-04-18 20:24:19 -04:00
KillzXGaming
4f07ddf490
Hopefully fix all the tex2 issues
2019-04-15 14:05:40 -04:00
KillzXGaming
2d88a1180b
Change property grid for dark theme to better match dropdown panels
2019-04-11 20:08:00 -04:00
KillzXGaming
9642810642
Fix transform reset on first mesh
2019-04-11 20:03:22 -04:00
KillzXGaming
7edde8ee93
Reset transforms when applied in UV editor
2019-04-11 20:02:23 -04:00
KillzXGaming
9fe3c8572e
Disable property grid toolbar
2019-04-11 19:47:23 -04:00
KillzXGaming
4779b4cff1
More image editor fixes
2019-04-11 19:28:35 -04:00
KillzXGaming
74bab9b3d7
Remove pointless menu item
2019-04-11 18:52:30 -04:00
KillzXGaming
619c1f7ec5
Add option to move properties in image editor vertical
2019-04-11 18:51:59 -04:00
KillzXGaming
270d441dcc
More fixes
...
Many fixes to the enum data for switch bfres. Filter data can be edited properly.
UVs in UV editor can be transformed
2019-04-11 18:05:15 -04:00
KillzXGaming
fff3d58cb3
Cleanup muunt and camera mini map stuff. Add game path settings
2019-04-08 17:01:31 -04:00
KillzXGaming
08b4f3296e
Fix some bugs
2019-04-07 17:14:55 -04:00
KillzXGaming
7bea95b199
Update to the latest opengl framework and more bug fixes
2019-04-05 19:47:21 -04:00
KillzXGaming
1d99b14bfe
More fixes
...
Fixed timeline issues
KCL now has presets for games. This will fix crashing in Splatoon, MK9, and many more games
2019-04-03 21:03:01 -04:00
KillzXGaming
67864cd64f
Fix assimp issues please and add lock check for settings current frame
2019-04-01 18:14:13 -04:00
KillzXGaming
325f1e25f6
Add basic file removale. Will be improved later
2019-04-01 16:19:07 -04:00
KillzXGaming
c8fa10a791
Try again
2019-03-31 18:27:12 -04:00
KillzXGaming
decd83c487
More timeline fixes
2019-03-31 18:23:41 -04:00
KillzXGaming
a773074933
Fix appveyor issues
2019-03-31 15:29:36 -04:00
KillzXGaming
3a10c4cf43
More timeline fixes
2019-03-31 14:28:00 -04:00
KillzXGaming
d384a5f8ba
Fix it again. This time it works properly
2019-03-30 16:02:30 -04:00
KillzXGaming
383dc2add1
Fix issue with models being hidden causing lag
2019-03-30 15:57:01 -04:00
KillzXGaming
3f645003d9
Try again
2019-03-30 12:46:47 -04:00
KillzXGaming
70f1f971d9
More fixes to timleline
2019-03-30 12:26:38 -04:00
KillzXGaming
2ee73e7857
Add new timeline by JuPaHe64
2019-03-30 11:18:15 -04:00
KillzXGaming
8b2c8466fc
Fix non generic audio files not loading the audio player,
2019-03-29 18:36:30 -04:00
KillzXGaming
6c676cf410
Add material deletion.
2019-03-29 16:21:07 -04:00
KillzXGaming
d5f50d91b8
More fixes to UI and file saving. Also add in bflim editing.
...
Fixed the shader param editor not adjusting the height for float4 types.
Fixed the shape editor not adjusting some lists properly.
Fixed hash based sarcs not saving right (menu.szs for example).
Fixed bflim sarc alignment from being corrupted.
Add alignment for effect file formats in sarc.
Add bflim to the texture loader in sarc for batch previewing/edits
2019-03-29 15:28:35 -04:00
KillzXGaming
52d8b06d23
Fix objects from not updating
2019-03-28 20:22:22 -04:00
KillzXGaming
a1606187b4
Add option to hide specific bones
2019-03-28 20:19:13 -04:00
KillzXGaming
8cc5e13ace
Option to add active files to editor instead of new tab. Fix crash from no objects.
2019-03-28 19:48:56 -04:00
KillzXGaming
210afaae71
Use listview again for nutexb to preview multiple textures better
2019-03-28 18:29:06 -04:00
KillzXGaming
718ddfaea3
Add right click to close tabs, and double click title bar to maxamize
2019-03-28 17:28:39 -04:00
KillzXGaming
87be68531e
Fix appveyor errors
2019-03-27 19:14:28 -04:00