KillzXGaming
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cae1d75173
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Update to latest gl framework
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2019-06-19 17:05:44 -04:00 |
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KillzXGaming
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a043f96b11
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Fix appveyor errors
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2019-05-13 21:02:05 -04:00 |
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KillzXGaming
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b4fde67c82
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More improvements. Add option to fill image with color.
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2019-05-13 20:20:26 -04:00 |
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KillzXGaming
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b1140e0349
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Remove some unused stuff
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2019-05-13 18:36:14 -04:00 |
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KillzXGaming
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713370881f
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Fix orientation cube texture conflict finally!
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2019-05-13 17:17:36 -04:00 |
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KillzXGaming
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d8f77fff9f
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Fix vertex color setting to display in bcres
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2019-05-11 22:13:32 -04:00 |
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KillzXGaming
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4291782a89
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Nul check bone index list
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2019-05-11 21:54:20 -04:00 |
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KillzXGaming
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7f897fc590
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Add mesh selection for bcres
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2019-05-11 21:47:27 -04:00 |
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KillzXGaming
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7779e8cce4
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Display bone weights on select for bcres properly
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2019-05-11 21:41:32 -04:00 |
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KillzXGaming
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3b445272db
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Load bone weights and indices properly for bcres
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2019-05-11 21:17:49 -04:00 |
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KillzXGaming
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059b406128
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Update generic archive class with node wrapper and conversion
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2019-05-11 20:51:23 -04:00 |
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KillzXGaming
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4171ca9007
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Fix bcres UVs
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2019-05-11 18:49:32 -04:00 |
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KillzXGaming
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032e09d5a6
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Load textures in viewport for bcres
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2019-05-11 18:17:35 -04:00 |
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KillzXGaming
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9714556c3b
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Fix ligting for bcres
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2019-05-11 16:25:27 -04:00 |
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KillzXGaming
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ba6790abf5
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Draw bcres and add more improvements
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2019-05-11 16:11:27 -04:00 |
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KillzXGaming
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827e02892a
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Keep the same depend index for shader params (Fix WWHD crashing)
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2019-05-10 17:51:59 -04:00 |
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