KillzXGaming
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f796687ca0
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Some nutexb replacement fixes
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2020-05-23 19:17:27 -04:00 |
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KillzXGaming
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08ac7084e7
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Fix narc files with no file names
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2020-05-23 14:23:19 -04:00 |
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KillzXGaming
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06b6f5b2ab
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Only open texture pattern viewer in FMAA if the type is a texture pattern
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2020-05-15 19:09:14 -04:00 |
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KillzXGaming
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cf9d673537
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Fix click events for animations
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2020-05-15 19:06:58 -04:00 |
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KillzXGaming
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a79082ecbe
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Fix replacing wii u bflims in the layout editor
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2020-05-14 17:46:02 -04:00 |
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KillzXGaming
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f2237184b8
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Quick bflim saving fix
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2020-05-11 09:48:49 -04:00 |
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KillzXGaming
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7a1ed513b1
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Add option to export all for gfbanm in gfpak
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2020-05-10 11:58:08 -04:00 |
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KillzXGaming
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d971b03a17
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Add gfbanm exporting as smd
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2020-05-10 11:44:52 -04:00 |
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KillzXGaming
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8a8ac6830e
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Quick adjustment to visibility
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2020-05-10 11:20:20 -04:00 |
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KillzXGaming
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719e1b107c
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Fix animation playback for multiple gfbmdls
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2020-05-10 11:17:23 -04:00 |
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KillzXGaming
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7740ae93bf
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Disable vertex colors on certain gfbmdls.
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2020-05-09 20:28:16 -04:00 |
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KillzXGaming
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459b9582a5
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Quick fix for appveyor being picky
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2020-05-09 20:13:51 -04:00 |
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KillzXGaming
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bb74507c0f
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Update sln version
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2020-05-09 20:06:09 -04:00 |
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KillzXGaming
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536c5435bc
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Some adjustments to gfbanm
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2020-05-09 19:50:12 -04:00 |
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KillzXGaming
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58bb38df31
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Merge pull request #236 from Golui/feature/SwShAnims
Basic SwSh Animation previewing
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2020-05-09 19:46:39 -04:00 |
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Golui
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d8970a0363
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Basic SwSh Animation previewing
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2020-05-10 00:26:18 +02:00 |
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KillzXGaming
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b1317f7e96
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Fix saving 3ds bflims (fixes saving layout files in archives)
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2020-05-08 17:31:12 -04:00 |
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KillzXGaming
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ab066f1706
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Add channel component option for batch export textures. Fix exporting texture alts from model.
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2020-05-06 19:48:38 -04:00 |
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KillzXGaming
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b8f000dd1f
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Use first skeleton for now when batch exporting bfres (fix bone index mapping)
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2020-05-05 16:49:39 -04:00 |
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KillzXGaming
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62a822f3ab
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Fix importing textures with BC4 alpha
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2020-05-04 20:39:28 -04:00 |
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KillzXGaming
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0f05011435
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Fix for csv parsing
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2020-05-03 18:44:06 -04:00 |
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KillzXGaming
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13dbe45b43
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Cleanup some packages
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2020-05-03 17:35:06 -04:00 |
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KillzXGaming
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30d807a301
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Some fixes
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2020-05-03 17:20:54 -04:00 |
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José Guadalupe Nava Zavala
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317c18a570
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Modified .gitignore to ignore common VS files
Modified .gitignore to add the base VS ignore files (nugget packages)
debug header files, etc.
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2020-05-02 02:58:50 -05:00 |
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KillzXGaming
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7efbad2ae9
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Some adjustments
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2020-04-26 17:30:55 -04:00 |
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KillzXGaming
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554f4b17a0
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NUTEXB : don't combine levels to fix file sizes
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2020-04-26 10:14:11 -04:00 |
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KillzXGaming
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9f43146966
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NUTEXB fix importing cubemaps
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2020-04-23 16:25:37 -04:00 |
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KillzXGaming
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0b7f5043e9
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Fix BCLIM saving (fixes bclyt editing in archives)
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2020-04-23 16:11:05 -04:00 |
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KillzXGaming
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126f462213
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Fix the batch bntx creator to have a proper folder selector
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2020-04-23 15:27:47 -04:00 |
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KillzXGaming
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ab984fe93a
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Prevent infinite loading for effn ptcls
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2020-04-19 17:23:43 -04:00 |
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KillzXGaming
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11099d88df
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Automatically open sarc file entries if there is only a single file in them
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2020-04-19 13:28:04 -04:00 |
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KillzXGaming
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a3be9b111d
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BFRES : Fix bone indices remapping for batch exported models
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2020-04-18 16:07:06 -04:00 |
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KillzXGaming
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30337a2fcf
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BXLYT : Fix text panes with no fonts referenced
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2020-04-17 17:31:53 -04:00 |
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KillzXGaming
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d5f2d60bfa
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BYAML : Some yaml tag fixes
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2020-04-16 17:19:23 -04:00 |
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KillzXGaming
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224972df98
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BYAML : Fix crc32 computing for yaml
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2020-04-16 16:43:10 -04:00 |
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KillzXGaming
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31102bcc37
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Quick fix
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2020-04-16 16:31:05 -04:00 |
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KillzXGaming
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a6951ec000
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Add a way to search for byaml hashes in the Hashes folder
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2020-04-16 16:28:36 -04:00 |
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KillzXGaming
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c42d5e4441
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BFRES : Fix setting param values for vec3/vec4 with colors as 0
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2020-04-15 20:29:44 -04:00 |
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KillzXGaming
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c41a682bff
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Update libraries
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2020-04-14 18:39:16 -04:00 |
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KillzXGaming
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43af3d9bed
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Start to cleanup BARS
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2020-04-14 17:20:59 -04:00 |
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M-1
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a5c560b156
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Update File_Format_Library.csproj
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2020-04-14 17:08:39 -04:00 |
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M-1
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49a2d7e282
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CMB: Redo cmb reading/writing using ZeldaLib (WIP)
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2020-04-14 16:40:24 -04:00 |
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KillzXGaming
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134b8e295c
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Automatically open ctex files for narc if a bfres is opened. Fix aces texture mapping
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2020-04-14 16:31:36 -04:00 |
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KillzXGaming
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33ae4c5635
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Use first texture for 3ds materials
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2020-04-14 15:32:59 -04:00 |
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KillzXGaming
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c220b6a3ed
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PTCL : Make sure to save changes to bfres for switch
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2020-04-14 14:23:42 -04:00 |
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KillzXGaming
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d45ca032b2
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Fix batch exporting luas from BEA
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2020-04-11 18:30:53 -04:00 |
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KillzXGaming
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a3080f0980
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ZSI fix multi room setups
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2020-04-11 16:21:00 -04:00 |
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KillzXGaming
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cb86773b9c
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Fix scene animation exporting for wii u
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2020-04-11 14:47:32 -04:00 |
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KillzXGaming
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2b416da9df
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BCH/BCRES : Skip transforming normals to prevent singular matrix bug
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2020-04-11 11:19:02 -04:00 |
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KillzXGaming
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2088200479
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Add batch exporting textures for some additional formats
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2020-04-11 10:23:39 -04:00 |
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