seth
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84e731aabb
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iidx: update api to support qpros in catalog
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2021-08-06 22:36:17 -04:00 |
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seth
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c77d834091
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iidx: Support cannonballers and rootage.
Add stubs for heroic verse and bistrover
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2021-08-06 22:36:17 -04:00 |
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Jennifer Taylor
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4584cb3f45
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Fix some 3D animations not getting their transforms updated per-frame.
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2021-08-06 21:32:19 +00:00 |
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Jennifer Taylor
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7e70c6dad1
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Fix clipping entirely off screen perspective quads.
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2021-08-05 17:37:30 +00:00 |
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Jennifer Taylor
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af25448d47
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Fix 3D objects in wrong position and scaling when entire animation is being scaled.
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2021-08-05 17:35:10 +00:00 |
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Jennifer Taylor
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48f1196f06
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Disable bilinear interpolation for perspective transforms to fix aliasing quality.
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2021-08-05 17:34:33 +00:00 |
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Jennifer Taylor
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ed7fe542ec
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Fix clipping calculations when textures come through the camera.
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2021-08-05 17:33:30 +00:00 |
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Jennifer Taylor
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53f69c0eca
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Fix wiggling textures in perspective mode due to premature rounding.
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2021-08-05 17:33:09 +00:00 |
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Jennifer Taylor
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74838e698d
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Switch perspective engine to using existing blitter with correct perspective-based texture mapping.
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2021-08-05 17:32:20 +00:00 |
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Jennifer Taylor
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75bc9f975c
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More concrete selection of perspective/affine rendering engines.
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2021-08-05 17:31:28 +00:00 |
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Jennifer Taylor
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62b77b850c
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Separate TX/TY and TZ set tracking because this is how the SWF loader assigns it. This seems to fix some animations using 3D perspective.
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2021-08-03 20:34:06 +00:00 |
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Jennifer Taylor
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b9b85bf146
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Very primitive 3D transform support. Animations using cameras/3D now display with the proper perspective, but there are lots of issues.
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2021-08-03 17:04:20 +00:00 |
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Jennifer Taylor
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52300c40b7
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Add a mode to renderer console command to show progress.
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2021-08-03 17:03:59 +00:00 |
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Jennifer Taylor
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44f6a7fee0
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Slightly more correct transform updating. Does not currently matter but affects some 3D transforms.
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2021-08-03 17:03:35 +00:00 |
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Jennifer Taylor
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9c3010bcbd
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Get rid of warning for 3D transform stuff that we support parsing but don't have engine support for.
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2021-07-31 01:16:09 +00:00 |
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Jennifer Taylor
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96a99f6f74
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Fix bug in matrix inversion code relating to upper triangles causing some matrixes to fail to invert and hiding some textures.
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2021-07-31 01:15:52 +00:00 |
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Jennifer Taylor
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6e76c25e95
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Switch back to older style of parsing transform matrixes from SWF files.
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2021-07-31 01:15:32 +00:00 |
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Jennifer Taylor
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52216cb56b
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Change the way we calculate visibility on hidden items.
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2021-07-31 01:15:15 +00:00 |
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Jennifer Taylor
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cfba02ebee
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Better handling of "aep_set_frame_control", fixes a few Pop'n and IIDX animations.
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2021-07-29 22:02:10 +00:00 |
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Jennifer Taylor
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c8be6aef23
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Eliminate some more gotos, enable finding more types of compound if.
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2021-07-15 00:15:52 +00:00 |
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Jennifer Taylor
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2895bfc050
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Another quick goto eliminiation optimization for decompiler.
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2021-07-15 00:15:28 +00:00 |
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Jennifer Taylor
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244f54d93f
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Add future enhancement TODO to decompiler optimizer.
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2021-07-15 00:15:14 +00:00 |
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Jennifer Taylor
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392a5e5133
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Fix a few edge cases in a few of the decompilation optimizers.
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2021-07-15 00:14:48 +00:00 |
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Jennifer Taylor
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7ca9e6920f
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Enable many more types of switch statements to be detected.
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2021-07-15 00:14:29 +00:00 |
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Jennifer Taylor
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a8f8b82768
|
Allow code optimizer to be turned off without tripping on asserts.
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2021-07-15 00:13:45 +00:00 |
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Jennifer Taylor
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5ebb0a3524
|
Fix detection of some compound or statements with no false path.
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2021-07-15 00:13:25 +00:00 |
|
Jennifer Taylor
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599825332a
|
Introduce switch statements and use those to make decompilation better.
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2021-07-15 00:13:02 +00:00 |
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Jennifer Taylor
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d5a8fbfb4c
|
Improve compound or detection to get rid of a few more gotos in AFP decompiler.
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2021-07-15 00:12:36 +00:00 |
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Jennifer Taylor
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1b0785960b
|
Use built-in hex for displaying bytes in AFP utilities.
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2021-07-15 00:12:13 +00:00 |
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Jennifer Taylor
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9b773fd0a8
|
Implement compound or statement detection and folding for AFP decompiler.
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2021-07-15 00:11:46 +00:00 |
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Jennifer Taylor
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de3f9107cd
|
Address newest crop of lint issue with new flake8 tool.
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2021-07-06 22:29:41 +00:00 |
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Jennifer Taylor
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debc7b3aac
|
Switch to 4x4 matrix and 3D point for all transform operations. Should behave identically to before.
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2021-07-06 21:58:32 +00:00 |
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seth
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f0792067b7
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frontend: Patch path traversal vulnerability
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2021-07-06 17:44:05 -04:00 |
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seth
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33d0000c77
|
api client: fix get_all_records
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2021-06-29 19:42:59 -04:00 |
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Jennifer Taylor
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07205d3e16
|
Implement a way to force particular width/height instead of just a particular scaling factor.
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2021-06-13 21:38:41 +00:00 |
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Jennifer Taylor
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092c4b6972
|
Implement bilinear AA for scaled up sprites to get rid of boxy artifacting.
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2021-06-13 18:24:18 +00:00 |
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Jennifer Taylor
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8e8fa77d36
|
Slight optimization for AA passes.
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2021-06-13 16:46:22 +00:00 |
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Jennifer Taylor
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d9469babee
|
Enable AA for rectangles, it appears this works now.
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2021-06-13 15:34:30 +00:00 |
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Jennifer Taylor
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f8c3f75883
|
Fix issue with anti-aliasing artifacts around borders with transparent pixels.
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2021-06-13 03:15:03 +00:00 |
|
Jennifer Taylor
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dfffe80a74
|
Attempt to fix issue with OSX.
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2021-06-12 18:50:17 +00:00 |
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Jennifer Taylor
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535a2c872e
|
Properly calculate scaling for AA sampling, fixing several artifacting errors and improving AA for many small sprites.
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2021-06-12 17:17:26 +00:00 |
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Jennifer Taylor
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d68fd77975
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Implement best guess as to what frame_control function should do. Still doesn't fix some Pop'n animations but they look closer?
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2021-06-12 17:17:02 +00:00 |
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Jennifer Taylor
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d4e3a25340
|
Auto-create directories for output files as a convenience.
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2021-06-12 17:16:45 +00:00 |
|
seth
|
061ff796f6
|
Fix compatibility with python < 3.8 by switching from typing.Final to typing_extensions.Final
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2021-06-07 23:07:36 -04:00 |
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Jennifer Taylor
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b1b8b67fe3
|
Fix a few more optional type errors.
|
2021-05-31 18:14:51 +00:00 |
|
Jennifer Taylor
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a4746f2934
|
Get rid of remaining dunder calls in unit tests.
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2021-05-31 18:14:04 +00:00 |
|
Jennifer Taylor
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7809ff360f
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More type changes for correctness in order to compile with mypyc in the future.
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2021-05-31 18:13:43 +00:00 |
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Jennifer Taylor
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0a1cfb6f07
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Unify semantics between animated and individual-frame file writers.
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2021-05-31 18:13:04 +00:00 |
|
Jennifer Taylor
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b022149d28
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Convert anti-aliased rendering to an experimental enable, instead of enabled by default.
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2021-05-31 18:12:06 +00:00 |
|
Jennifer Taylor
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83495f44af
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Additional typing fixes for safety and to be able to compile more code with mypyc.
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2021-05-31 18:09:40 +00:00 |
|
Jennifer Taylor
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732e2afb42
|
Fix possible logic error in saving favorites for IIDX.
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2021-05-31 18:09:08 +00:00 |
|
Jennifer Taylor
|
4a1579b099
|
Some type hint fixes for protocol necessary to compile with mypyc.
|
2021-05-31 18:08:31 +00:00 |
|
Jennifer Taylor
|
2eb39f86cd
|
Update to stricter type checking, get rid of a bunch of unnecessary ignore statements.
|
2021-05-31 18:07:03 +00:00 |
|
Jennifer Taylor
|
630263dd8d
|
Refactor pure-python blend implementation to reduce duplicated code.
|
2021-05-30 17:56:02 +00:00 |
|
Jennifer Taylor
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e6ffc983f7
|
Add simple anti-aliasing to texture renderer functions.
|
2021-05-30 04:16:25 +00:00 |
|
Jennifer Taylor
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4785b01132
|
Juggle around some imports a little bit after the massive refactor.
|
2021-05-30 04:16:08 +00:00 |
|
Jennifer Taylor
|
b864148c3e
|
Refactor/reorganization of C++ modules.
|
2021-05-29 22:11:15 +00:00 |
|
Jennifer Taylor
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3281e125cf
|
Get rid of now-unnecessary verbose flag to all expression/statement renderers.
|
2021-05-29 22:10:51 +00:00 |
|
Jennifer Taylor
|
322c33a9b8
|
Massive type refactor for decompiler.
|
2021-05-29 22:10:31 +00:00 |
|
Jennifer Taylor
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0f160e9663
|
Get rid of unnecessary length calls.
|
2021-05-29 22:10:08 +00:00 |
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Jennifer Taylor
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161544e612
|
Sped up listing of paths a fair amount, added options for displaying size and number of frames.
|
2021-05-29 03:41:25 +00:00 |
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Jennifer Taylor
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1dbe51d96d
|
Major refactor of afputils as it was getting out of hand.
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2021-05-29 03:41:03 +00:00 |
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Jennifer Taylor
|
2609047b03
|
Add a few more wrapper calls to our AEPLib implementation.
|
2021-05-29 00:21:42 +00:00 |
|
Jennifer Taylor
|
1765c383e2
|
Fix typo in verbose SWF print.
|
2021-05-29 00:01:00 +00:00 |
|
Jennifer Taylor
|
83457808e7
|
A bit of refactoring and debug messages.
|
2021-05-29 00:01:00 +00:00 |
|
Jennifer Taylor
|
bc46d83452
|
Add warning and command-line flag for working with animations that loop forever.
|
2021-05-25 02:01:36 +00:00 |
|
Jennifer Taylor
|
089eef1588
|
Implement AP2_IMAGE tag support into renderer.
|
2021-05-25 02:01:17 +00:00 |
|
Jennifer Taylor
|
d9a48e150f
|
Implement additional tag parsing necessary to render some Museca animations.
|
2021-05-25 02:00:56 +00:00 |
|
Jennifer Taylor
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5ec5068916
|
Handle newly-discovered file flags properly in GE2D structures.
|
2021-05-25 02:00:37 +00:00 |
|
DragonMinded
|
afa8214ed1
|
Messy fix for AFP tests failing on Windows.
|
2021-05-24 17:22:50 -04:00 |
|
Jennifer Taylor
|
7fd194d98b
|
Hack/fix for SWFs with orphaned tags, I think this is correct?
|
2021-05-24 18:35:43 +00:00 |
|
Jennifer Taylor
|
838f151234
|
Suppress warnings for imported libs we don't need and reimplement anyway.
|
2021-05-24 17:38:56 +00:00 |
|
Jennifer Taylor
|
64f8666590
|
Support DXT5 image compression in ifs files.
|
2021-05-24 17:37:47 +00:00 |
|
Jennifer Taylor
|
88564ae11d
|
Add dummy asdlib for sound requests in some games.
|
2021-05-24 17:37:13 +00:00 |
|
Jennifer Taylor
|
ee6d848977
|
Fix context in which getInstanceAtDepth operates to fix some UNDEFINED object errors.
|
2021-05-24 17:36:57 +00:00 |
|
Jennifer Taylor
|
8b3ce489b1
|
Convert from rendering to a list of images to rendering in a generator so extremely long sequences can be rendered to pngs without OOM.
|
2021-05-24 17:36:34 +00:00 |
|
Jennifer Taylor
|
8622e0980c
|
Fix bytecode frame updates being off by one frame.
|
2021-05-24 01:24:26 +00:00 |
|
Jennifer Taylor
|
7eb41a45e7
|
Implement support for adding a background image on top of the background color but below the animation.
|
2021-05-23 23:37:05 +00:00 |
|
Jennifer Taylor
|
cc5cdde995
|
Fix frame number display in verbose output.
|
2021-05-23 20:37:42 +00:00 |
|
Jennifer Taylor
|
56498f6154
|
Implement masking support.
|
2021-05-23 20:37:18 +00:00 |
|
Jennifer Taylor
|
9df33fcec3
|
Support simple frame control bytecode.
|
2021-05-23 20:33:05 +00:00 |
|
Jennifer Taylor
|
14c8ac9347
|
Implement the first bits of bytecode processing, including the ability to go to an animation frame.
|
2021-05-23 20:32:21 +00:00 |
|
Jennifer Taylor
|
0a6635d993
|
Add comment about additive blending alpha 'hack'.
|
2021-05-23 20:31:39 +00:00 |
|
Jennifer Taylor
|
9dada6fb79
|
Get rid of useless threading argument for list command.
|
2021-05-23 20:31:23 +00:00 |
|
Jennifer Taylor
|
8e52428d76
|
Organize help for render command a bit.
|
2021-05-23 20:30:35 +00:00 |
|
Jennifer Taylor
|
2aa37c2e40
|
Fix additive blending on semi-transparent backgrounds.
|
2021-05-22 23:24:51 +00:00 |
|
Jennifer Taylor
|
2d69d1dc99
|
Support parent sprite blend parameter inheritance.
|
2021-05-22 21:56:28 +00:00 |
|
Jennifer Taylor
|
e3e6354295
|
Blend 1 is the same as blend 0, according to Bishi.
|
2021-05-22 21:54:53 +00:00 |
|
Jennifer Taylor
|
a5c93569e9
|
Add a couple more warnings for areas where we don't (yet) support animation features.
|
2021-05-22 21:54:22 +00:00 |
|
Jennifer Taylor
|
274bd297f2
|
Change compositing to take from the center of the pixel in preparation of upcoming anti-aliasing attempt.
|
2021-05-22 21:53:09 +00:00 |
|
Jennifer Taylor
|
212ff2be4e
|
Improved disassembled output when setting register values.
|
2021-05-22 21:52:40 +00:00 |
|
Jennifer Taylor
|
8923c93a66
|
Implement embedded clip blend colors.
|
2021-05-22 21:52:17 +00:00 |
|
Jennifer Taylor
|
0edb5dc2b1
|
Rework additive color a bit for type clarity and add warnings where we don't support it.
|
2021-05-22 01:31:42 +00:00 |
|
Jennifer Taylor
|
3bdc0d3887
|
Add more specific warning for missing bytecode.
|
2021-05-22 01:31:17 +00:00 |
|
Jennifer Taylor
|
8ee8e5c519
|
Make some debugging adjustments.
|
2021-05-22 01:30:58 +00:00 |
|
Jennifer Taylor
|
f33c73572b
|
Preserve placed object order when rendering.
|
2021-05-22 01:30:28 +00:00 |
|
Jennifer Taylor
|
d031b2107a
|
Pad out written PNG frames so all of them have the same number of digits in them.
|
2021-05-21 21:47:26 +00:00 |
|
Jennifer Taylor
|
03381ee8ca
|
Fix double-applying base transform to the root clip.
|
2021-05-21 21:32:19 +00:00 |
|
Jennifer Taylor
|
70f06b2b33
|
Fix translation matrix application on embedded clips, fixes placement of lots of complex animations.
|
2021-05-21 21:32:02 +00:00 |
|
Jennifer Taylor
|
2c678e60f8
|
Implement scale by width and height for final animation.
|
2021-05-21 21:31:39 +00:00 |
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