Jennifer Taylor
|
8cd85f26e9
|
Separate blend and color arguments for ease of experimenting.
|
2021-04-17 23:32:30 +00:00 |
|
Jennifer Taylor
|
ebc86019ae
|
Implement color blending, add fast path back to rendering shapes.
|
2021-04-17 23:32:10 +00:00 |
|
Jennifer Taylor
|
e1c6ad429c
|
Implement proper affine transformations instead of just translation.
|
2021-04-17 23:31:36 +00:00 |
|
Jennifer Taylor
|
c6e19d0dfa
|
Overhaul clip playback engine to allow clips to start when they're placed, not when they're created.
|
2021-04-17 23:31:08 +00:00 |
|
Jennifer Taylor
|
830f32814e
|
Clean up the code some in preparation for trying to get affine transformations working.
|
2021-04-17 23:30:46 +00:00 |
|
Jennifer Taylor
|
700e63a001
|
Convert some more exceptions to warnings to allow attempts to render some BishiBashi content.
|
2021-04-16 21:28:53 +00:00 |
|
Jennifer Taylor
|
de5dfd2421
|
Hook up TXP2 container to renderer, provide a "list" option to list out possible rendering paths in a container.
|
2021-04-16 21:08:41 +00:00 |
|
Jennifer Taylor
|
d4faa9f7d8
|
Fix path issues for a few miscelaneous tools on Windows.
|
2021-04-16 03:51:16 +00:00 |
|
Jennifer Taylor
|
42f57e10d7
|
Include origin point in updated tags.
|
2021-04-15 23:24:46 +00:00 |
|
Jennifer Taylor
|
3ad60064f9
|
Convert some exceptions to warnings so files can be partially rendered.
|
2021-04-15 23:20:27 +00:00 |
|
Jennifer Taylor
|
d835c46320
|
Support nested animations as well as update object requests.
|
2021-04-15 23:19:56 +00:00 |
|
Jennifer Taylor
|
3f5760343a
|
Always filter out unnecessary exported tags, even when rendering the default animation.
|
2021-04-15 23:18:54 +00:00 |
|
Jennifer Taylor
|
1683c8ecdd
|
Initial stab at an AFP animation renderer. It can render some basic animations from Pop'n Music!
|
2021-04-15 23:18:33 +00:00 |
|
Jennifer Taylor
|
3941b7e602
|
Fix a few more typos in object placement, values make a lot more sense now.
|
2021-04-15 23:17:45 +00:00 |
|
Jennifer Taylor
|
61603b0e63
|
Codify my guess as to what's going on with the mysterious point.
|
2021-04-15 23:17:15 +00:00 |
|
Jennifer Taylor
|
544baae387
|
Fix a few small bugs with place object handling.
|
2021-04-15 23:16:45 +00:00 |
|
Jennifer Taylor
|
db36298f22
|
Slightly better IFS extraction and shape documentation, given my understanding of the relationship between the two.
|
2021-04-15 23:16:03 +00:00 |
|
Jennifer Taylor
|
520181785d
|
Vastly improved IFS extraction which names afp/bsi/geo files correctly.
|
2021-04-14 01:08:13 +00:00 |
|
Jennifer Taylor
|
d486cfa54e
|
Finish handling push types and a few miscelaneous constants.
|
2021-04-14 01:07:33 +00:00 |
|
Jennifer Taylor
|
142ee31d56
|
Finish initial RE on bytecode, every opcode is now accounted for.
|
2021-04-14 01:07:01 +00:00 |
|
Jennifer Taylor
|
79b31c7fa2
|
Hook up parsed objects to all of SWF except for the bytecode mess.
|
2021-04-12 03:10:31 +00:00 |
|
Jennifer Taylor
|
8d686dcdb7
|
Assert on unknown data inside GE2D structures, so we don't miss something important.
|
2021-04-12 03:10:14 +00:00 |
|
Jennifer Taylor
|
9f6b9eb7d6
|
Begin parsing AFP data into useful structures.
|
2021-04-12 03:09:57 +00:00 |
|
Jennifer Taylor
|
522f8eaa29
|
Refactor verbose debugging to its own class, clean up classes that used it.
|
2021-04-11 20:45:17 +00:00 |
|
Jennifer Taylor
|
897e779b20
|
Refactor coverage stuff out to its own utility class, clean up code that used it.
|
2021-04-11 20:44:55 +00:00 |
|
Jennifer Taylor
|
30a51f48e6
|
Massive juggling of core AFP/AP2 implementation into its own files.
|
2021-04-11 20:44:31 +00:00 |
|
Jennifer Taylor
|
f1294df839
|
Split types up to generic types and AP2-specific types.
|
2021-04-11 20:44:11 +00:00 |
|
Jennifer Taylor
|
cef8bbfa83
|
Separate types out into their own module.
|
2021-04-11 20:43:51 +00:00 |
|
Jennifer Taylor
|
749f2bab0d
|
Move AFP library in preparation of refactoring.
|
2021-04-11 20:43:27 +00:00 |
|
Jennifer Taylor
|
fce04a2493
|
Implement a few more bytecode parsers, implement a few more push types, fix advancing past tags which are not 4-byte aligned in size.
|
2021-04-10 03:47:15 +00:00 |
|
Jennifer Taylor
|
61bd70f803
|
Implement some of edit text tags.
|
2021-04-10 03:46:52 +00:00 |
|
Jennifer Taylor
|
72f81e4f58
|
Fix typing mistake not caught on previous AP2 check-in.
|
2021-04-08 01:05:48 +00:00 |
|
Jennifer Taylor
|
6b547f72ec
|
Implement a decent chunk more bytecode, implement font tag.
|
2021-04-07 04:36:55 +00:00 |
|
Jennifer Taylor
|
2c35ca1cda
|
Implement unknown point parser to make DDR PS3 files parseable.
|
2021-04-07 00:45:08 +00:00 |
|
Jennifer Taylor
|
3109794607
|
Add in expanded property table that works with newer Pop'n/IIDX data.
|
2021-04-07 00:22:42 +00:00 |
|
Jennifer Taylor
|
689a997079
|
Support 1-byte integer PUSH from tricoro.
|
2021-04-06 23:01:42 +00:00 |
|
Jennifer Taylor
|
32cc4a071c
|
Update with working RE for all remaining known data pieces including properties and object events.
|
2021-04-06 22:24:36 +00:00 |
|
Jennifer Taylor
|
fa49513381
|
Fix ability to parse DDR PS3 AFP files, add a bit of info gleaned from looking at those files.
|
2021-04-06 05:46:53 +00:00 |
|
Jennifer Taylor
|
b118cd1109
|
Add a ton of RE for bytecodes, now capable of parsing several Bishi Bashi levels.
|
2021-04-06 04:56:59 +00:00 |
|
Jennifer Taylor
|
50b5ae8616
|
Fix a few more todos, slight renaming based on better understanding.
|
2021-04-05 16:28:34 +00:00 |
|
Jennifer Taylor
|
0bfec7655c
|
Last few object bits implemented enough to parse Pop'n Music, a few more annotations.
|
2021-04-05 00:52:10 +00:00 |
|
Jennifer Taylor
|
887d4dc657
|
Add a mostly-complete parser for shapes, which are the missing link between object placement in AP2 files and textures/regions elsewhere.
|
2021-04-03 05:30:19 +00:00 |
|
Jennifer Taylor
|
98197641c9
|
Add an almost-complete object instantiation/updating parser.
|
2021-04-03 05:29:37 +00:00 |
|
Jennifer Taylor
|
c6a138c0ea
|
Add AP2 action table, codify understanding of frames, minor adjustments.
|
2021-04-03 05:28:57 +00:00 |
|
Jennifer Taylor
|
bfa7384f2b
|
Update tag parsing with better guesses as to the unknown tag sections.
|
2021-04-03 05:26:25 +00:00 |
|
Jennifer Taylor
|
0e86248fd1
|
Support sprites which are basically recursive tag sections.
|
2021-04-03 05:26:03 +00:00 |
|
Jennifer Taylor
|
d688314d1f
|
Restructure string decoding, fix non-ascii strings, at least parse out the last remaining tag bytes we don't understand.
|
2021-04-03 05:25:27 +00:00 |
|
Jennifer Taylor
|
7beb518484
|
Fix a TODO, add a bit more RE.
|
2021-03-30 04:50:51 +00:00 |
|
Jennifer Taylor
|
02d2c9cd5a
|
Got a bit more of the AFP base format figured out. Now we can see shape definitions and imported/exported tags properly.
|
2021-03-30 04:50:05 +00:00 |
|
Jennifer Taylor
|
8e8bcbf822
|
Juggle AFP file a bit.
|
2021-03-30 04:49:37 +00:00 |
|
Jennifer Taylor
|
47330ca37d
|
Fix DXT1/DXT5 handling for DDR PS3 files.
|
2020-12-21 23:41:58 +00:00 |
|
Jennifer Taylor
|
32d1909137
|
Support round-tripping a few more bits of various files, to increase our eventual success of injecting translated T*BB textures.
|
2020-11-11 03:39:21 +00:00 |
|
Jennifer Taylor
|
96298d8ecf
|
Fix T*BB font decoding issue by setting the correct endianness.
|
2020-11-06 19:57:35 +00:00 |
|
Jennifer Taylor
|
042cce481f
|
Fix last issue with font conversion for T*BB.
|
2020-11-06 19:02:41 +00:00 |
|
Jennifer Taylor
|
a26d8f4b64
|
Fix several bugs in DXT5 decompressor, renders fonts much closer to the game now.
|
2020-11-06 18:40:41 +00:00 |
|
Jennifer Taylor
|
786676fd26
|
Initial code for The*BishiBashi graphics file unpacker.
|
2020-11-06 02:08:21 +00:00 |
|
Jennifer Taylor
|
509cb4f0d9
|
Convert most of the format() string calls to f-strings using libcst.
Exact commands run were:
python3 -m libcst.tool codemod convert_format_to_fstring.ConvertFormatStringCommand . --no-format
python3 setup.py build_ext --inplace
|
2020-01-07 21:29:07 +00:00 |
|
Jennifer Taylor
|
c89c12062d
|
Upgrade to latest flake8, address new flake issues.
|
2019-12-10 01:10:14 +00:00 |
|
Jennifer Taylor
|
74c0407173
|
Initial commit of BEMANI Utilities to GitHub.
|
2019-12-08 21:43:49 +00:00 |
|