Jennifer Taylor
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83495f44af
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Additional typing fixes for safety and to be able to compile more code with mypyc.
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2021-05-31 18:09:40 +00:00 |
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Jennifer Taylor
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732e2afb42
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Fix possible logic error in saving favorites for IIDX.
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2021-05-31 18:09:08 +00:00 |
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Jennifer Taylor
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4a1579b099
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Some type hint fixes for protocol necessary to compile with mypyc.
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2021-05-31 18:08:31 +00:00 |
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Jennifer Taylor
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48405f00c5
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Install necessary packages for additional utilities to work.
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2021-05-31 18:07:30 +00:00 |
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Jennifer Taylor
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2eb39f86cd
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Update to stricter type checking, get rid of a bunch of unnecessary ignore statements.
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2021-05-31 18:07:03 +00:00 |
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Jennifer Taylor
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5d365f3ee4
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Check a system enviornment variable before trying to compile extensions, skip if it is set.
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2021-05-31 18:06:31 +00:00 |
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Jennifer Taylor
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630263dd8d
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Refactor pure-python blend implementation to reduce duplicated code.
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2021-05-30 17:56:02 +00:00 |
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Jennifer Taylor
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e6ffc983f7
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Add simple anti-aliasing to texture renderer functions.
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2021-05-30 04:16:25 +00:00 |
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Jennifer Taylor
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4785b01132
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Juggle around some imports a little bit after the massive refactor.
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2021-05-30 04:16:08 +00:00 |
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Jennifer Taylor
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b864148c3e
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Refactor/reorganization of C++ modules.
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2021-05-29 22:11:15 +00:00 |
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Jennifer Taylor
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3281e125cf
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Get rid of now-unnecessary verbose flag to all expression/statement renderers.
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2021-05-29 22:10:51 +00:00 |
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Jennifer Taylor
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322c33a9b8
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Massive type refactor for decompiler.
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2021-05-29 22:10:31 +00:00 |
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Jennifer Taylor
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0f160e9663
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Get rid of unnecessary length calls.
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2021-05-29 22:10:08 +00:00 |
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Jennifer Taylor
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161544e612
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Sped up listing of paths a fair amount, added options for displaying size and number of frames.
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2021-05-29 03:41:25 +00:00 |
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Jennifer Taylor
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1dbe51d96d
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Major refactor of afputils as it was getting out of hand.
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2021-05-29 03:41:03 +00:00 |
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Jennifer Taylor
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2609047b03
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Add a few more wrapper calls to our AEPLib implementation.
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2021-05-29 00:21:42 +00:00 |
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Jennifer Taylor
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1765c383e2
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Fix typo in verbose SWF print.
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2021-05-29 00:01:00 +00:00 |
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Jennifer Taylor
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83457808e7
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A bit of refactoring and debug messages.
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2021-05-29 00:01:00 +00:00 |
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DragonMinded
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ac4b139b08
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Fix multiprocessing crash on windows.
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2021-05-28 19:50:59 -04:00 |
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Jennifer Taylor
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bc46d83452
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Add warning and command-line flag for working with animations that loop forever.
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2021-05-25 02:01:36 +00:00 |
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Jennifer Taylor
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089eef1588
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Implement AP2_IMAGE tag support into renderer.
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2021-05-25 02:01:17 +00:00 |
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Jennifer Taylor
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d9a48e150f
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Implement additional tag parsing necessary to render some Museca animations.
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2021-05-25 02:00:56 +00:00 |
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Jennifer Taylor
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5ec5068916
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Handle newly-discovered file flags properly in GE2D structures.
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2021-05-25 02:00:37 +00:00 |
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DragonMinded
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afa8214ed1
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Messy fix for AFP tests failing on Windows.
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2021-05-24 17:22:50 -04:00 |
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Jennifer Taylor
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7fd194d98b
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Hack/fix for SWFs with orphaned tags, I think this is correct?
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2021-05-24 18:35:43 +00:00 |
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Jennifer Taylor
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838f151234
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Suppress warnings for imported libs we don't need and reimplement anyway.
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2021-05-24 17:38:56 +00:00 |
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Jennifer Taylor
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64f8666590
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Support DXT5 image compression in ifs files.
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2021-05-24 17:37:47 +00:00 |
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Jennifer Taylor
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88564ae11d
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Add dummy asdlib for sound requests in some games.
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2021-05-24 17:37:13 +00:00 |
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Jennifer Taylor
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ee6d848977
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Fix context in which getInstanceAtDepth operates to fix some UNDEFINED object errors.
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2021-05-24 17:36:57 +00:00 |
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Jennifer Taylor
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8b3ce489b1
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Convert from rendering to a list of images to rendering in a generator so extremely long sequences can be rendered to pngs without OOM.
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2021-05-24 17:36:34 +00:00 |
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Jennifer Taylor
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8622e0980c
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Fix bytecode frame updates being off by one frame.
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2021-05-24 01:24:26 +00:00 |
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Jennifer Taylor
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7eb41a45e7
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Implement support for adding a background image on top of the background color but below the animation.
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2021-05-23 23:37:05 +00:00 |
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Jennifer Taylor
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cc5cdde995
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Fix frame number display in verbose output.
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2021-05-23 20:37:42 +00:00 |
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Jennifer Taylor
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56498f6154
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Implement masking support.
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2021-05-23 20:37:18 +00:00 |
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Jennifer Taylor
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9df33fcec3
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Support simple frame control bytecode.
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2021-05-23 20:33:05 +00:00 |
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Jennifer Taylor
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14c8ac9347
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Implement the first bits of bytecode processing, including the ability to go to an animation frame.
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2021-05-23 20:32:21 +00:00 |
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Jennifer Taylor
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0a6635d993
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Add comment about additive blending alpha 'hack'.
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2021-05-23 20:31:39 +00:00 |
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Jennifer Taylor
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9dada6fb79
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Get rid of useless threading argument for list command.
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2021-05-23 20:31:23 +00:00 |
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Jennifer Taylor
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8e52428d76
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Organize help for render command a bit.
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2021-05-23 20:30:35 +00:00 |
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Jennifer Taylor
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2aa37c2e40
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Fix additive blending on semi-transparent backgrounds.
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2021-05-22 23:24:51 +00:00 |
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Jennifer Taylor
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2d69d1dc99
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Support parent sprite blend parameter inheritance.
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2021-05-22 21:56:28 +00:00 |
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Jennifer Taylor
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e3e6354295
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Blend 1 is the same as blend 0, according to Bishi.
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2021-05-22 21:54:53 +00:00 |
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Jennifer Taylor
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a5c93569e9
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Add a couple more warnings for areas where we don't (yet) support animation features.
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2021-05-22 21:54:22 +00:00 |
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Jennifer Taylor
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274bd297f2
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Change compositing to take from the center of the pixel in preparation of upcoming anti-aliasing attempt.
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2021-05-22 21:53:09 +00:00 |
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Jennifer Taylor
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212ff2be4e
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Improved disassembled output when setting register values.
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2021-05-22 21:52:40 +00:00 |
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Jennifer Taylor
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8923c93a66
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Implement embedded clip blend colors.
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2021-05-22 21:52:17 +00:00 |
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Jennifer Taylor
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0edb5dc2b1
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Rework additive color a bit for type clarity and add warnings where we don't support it.
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2021-05-22 01:31:42 +00:00 |
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Jennifer Taylor
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3bdc0d3887
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Add more specific warning for missing bytecode.
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2021-05-22 01:31:17 +00:00 |
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Jennifer Taylor
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8ee8e5c519
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Make some debugging adjustments.
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2021-05-22 01:30:58 +00:00 |
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Jennifer Taylor
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f33c73572b
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Preserve placed object order when rendering.
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2021-05-22 01:30:28 +00:00 |
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