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Commit Graph

48 Commits

Author SHA1 Message Date
Jennifer Taylor
a5c93569e9 Add a couple more warnings for areas where we don't (yet) support animation features. 2021-05-22 21:54:22 +00:00
Jennifer Taylor
274bd297f2 Change compositing to take from the center of the pixel in preparation of upcoming anti-aliasing attempt. 2021-05-22 21:53:09 +00:00
Jennifer Taylor
8923c93a66 Implement embedded clip blend colors. 2021-05-22 21:52:17 +00:00
Jennifer Taylor
0edb5dc2b1 Rework additive color a bit for type clarity and add warnings where we don't support it. 2021-05-22 01:31:42 +00:00
Jennifer Taylor
3bdc0d3887 Add more specific warning for missing bytecode. 2021-05-22 01:31:17 +00:00
Jennifer Taylor
8ee8e5c519 Make some debugging adjustments. 2021-05-22 01:30:58 +00:00
Jennifer Taylor
f33c73572b Preserve placed object order when rendering. 2021-05-22 01:30:28 +00:00
Jennifer Taylor
03381ee8ca Fix double-applying base transform to the root clip. 2021-05-21 21:32:19 +00:00
Jennifer Taylor
70f06b2b33 Fix translation matrix application on embedded clips, fixes placement of lots of complex animations. 2021-05-21 21:32:02 +00:00
Jennifer Taylor
2c678e60f8 Implement scale by width and height for final animation. 2021-05-21 21:31:39 +00:00
Jennifer Taylor
35c53c3b6c Implement forced aspect ratio for renderer. 2021-05-21 21:31:13 +00:00
Jennifer Taylor
3922535555 Implement non-textured rectangle shapes. 2021-05-21 16:58:39 +00:00
Jennifer Taylor
4290b86c34 Implement basic import system to avoid crashing with not-found registered objects. 2021-05-21 16:58:01 +00:00
Jennifer Taylor
48e9c59513 Initial implementation of C++ affine renderer for massive speed boost. 2021-05-19 16:25:13 +00:00
Jennifer Taylor
d59fec65f7 More descriptive frame count when printing verbose information. 2021-05-17 04:04:38 +00:00
Jennifer Taylor
1da2ac8397 Ignore PLACE_CAMERA tags in renderer for the time being. 2021-05-17 03:55:41 +00:00
Jennifer Taylor
40968ab039 Remove ability to render exported tags as it was broken and elongated the render time of some animations. 2021-05-16 22:19:07 +00:00
Jennifer Taylor
ec20ab4cf1 Slightly better verbose debugging for DO_ACTION tag so I can start to figure out what it's used for in animations. 2021-05-16 22:18:44 +00:00
Jennifer Taylor
21ba1db898 Add support for rendering only certain depth planes for debugging. 2021-05-16 19:40:06 +00:00
Jennifer Taylor
604b987f90 Better logging for rendering cycle. 2021-05-16 19:39:25 +00:00
Jennifer Taylor
3db9cc9a58 Shave off another 33% of rendering time by better pcklable data in multithreaded case. 2021-05-16 15:15:06 +00:00
Jennifer Taylor
85606fece9 Move affine transform function out into blend for slight cPython boost and also preparation for threading. 2021-05-16 00:20:23 +00:00
Jennifer Taylor
187783696b Use cPython to speed up some rendering by about 10%. 2021-05-16 00:19:50 +00:00
Jennifer Taylor
f74dd8c136 Speed up animation rendering a bit by caching some calculated properties from PIL. 2021-05-16 00:18:59 +00:00
Jennifer Taylor
f7861c0819 Support update tags allowing the underlying object to be swapped out, fixes some IIDX animations. 2021-05-15 04:22:43 +00:00
Jennifer Taylor
a58e1165bf Fix incorrectly handling placed sprites if there was a change previously in the frame. 2021-05-15 04:22:17 +00:00
Jennifer Taylor
7ead384215 Add more documentation to blend modes, implement multiply blend mode. 2021-05-15 04:21:52 +00:00
Jennifer Taylor
17aaeb81fe Rewrite AFP rendering engine core which seems to fix several Pop'n animations. 2021-05-10 22:26:26 +00:00
Jennifer Taylor
f209bcbe54 Exit early if we're done rendering the main animation, allow background color override. 2021-04-21 01:06:48 +00:00
Jennifer Taylor
47525837cd Allow partial renders by hitting ctrl-c. 2021-04-21 00:01:35 +00:00
Jennifer Taylor
cc25c3c8dc Don't draw shapes/sprites with zero scaling factor. 2021-04-20 23:33:43 +00:00
Jennifer Taylor
05a85abce8 Convert some more exceptions to warnings for best-effort renderings. 2021-04-20 23:19:14 +00:00
Jennifer Taylor
4c7ac0f744 Rework engine so multiple of the same sprite can be placed down by place item tags. 2021-04-20 21:41:28 +00:00
Jennifer Taylor
81c4496269 Implement what I think are the correct blending modes. Fixes some older Pop'n animations. 2021-04-20 21:41:09 +00:00
Jennifer Taylor
5a499a0f2c Fix rotation origin so some bishi bashi levels will render. 2021-04-17 23:33:04 +00:00
Jennifer Taylor
d1cf978e12 Change rendering output style, allow series of png files to be rendered. 2021-04-17 23:32:47 +00:00
Jennifer Taylor
8cd85f26e9 Separate blend and color arguments for ease of experimenting. 2021-04-17 23:32:30 +00:00
Jennifer Taylor
ebc86019ae Implement color blending, add fast path back to rendering shapes. 2021-04-17 23:32:10 +00:00
Jennifer Taylor
e1c6ad429c Implement proper affine transformations instead of just translation. 2021-04-17 23:31:36 +00:00
Jennifer Taylor
c6e19d0dfa Overhaul clip playback engine to allow clips to start when they're placed, not when they're created. 2021-04-17 23:31:08 +00:00
Jennifer Taylor
830f32814e Clean up the code some in preparation for trying to get affine transformations working. 2021-04-17 23:30:46 +00:00
Jennifer Taylor
700e63a001 Convert some more exceptions to warnings to allow attempts to render some BishiBashi content. 2021-04-16 21:28:53 +00:00
Jennifer Taylor
de5dfd2421 Hook up TXP2 container to renderer, provide a "list" option to list out possible rendering paths in a container. 2021-04-16 21:08:41 +00:00
Jennifer Taylor
42f57e10d7 Include origin point in updated tags. 2021-04-15 23:24:46 +00:00
Jennifer Taylor
3ad60064f9 Convert some exceptions to warnings so files can be partially rendered. 2021-04-15 23:20:27 +00:00
Jennifer Taylor
d835c46320 Support nested animations as well as update object requests. 2021-04-15 23:19:56 +00:00
Jennifer Taylor
3f5760343a Always filter out unnecessary exported tags, even when rendering the default animation. 2021-04-15 23:18:54 +00:00
Jennifer Taylor
1683c8ecdd Initial stab at an AFP animation renderer. It can render some basic animations from Pop'n Music! 2021-04-15 23:18:33 +00:00