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Commit Graph

432 Commits

Author SHA1 Message Date
Jennifer Taylor
d21431c3b1 Initial stab at getting Town mode working in Tune Street. 2021-08-31 21:42:49 +00:00
Jennifer Taylor
9b731a6818 Fix incorrect diplay of chart on Pop'n Music old charts. 2021-08-31 21:42:34 +00:00
Jennifer Taylor
0ad7d41d73 Convert Tune Street to modern routing method. 2021-08-31 21:42:12 +00:00
Jennifer Taylor
9a49bfbcd9 Hook up town mode enable and phase unlocks to front end for Tune Street, start implementing more profile stuff. 2021-08-31 21:41:51 +00:00
Jennifer Taylor
e1c62b44df Get rid of two todos we are not going to do ever. 2021-08-31 21:41:12 +00:00
Jennifer Taylor
3dd3f36208 Make JSX compilation errors show up on the frontend in debug mode. 2021-08-31 21:40:54 +00:00
Jennifer Taylor
83cf8fc9cb Add config option for theme directory for easier overrides of CSS/favicon. 2021-08-31 21:40:30 +00:00
Jennifer Taylor
6ebc8de311 Add support for self generated PCBIDs on arcade management page as well as a setting to control it. 2021-08-29 01:47:45 +00:00
Jennifer Taylor
94fec0dec1 Change QPro settings to use standard UI toolkit which fixes padding around items before save button. 2021-08-28 20:32:40 +00:00
Jennifer Taylor
e1850c31db Fix hover drop-downs unusuable if navigation panel takes up more than one row. 2021-08-28 19:37:01 +00:00
Jennifer Taylor
b0378e9308 Fix colored underlines disappearing after enumeration refactor. 2021-08-28 19:36:46 +00:00
Jennifer Taylor
8050aeea6f Fix visual wrapping anomoly that happens only when certain nav elements are selected. 2021-08-28 19:36:20 +00:00
Jennifer Taylor
f0b646e7f8 Fix recent javascript change causing mobile navigation to disappear. 2021-08-28 19:36:03 +00:00
Jennifer Taylor
71def6254d If a user is a member of only one arcade, display it directly instead of a drop-down in the nav menu. 2021-08-28 19:35:44 +00:00
Jennifer Taylor
19aa273bf8 Fix 500 error on requesting an invalid arcade on the frontend, remove possible enumeration via error checking. 2021-08-28 19:02:04 +00:00
Jennifer Taylor
d26d5f56c8 Remove some unnecessary null checks in protocol. 2021-08-28 19:01:50 +00:00
Jennifer Taylor
866ef4db52 Add a default encoding parameter to struct for decoding strings. 2021-08-28 17:08:07 +00:00
Jennifer Taylor
c6bd3b4c72 Make UsaNeko daily missions actually random per-day instead of repeating. 2021-08-28 17:07:40 +00:00
Jennifer Taylor
de974a7c5d Fix so that orphaned profiles still allow the hold note tutorial on the first play in UsaNeko. 2021-08-25 03:32:52 +00:00
Jennifer Taylor
cff3b79a94 Better documentation for UsaNeko tutorial flags. 2021-08-25 03:32:39 +00:00
Jennifer Taylor
bb7916d3c4 Move logic for calculating play statistics into common module and backend base module. 2021-08-24 23:18:53 +00:00
Jennifer Taylor
bcfd4fcf24 Add some verbose debugging to psmap to aid in tracking values inside DLLs. 2021-08-24 23:18:23 +00:00
Jennifer Taylor
5941a98b66 Document and add debug arguments for read-only behavior. 2021-08-20 19:37:26 +00:00
Jennifer Taylor
e5440329ec Change JS load order while attempting to make frontend cold start time better. 2021-08-20 18:10:35 +00:00
Jennifer Taylor
b572689107 Apply more rigorous type checking, fix a few bugs caught with that more rigorous type checking. 2021-08-20 18:10:07 +00:00
Jennifer Taylor
97bea03abe Fix data API unable to look up profiles after update to profile object. 2021-08-20 04:44:34 +00:00
Jennifer Taylor
35a09ad277 Fix extid showing as all 0's on rivals pages and bishi profiles. 2021-08-20 04:44:17 +00:00
Jennifer Taylor
40dbf1d6b9 Make Config a real class instead of a Dict, for safer access and defaults. 2021-08-20 04:43:59 +00:00
Jennifer Taylor
628828ed12 Unify config loading for remaining utilities that read the same server.yaml. 2021-08-20 04:43:36 +00:00
Jennifer Taylor
b940e3143f Switch profile operations to using a Profile class instead of a raw ValidatedDict. 2021-08-20 04:43:13 +00:00
Jennifer Taylor
5fe48fb1c3 Fix a few places using enums directly instead of their value, formalize 'support' entry in config. 2021-08-19 19:25:10 +00:00
Jennifer Taylor
b92cd4f579 Switch to using an enum for API ID constants. 2021-08-19 19:21:41 +00:00
Jennifer Taylor
96dd9a865e Switch to using an enum for GameConstants. 2021-08-19 19:21:22 +00:00
Jennifer Taylor
4f61cfe30a Switch to sets for membership queries. 2021-08-19 19:21:04 +00:00
Jennifer Taylor
3dd3f9ab07 Rename "game" to "gamecode" in Model class, to be more accurate. 2021-08-19 19:20:31 +00:00
Jennifer Taylor
fa0b2bd6cd Bring tests under typing checks, fix existing type errors. 2021-08-19 19:20:13 +00:00
Jennifer Taylor
6efd07d02f Get rid of magic strings in triggers code. 2021-08-18 19:14:02 -04:00
seth
d60fb8de17 iidx: Fix logic for saving miss count 2021-08-18 22:47:13 +00:00
Jennifer Taylor
a6da39e469 Move PE operations into common library, fix 64-bit struct pointer dereferencing. 2021-08-15 00:41:37 +00:00
Jennifer Taylor
40614c106f Work around OSX bug with too many open handles for afp background animations. 2021-08-15 00:02:42 +00:00
Jennifer Taylor
a0307f9ab2 Add a few more escape sequences to BishiBashi information message conversion. 2021-08-12 19:06:31 +00:00
Jennifer Taylor
98b836b96e Fix pin checking logic for frontend. 2021-08-12 18:59:43 +00:00
Jennifer Taylor
5708a2a785 Add note about .gif rendering for afputils. 2021-08-12 18:59:25 +00:00
seth
d33a4cb815 jubeat: Performance optimizations in get_mdata 2021-08-12 14:37:36 -04:00
Jennifer Taylor
c457216294 Give various utilities a bit of a refresh help-wise. 2021-08-12 15:57:54 +00:00
Jennifer Taylor
57ad41202c Elaborate on afputils help with better descriptions and examples where needed. 2021-08-12 15:57:37 +00:00
Jennifer Taylor
9c2c7fe3a9 Add support for offsetting the background animation loop. 2021-08-12 15:57:12 +00:00
Jennifer Taylor
aa04762b41 Allow specifying a loop start and end point for background animations. 2021-08-11 21:40:38 +00:00
Jennifer Taylor
c2fa122a25 Add support for animated backgrounds, including previously rendered output. 2021-08-11 21:40:01 +00:00
Jennifer Taylor
ed5b5beda5 Small change necessary to attempt to render DDR PS3 animations. 2021-08-11 18:31:37 +00:00