ocornut
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10fe2b674a
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Merge branch 'master' into docking
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2024-09-20 18:43:48 +02:00 |
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ocornut
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0af2c4ef76
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Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999)
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2024-09-19 16:02:23 +02:00 |
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ocornut
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f63c95a076
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
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2024-09-04 16:58:44 +02:00 |
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ocornut
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4832027eb6
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Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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2024-09-03 19:11:51 +02:00 |
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ocornut
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d8c98c8c14
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
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2024-08-01 19:07:53 +02:00 |
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ocornut
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fd57b252ac
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Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (#7844)
Amend 8874787 , 71ee2ce
Amend ea39841f (emscripten_mainloop_stub.h)
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2024-07-31 17:47:38 +02:00 |
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ocornut
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887478793b
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Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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2024-07-31 17:11:13 +02:00 |
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ocornut
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3369cbd277
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl3.cpp
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2024-07-01 17:10:12 +02:00 |
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ocornut
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67216910fb
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Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI.
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2024-07-01 12:10:54 +02:00 |
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ocornut
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6d948ab47e
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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2024-06-06 17:52:55 +02:00 |
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Kenneth Rapp
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219c6adc58
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Examples: SDL3+SDLRenderer3: Update SDL_SetRenderDrawColorFloat() call. (#7658)
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2024-06-05 14:50:24 +02:00 |
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ocornut
|
fdc084f532
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Merge branch 'master' into docking
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2024-06-03 19:08:37 +02:00 |
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Cyao
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538960bf17
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Examples: Fixed SDL3 Makefile (#7641)
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2024-05-31 18:16:45 +02:00 |
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ocornut
|
b39fc84f89
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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2024-05-16 19:57:04 +02:00 |
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ocornut
|
93daf23223
|
Examples: SDL3: updates for latest SDL3 API changes.
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2024-05-15 14:18:48 +02:00 |
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ocornut
|
5d973a87d4
|
Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
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2024-05-15 13:44:54 +02:00 |
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ocornut
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15d8d41f86
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Examples: add missing ImGuiConfigFlags_DockingEnable flag in some examples.
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2024-05-14 19:01:18 +02:00 |
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ocornut
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dad1689bf7
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Examples: SDL3: amend for removal of SDL_RENDERER_ACCELERATED.
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2024-04-15 12:08:07 +02:00 |
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ocornut
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af00b182e3
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Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
"The SDL_WindowFlags enum should be replaced with Uint32"
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2024-01-09 16:04:48 +01:00 |
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ocornut
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c6ec69c7c1
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Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537)
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2023-11-28 19:29:17 +01:00 |
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Chris Gregory
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1f3090a48d
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Backends: SDL3: Fix indent (#7062)
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2023-11-28 12:09:07 +01:00 |
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ocornut
|
357f752bed
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
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ocornut
|
b476184574
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Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. (#6286)
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2023-05-30 20:36:07 +02:00 |
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