omar
|
f5bf9f509c
|
ImFontConfig: Added GlyphMinAdvanceX/GlyphMaxAdvanceX settings useful to make a font appears monospaced, particularly useful for icon fonts. (#1869)
|
2018-06-08 12:52:46 +02:00 |
|
omar
|
24fc7c30dd
|
Examples: Documentation
|
2018-06-08 00:00:12 +02:00 |
|
omar
|
f63a404df0
|
Added missing IMGUI_API markers in non-inline section of the IMGUI_DISABLE_OBSOLETE_FUNCTIONS block: old Begin(), InputFloat().
|
2018-06-06 15:40:40 +02:00 |
|
omar
|
d44faa165a
|
Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. (#1859)
Changed the accumulative encoding to remove the implicit +1 which only saved a little space and made things more confusing.
|
2018-06-06 12:35:36 +02:00 |
|
omar
|
2a56105f85
|
TreeNodeEx(): The helper ImGuiTreeNodeFlags_CollapsingHeader flag now include ImGuiTreeNodeFlags_NoTreePushOnOpen. The flag was already set by CollapsingHeader(). The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. In which case you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). (#1864)
|
2018-06-06 11:39:29 +02:00 |
|
omar
|
93b032ea92
|
Merge branch 'master' into viewport
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
|
2018-06-05 15:51:52 +02:00 |
|
omar
|
948009a8b2
|
Intensive FAQ answer for the million of people asking the same questions over and over again. (#1848, #1791, #1840, #1493, #1295)
|
2018-05-30 16:31:34 +02:00 |
|
omar
|
92b7d6bc4f
|
Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to disable drag source tooltip from the target site (#143)
|
2018-05-28 20:57:41 +02:00 |
|
omar
|
03c8a78f04
|
Merge branch 'master' into viewport
# Conflicts:
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
|
2018-05-25 12:44:56 +02:00 |
|
omar
|
002e513b82
|
Added float GetWindowDpiScale(). (#1542, #1676)
|
2018-05-23 18:25:37 +02:00 |
|
omar
|
bf56b6b9a5
|
ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. (#1826)
|
2018-05-21 10:13:21 +02:00 |
|
omar
|
7c7e96e1aa
|
ImVector: added erase(it first, it last) helper. Added erase_unsorted(it) helper. + todo fixes/additions
|
2018-05-18 23:00:48 +02:00 |
|
omar
|
01429e7d16
|
Merge branch 'master' into viewport
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
# imgui.h
|
2018-05-17 15:03:56 +02:00 |
|
omar
|
d5c8f404b2
|
Remove trailing white spaces.
|
2018-05-17 14:12:37 +02:00 |
|
omar
|
7f960616e0
|
Viewport: When resizing/moving a window using the host OS/WM we attempt to merge back into host viewport. (#1542)
|
2018-05-16 14:34:46 +02:00 |
|
omar
|
1cafdb5b46
|
Viewport: Added GetWindowViewport() to query the current viewport for the current window. Comments. (#1542)
|
2018-05-15 11:04:07 +02:00 |
|
omar
|
036dce634e
|
Version 1.62 WIP
|
2018-05-14 19:19:19 +02:00 |
|
Kirill Artemov
|
721ca97d95
|
ImVector: Tweaked reserve() flow to avoid calling MemFree(NULL) which is unnecessary. (#1796)
|
2018-05-14 17:52:29 +02:00 |
|
omar
|
b0fb340b57
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
|
2018-05-14 13:15:21 +02:00 |
|
omar
|
78b28d545f
|
Version 1.61 + todo additions
|
2018-05-14 12:34:47 +02:00 |
|
omar
|
f8ca7f45c4
|
Comments about AddConvexPolyFilled(), PathFillConvex() requiring a clockwise order path. (#1811)
|
2018-05-13 15:55:15 +02:00 |
|
omar
|
85f3ba844c
|
Merge branch 'master' into viewport
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
# imgui.h
|
2018-05-11 22:22:41 +02:00 |
|
omar
|
fc7fc83f9e
|
Data types: DragScalar, InputScalar: default parameters. Added IM_STATIC_ASSERT(). Comments.
|
2018-05-11 19:27:27 +02:00 |
|
omar
|
0dc18a6ca6
|
Documentation tweaks, comments
|
2018-05-11 16:54:50 +02:00 |
|
omar
|
8149408408
|
Merge branch 'data_types'
# Conflicts:
# CHANGELOG.txt
# imgui.cpp
|
2018-05-11 16:48:50 +02:00 |
|
omar
|
6eacddb50f
|
Viewport: Changed Monitor field to use Pos+Size (more consistent), changed FullMin,FullMax to MainPos,MainSize. Made main viewport accessible in PlatformIO on first frame. Fixed casing of ImGuiViewportFlags_TopMost flag. (#1542)
|
2018-05-10 13:10:04 +02:00 |
|
omar
|
f83f566530
|
Internals: Nav: Extracted code into a NavClampToVisibleAreaForMoveDir() + fix debug code + inline some functions, removed obsolete EndChild() comment.
|
2018-05-09 21:48:03 +02:00 |
|
omar
|
8da0d42ef2
|
Moved DragScalar, InputScalar, SliderScalar to imgui.h as well as ImGuiDataType (#320, #643, #708, #1011)
|
2018-05-08 19:52:55 +02:00 |
|
omar
|
f13f10e725
|
Settings: Comments (#923, #993)
|
2018-05-07 22:37:10 +02:00 |
|
omar
|
4ff23d3306
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
|
2018-05-07 22:23:58 +02:00 |
|
omar
|
0bf43b3a1b
|
Settings: Added LoadIniSettingsFromDisk(), LoadIniSettingsFromMemory(), SaveIniSettingsToDisk(), SaveIniSettingsToMemory(), io.WantSaveIniSettings. (#923, #993)
|
2018-05-07 22:18:45 +02:00 |
|
omar
|
c7687fc1d6
|
Viewports: Comments on ImGuiConfigFlags_DpiEnableScaleViewports and ImGuiConfigFlags_DpiEnableScaleFonts. (#1542)
|
2018-05-07 10:44:08 +02:00 |
|
omar
|
3e8087458d
|
SliderScalar, VSliderScalar(): Support for any data types. Tested with various ranges/limits. Note that Drag/Slider/Input currently fail if the format string doesn't preview the actual value. Will fix next. (#320, #643, #708, #1011)
|
2018-05-04 20:55:51 +02:00 |
|
omar
|
dbe16b6a70
|
Made IMGUI_DISABLE_OBSOLETE_FUNCTIONS exceptionally not affect the layout of ImGuiIO. (#1695)
|
2018-05-04 14:55:38 +02:00 |
|
omar
|
086c3925c4
|
Internals: Fixed DragInt* default format string. InputScalar(), InputScalarN(), removed InputFloatN(), InputInt(). Note that DragInt2/3/4 will %f format strings will currently be broken. (#320, #643, #708, #1011)
|
2018-05-03 19:42:35 +02:00 |
|
omar
|
4780ac1ca4
|
Internals: Data types: Added s64, u64 data types. Added support in InputScalar(). Removed internal.h InputScalarEx() to InputScalar(). Removed cheap-relative-operators support in recently added U32 data path, since this is heading toward being legacy code. + Fixed InputDouble parsing code. (#1011, #320, #708)
|
2018-05-03 17:34:22 +02:00 |
|
omar
|
d9fa1f869e
|
Comments about using "power curves". Demo tweaks. (#648)
|
2018-05-03 17:34:15 +02:00 |
|
omar
|
429f48bb4f
|
Clarified usage of ListBoxHeader() before we rename those functions + fixed demo code that didn't honor it correctly. (#1783)
|
2018-04-29 12:20:22 +02:00 |
|
omar
|
f2e9dddeca
|
DragDrop: Removed const qualifier from ImGuiPayload 's void* data, easing casting on user side.
|
2018-04-28 10:43:15 +02:00 |
|
omar
|
f80314754c
|
InputFloat,InputFloat2,InputFloat3,InputFloat4: Added variations taking a more flexible and consistent optional "const char* format" parameter instead of "int decimal_precision". This allow using custom formats to display values in scientific notation, and is generally more consistent with other API. Obsoleted functions using the optional "int decimal_precision" parameter. (#648)
|
2018-04-28 00:11:40 +02:00 |
|
omar
|
73445ff248
|
Renamed all "display_format" arguments to "format" to emphasis that they also affect rounding of values. (#648, #642)
|
2018-04-27 23:44:27 +02:00 |
|
omar
|
28edece04f
|
Comments, minor tweaks
|
2018-04-27 17:32:03 +02:00 |
|
omar
|
c47d34cf70
|
Viewport: Exposing SetNextWindowViewport(). Used in demo and old/obsolete SetNextWindowPosCenter() (which is an interesting case). Fixed back-end likely crash calling GetFocus() after viewport destruction. Fixed metrics crash.
|
2018-04-27 15:13:22 +02:00 |
|
omar
|
f1ae07e532
|
Viewport, Platform: Using Platform_GetWindowFocus to provide a much stronger heuristic of platform z-order, in replacement for when the back-end cannot provide io.MouseHoveredViewport. The pressure for it to work well increased with the use of viewports by popups/menus. (#1542)
|
2018-04-26 11:52:38 +02:00 |
|
omar
|
d9cd494eaf
|
Viewport: Moved ScaleWindow* code in a proper location. Various comments.
|
2018-04-25 23:21:26 +02:00 |
|
omar
|
eb1c36fdfb
|
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
|
2018-04-25 22:07:14 +02:00 |
|
omar
|
5979233a3c
|
Misc: tweaks + minor changes merged from master to reduce branch drift. Removed code that ended up unused.
|
2018-04-25 18:23:39 +02:00 |
|
omar
|
e3453d0dc4
|
Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift).
|
2018-04-25 17:58:53 +02:00 |
|
omar
|
3b9b1956cd
|
Merge branch 'master' into viewport
# Conflicts:
# examples/allegro5_example/imgui_impl_a5.cpp
# examples/allegro5_example/imgui_impl_a5.h
# examples/allegro5_example/imgui_impl_allegro5.cpp
# examples/allegro5_example/imgui_impl_allegro5.h
# examples/allegro5_example/main.cpp
# examples/imgui_impl_allegro5.cpp
# examples/imgui_impl_allegro5.h
# imgui.cpp
# imgui_internal.h
|
2018-04-25 15:32:04 +02:00 |
|
omar
|
7a41e0b1ea
|
Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. (#1542)
|
2018-04-25 15:15:14 +02:00 |
|
Bruce Mitchener
|
7ebdadf92b
|
Fix various typos.
|
2018-04-25 09:40:14 +02:00 |
|
omar
|
cb78e62df9
|
Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. (#1542)
SDL2 ime support under Win32 never worked properly because of SDL interferences.
|
2018-04-24 12:40:38 +02:00 |
|
omar
|
376f2aec54
|
Viewport: Clamp windows within monitors + fallback rescue window when it is out of sight (e.g. removed monitor, changed resolution) + Win32: declare primary monitor at the beginning of the list. (#1542)
|
2018-04-23 23:01:37 +02:00 |
|
omar
|
d268471285
|
Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code.
|
2018-04-23 18:56:25 +02:00 |
|
omar
|
4433ce4312
|
Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. (#1542)
|
2018-04-23 12:38:20 +02:00 |
|
omar
|
456bbffcc4
|
Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. (#1542)
|
2018-04-20 21:36:36 +02:00 |
|
omar
|
1c385c2ca4
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui_internal.h
|
2018-04-18 19:06:49 +02:00 |
|
omar
|
6a0b2627ad
|
BeginMainMenuBar: Followup to 1e41bad9 . Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. (#1439)
|
2018-04-18 17:37:35 +02:00 |
|
Doug Binks
|
1e41bad90f
|
Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. (#1439)
|
2018-04-18 15:13:09 +02:00 |
|
omar
|
0d16492eb7
|
Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542))
|
2018-04-16 17:11:59 +02:00 |
|
daniel-murray
|
83d97d4a9b
|
Fix typos KeyDown => KeysDown
|
2018-04-14 10:28:10 +02:00 |
|
omar
|
950539b768
|
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676)
|
2018-04-13 20:26:36 +02:00 |
|
omar
|
285269ef55
|
Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542)
|
2018-04-11 21:27:19 +02:00 |
|
omar
|
e25da4230b
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
|
2018-04-11 21:25:44 +02:00 |
|
omar
|
83bd3595a4
|
Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542)
|
2018-04-10 22:58:39 +02:00 |
|
omar
|
32ee0a3947
|
Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542)
|
2018-04-10 22:32:08 +02:00 |
|
omar
|
7ddc22b326
|
Viewports, DPI: Renamed config flags. (#1542)
|
2018-04-10 20:02:43 +02:00 |
|
omar
|
0d5042f0f3
|
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
|
2018-04-10 19:15:44 +02:00 |
|
omar
|
74a11e2087
|
Viewport: Merge fix conflicting flags.
|
2018-04-09 22:15:46 +02:00 |
|
omar
|
d4dd448511
|
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
|
2018-04-09 22:01:58 +02:00 |
|
omar
|
9117632bf0
|
Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
|
2018-04-09 20:42:49 +02:00 |
|
omar
|
56ad2a2d74
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
|
2018-04-09 19:35:14 +02:00 |
|
omar
|
6f1f5cbc20
|
Version 1.61 WIP
|
2018-04-09 14:02:32 +02:00 |
|
omar
|
dd079fe6e6
|
Version 1.60 (missed the string). Will retag.
|
2018-04-09 13:52:24 +02:00 |
|
omar
|
8acda84202
|
Nav: Fixed comment. (#1599)
|
2018-04-08 12:27:11 +02:00 |
|
omar
|
f421e73b40
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
|
2018-04-06 23:36:23 +02:00 |
|
omar
|
c2fc978983
|
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707)
|
2018-04-06 23:25:25 +02:00 |
|
omar
|
c1bdab6d5b
|
Comments about io.WantCapture flags + todo entries.
|
2018-04-06 19:36:14 +02:00 |
|
omar
|
2464e62a1a
|
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
|
2018-04-06 19:36:13 +02:00 |
|
omar
|
72b7f48870
|
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments
|
2018-04-06 18:12:21 +02:00 |
|
omar
|
84c6ea0cee
|
Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542)
|
2018-04-05 12:27:17 +02:00 |
|
omar
|
9d8bc79025
|
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
|
2018-04-05 11:06:00 +02:00 |
|
omar
|
0cad274b87
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
|
2018-04-04 19:39:42 +02:00 |
|
omar
|
4649967112
|
Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
|
2018-04-04 15:01:01 +02:00 |
|
omar
|
cd1e6e384f
|
Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff.
|
2018-04-04 12:39:48 +02:00 |
|
omar
|
ac8931b2e9
|
Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542)
|
2018-03-22 22:09:42 +01:00 |
|
omar
|
c19b27813d
|
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
|
2018-03-22 18:58:40 +01:00 |
|
omar
|
c796960ff9
|
InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011)
|
2018-03-22 17:49:53 +01:00 |
|
omar
|
172570acae
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.h
|
2018-03-20 22:14:34 +01:00 |
|
omar
|
75c3793db5
|
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
|
2018-03-20 21:19:23 +01:00 |
|
omar
|
dcf7c3d188
|
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
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2018-03-20 20:39:44 +01:00 |
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omar
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170f44e6f0
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IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
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2018-03-20 20:12:34 +01:00 |
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omar
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c29971cf72
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Merge branch 'master' into viewport
# Conflicts:
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
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2018-03-20 16:05:31 +01:00 |
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omar
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70d500502a
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ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c2b1 )
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2018-03-20 11:35:10 +01:00 |
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omar
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2fecd332fc
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Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
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2018-03-19 15:20:47 +01:00 |
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omar
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33ad8b2f0c
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Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
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2018-03-19 13:20:18 +01:00 |
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omar
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46b61427e1
|
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
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2018-03-18 18:44:57 +01:00 |
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omar
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bcf4ed28a9
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.h
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2018-03-18 12:51:57 +01:00 |
|
omar
|
d8d93f6360
|
imgui.h: Various comments and tweaks.
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2018-03-18 12:24:28 +01:00 |
|
omar
|
6fe22e6297
|
imgui.h: Moved columns lower in the file. Various spacing changes and minor comments.
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2018-03-18 12:23:33 +01:00 |
|
omar
|
6cfc9e6256
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.h
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2018-03-17 21:20:01 +01:00 |
|
omar
|
6bda816ffe
|
ImVector: Added copy/assign operators as helpers to ease cloning of data.
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2018-03-17 21:18:14 +01:00 |
|
omar
|
1e296453ef
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ImDrawList: Added Clone() helper function.
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2018-03-17 21:18:14 +01:00 |
|
omar
|
4186c2c2b1
|
ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators.
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2018-03-17 20:42:56 +01:00 |
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omar
|
d68be086b2
|
ImVector: Using value_type consistently. Spacing.
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2018-03-17 18:08:12 +01:00 |
|
omar
|
533c86a7a3
|
Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.
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2018-03-17 17:29:58 +01:00 |
|
omar
|
d0e0b106f0
|
Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542)
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2018-03-13 23:16:15 +01:00 |
|
omar
|
921bb92eec
|
Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. (#1542)
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2018-03-13 16:20:34 +01:00 |
|
omar
|
c50198debe
|
Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip
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2018-03-13 16:20:27 +01:00 |
|
omar
|
8657201257
|
Merge branch 'master' into viewport
|
2018-03-13 16:20:02 +01:00 |
|
omar
|
0e3a6ef4f7
|
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
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2018-03-13 16:18:40 +01:00 |
|
omar
|
7b833dabc8
|
ImVector: Spacing, assert tweaks
|
2018-03-13 16:18:40 +01:00 |
|
omar
|
26296bb4c1
|
Misc: Fix 111ea7af77 , GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it).
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2018-03-13 11:53:12 +01:00 |
|
omar
|
b88492746e
|
Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042)
|
2018-03-12 18:43:25 +01:00 |
|
omar
|
f6fc28dfd2
|
Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042)
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2018-03-12 17:50:32 +01:00 |
|
omar
|
111ea7af77
|
Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap.
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2018-03-12 17:24:15 +01:00 |
|
omar
|
e7670c0bcc
|
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707)
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2018-03-12 11:48:04 +01:00 |
|
omar
|
5e63711084
|
Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676)
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2018-03-12 10:31:39 +01:00 |
|
omar
|
1f6ad7a894
|
ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d
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2018-03-10 10:33:12 +01:00 |
|
omar
|
64cbbed152
|
Merge branch 'master' into viewport
|
2018-03-09 10:41:12 +01:00 |
|
omar
|
43f375b2f2
|
Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. (#1542)
|
2018-03-09 10:40:38 +01:00 |
|
omar
|
1eb89d7e3b
|
Viewport: Changed signature of ResizeViewport to be consistent with other similar functions.
|
2018-03-08 20:32:34 +01:00 |
|
omar
|
4d46383100
|
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542)
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2018-03-08 20:27:01 +01:00 |
|
omar
|
a3d5f92214
|
Merge branch 'master' into font_offset
|
2018-03-08 16:49:39 +01:00 |
|
omar
|
1ef1acbd8d
|
Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5 )
|
2018-03-08 16:47:41 +01:00 |
|
omar
|
3dfac93ebe
|
Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
|
2018-03-08 15:58:56 +01:00 |
|
omar
|
642c6748ac
|
Comments, Changelog
|
2018-03-08 11:15:27 +01:00 |
|
omar
|
a1f3949d71
|
Drag and Drop: Increased payload data type to 32 characters. (#143)
|
2018-03-08 10:42:51 +01:00 |
|
omar
|
9dcc07422e
|
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
|
2018-03-07 12:35:26 +01:00 |
|
omar
|
3637193556
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_glfw.h
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
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2018-03-06 20:02:40 +01:00 |
|
omar
|
8e3274e137
|
Viewport: Tracking current viewport we are appending to + added callback in PlatformInterface for DPI purpose (WIP). (#1542)
|
2018-03-05 22:31:12 +01:00 |
|
omar
|
0ec356eb6e
|
Comments, FAQ update.
|
2018-03-05 13:05:47 +01:00 |
|
omar
|
c4a158656e
|
Merge branch 'master' into viewport
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/directx9_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_vulkan.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
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2018-03-03 23:13:31 +01:00 |
|
omar
|
69e700f869
|
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
|
2018-03-03 20:15:10 +01:00 |
|
omar
|
8a4093f38b
|
Added ArrowButton(). Exposed ImGuiDir.
|
2018-03-03 20:08:03 +01:00 |
|
omar
|
1549c5cf5e
|
BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
|
2018-03-03 19:43:31 +01:00 |
|
omar
|
e9fa17e1bf
|
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
|
2018-03-02 22:44:06 +01:00 |
|
omar
|
df8a9c49eb
|
Allow user to override ImTextureId. (#1641)
|
2018-03-01 16:29:32 +01:00 |
|
omar
|
6797ee4b68
|
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
|
2018-03-01 13:03:12 +01:00 |
|
omar
|
b3594a6407
|
Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
|
2018-02-28 21:16:47 +01:00 |
|
omar
|
d98a5d54aa
|
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
|
2018-02-28 19:03:39 +01:00 |
|
omar
|
2c9f45bbe7
|
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
|
2018-02-28 18:51:40 +01:00 |
|
omar
|
735267d27c
|
Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) (#1542)
|
2018-02-27 23:25:39 +01:00 |
|
omar
|
b32bb4e6e3
|
Removed DisplayVisibleMin/DisplayVisibleMax facility (as part of # 1542). Misc comments.
|
2018-02-27 22:55:18 +01:00 |
|
omar
|
3f335b0d42
|
Merge branch 'master' into examples_refactor
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
|
2018-02-26 18:22:36 +01:00 |
|
omar
|
27667fc035
|
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
|
2018-02-25 14:15:37 +01:00 |
|
omar
|
e6bc840f6f
|
Merge branch 'master' into examples_refactor
|
2018-02-23 10:47:32 +01:00 |
|
omar
|
79969931e6
|
ImDrawList: PushTextureID(): Removed unnecessary param by reference.
|
2018-02-23 00:01:34 +01:00 |
|
omar
|
91cadc1130
|
Merge branch 'master' into examples_refactor
|
2018-02-21 22:47:03 +01:00 |
|
omar
|
2c3c5125b3
|
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
|
2018-02-21 21:33:58 +01:00 |
|