ocornut
993fa34749
Version 1.91.6
2024-12-11 15:05:36 +01:00
ocornut
c3ffd4c53e
Misc: Added IMGUI_USE_LEGACY_CRC32_ADLER to use old tables. ( #8169 , #4933 )
2024-12-11 12:13:28 +01:00
ocornut
d78e823449
InputText: added ImGuiInputTextFlags_ElideLeft. ( #1442 , #1440 , #4391 , #7208 , #8216 )
2024-12-09 15:00:04 +01:00
ocornut
d2645423de
InputText: reactivating last activated InputText() doesn't restore horizontal scrolling.
...
Honestly not sure if the opposite is preferable or not (added commented out in the inactivate render path to test that).
Current behavior added along with recycling: f9928e96c7
2024-12-09 14:31:15 +01:00
bmarques1995
53dd7552dc
Backends: DX12: let the user specifies the DepthStencilView format. ( #8217 )
...
This is particullarly important for those who use RenderPasses.
2024-12-09 12:23:09 +01:00
ocornut
43c51eb12d
Tables: fixed SetNextWindowScroll() value being ignored by BeginTable() during the first frame or when scrolling flags have changed. ( #8196 )
2024-12-02 13:23:18 +01:00
ocornut
19a1f2a5d2
Fonts: fixed AddCustomRect() not being packed with TexGlyphPadding + not accounted in surface area. ( #8107 )
2024-11-29 18:58:01 +01:00
Teselka
326dc95f9c
Misc: use native crc32 instructions on SEE 4.2 targets. ( #8169 , #4933 )
2024-11-27 12:23:27 +01:00
Teselka
e6dd8f626a
Misc: changed CRC32 table to use crc32c polynomial in order to be compatible with SSE 4.2 instructions. ( #8169 , #4933 )
2024-11-27 12:20:00 +01:00
Arseny Kapoulkine
61ab94d553
Backends: Vulkan: Make descriptor pool optional ( #8172 , #4867 )
...
Comments/amends by ocornut
2024-11-27 11:54:05 +01:00
ocornut
551b6c4d66
Tools: binary_to_compressed_c: added -u8/-u32/-base85 export options.
2024-11-20 14:32:44 +01:00
ocornut
d0e870aad2
Misc: changed embedded ProggyClean encoding to save a bit of binary space (~12kb to 9.5kb). ( #8161 )
...
Encoding as char to ensure compatibility with big endian (#81 )
2024-11-20 14:16:34 +01:00
chuikingshek
5ae3dd52a0
Fonts: added IMGUI_DISABLE_DEFAULT_FONT macro. ( #8161 )
2024-11-20 13:45:42 +01:00
ocornut
eb0ad66d88
Demo: example tree used by Property Editor & Selection demos properly freed on app closure. ( #8158 )
2024-11-18 18:46:27 +01:00
ocornut
40b2286d16
(Breaking) Backends: DX12: changed ImGui_ImplDX12_Init() signature. Added ImGui_ImplDX12_InitInfo. Added support for Srv allocators.
...
Ref 7708
2024-11-15 19:15:25 +01:00
ocornut
8be0723fb7
Amend Changelog to better document how changing button behavior of InputInt/InputFloat step buttons affected some mis-uses ( #8149 )
2024-11-13 16:55:06 +01:00
ocornut
e97b97467e
Error Handling: fixed cases where recoverable error handling would crash. ( #1651 )
2024-11-12 19:09:00 +01:00
ocornut
3381ab423b
Version 1.91.6 WIP + fixed typo in tooltip.
2024-11-12 11:56:21 +01:00
ocornut
f401021d5a
Version 1.91.5
2024-11-07 19:57:33 +01:00
ocornut
3b683927ee
imgui_freetype: Fixed a crash in build font atlas when using merged fonts and the first font in a merged set has no loaded glyph. ( #8081 )
2024-11-07 14:39:54 +01:00
ocornut
3543dfda95
Docs: document removal of ImFont const qualifier as potentially breaking.
2024-11-06 18:14:44 +01:00
ocornut
d97bbf1904
Tabs, Style: made ImGuiCol_TabDimmedSelectedOverline alpha 0 (not visible) in default styles.
2024-11-06 18:08:15 +01:00
ocornut
df0776e931
(Breaking) Removed ImGuiKey_COUNT. ( #4921 )
2024-11-06 17:55:00 +01:00
ocornut
6f287dd16d
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. ( #4921 )
2024-11-06 17:54:59 +01:00
ocornut
ec2f1d69c8
Docs: word-wrap some the older changelogs.
2024-11-05 13:18:16 +01:00
ocornut
75f83de52a
InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. ( #7925 )
...
There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
2024-11-04 20:22:10 +01:00
ocornut
f77d22837c
Examples: Android+OpenGL: Using ALooper_pollOnce() instead of ALooper_pollAll(). ( #8013 )
2024-11-04 14:24:54 +01:00
ocornut
772ca9e9a9
Log/Capture: added experimental io.ConfigWindowsCopyContentsWithCtrlC config option.
2024-10-30 15:38:58 +01:00
ocornut
f37a9a27e5
Log/Capture: reworked scope + decorating menus, tabs.
2024-10-30 15:38:58 +01:00
ocornut
9a0dff1bc5
Buttons: using ImGuiItemFlags_ButtonRepeat makes default button behavior use PressedOnClick instead of PressedOnClickRelease when unspecified.
2024-10-29 14:26:02 +01:00
ocornut
0bde57c25a
Font, Misc: remove qualifier from most font functions.
...
Fixed ClearOutputData() not clearing Used4kPagesMap (mostly harmless).
2024-10-29 11:48:37 +01:00
ocornut
81cfe09657
Selectable, Style: selected Selectable() use _Header color instead of an arbitrary lerp between _Header and _HeaderHovered. ( #8106 , #1861 )
2024-10-28 15:45:46 +01:00
ocornut
ccb6646bae
Examples: added SDL3+Vulkan example. ( #8084 , #8085 )
2024-10-24 18:09:27 +02:00
Eugene Sandulenko
a855bd8df3
Backends: SDL2: Replace SDL_Vulkan_GetDrawableSize() forward declaration with the actual include. ( #8095 , #7967 , #3190 )
2024-10-24 14:52:25 +02:00
ocornut
06092a9756
Backends: SDL2, SDL3: SDL_EVENT_MOUSE_WHEEL event doesn't require dividing by 100.0f on Emscripten. ( #4019 , #6096 , #1463 )
...
Ref https://github.com/libsdl-org/SDL/issues/10454#issuecomment-2434187317
2024-10-24 14:47:23 +02:00
ocornut
4994e75852
Backends: DX12: Unmap() call specify written range.
...
The range is informational and may be used by debug tools.
2024-10-23 12:40:20 +02:00
ocornut
41f02825fc
Version 1.91.5 WIP
2024-10-23 12:16:28 +02:00
ocornut
99109c0b3b
Amend Changelog, oops didn't get it in the previous commit.
2024-10-18 22:04:03 +02:00
ocornut
83b64b8be2
Version 1.91.4
2024-10-18 21:45:36 +02:00
ocornut
ab9ce2a927
Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. ( #1074 , #2048 , #7237 , #8059 , #3200 , #787 )
...
Note: the NavCursorHideFrames addition is to support 88a354585
even though ConfigNavCursorVisibleAlways is set.
2024-10-18 18:54:46 +02:00
ocornut
1ff9768aa3
Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
2024-10-18 18:49:44 +02:00
ocornut
634a7ed988
Nav: added SetNavCursorVisible(). ( #1074 , #2048 , #7237 , #8059 )
...
+ Further internal renaming for consistency.
2024-10-18 18:49:44 +02:00
ocornut
7a56b41124
Nav: added io.ConfigNavEscapeClearFocusItem. ( #8059 , #2048 , #1074 , #3200 )
2024-10-18 18:49:43 +02:00
ocornut
604f2fa84a
InputScalar: added an assert to clarify that ImGuiInputTextFlags_EnterReturnsTrue is not supported by InputFloat, InputInt etc. ( #8065 )
...
It was never correctly supported. Please open an issue if you this would be useful to you. Otherwise use IsItemDeactivatedAfterEdit().
2024-10-17 15:42:11 +02:00
Pascal Thomet
04d9a04557
imgui_freetype: Added support for plutosvg to render OpenType SVG fonts. ( #7927 , #7187 + #6591 , #6607 )
...
See #7927 for details.
2024-10-17 11:01:59 +02:00
ocornut
83ecc846dc
Disabled: clicking a disabled item focuses parent window. ( #8064 )
2024-10-16 20:25:48 +02:00
ocornut
67e5f3505d
InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. ( #8057 )
2024-10-16 19:56:20 +02:00
ocornut
50de550ecd
Tooltips: fixed incorrect tooltip positioning when using keyboard/gamepad navigation (1.91.3 regression). ( #8036 )
...
Regression in 1.91.3 commit 5109a77
.
2024-10-14 19:34:23 +02:00
ocornut
462d167456
Nav: rectangle highlight not rendered for items with ImGuiItemFlags_NoNav. ( #8057 )
...
Not fully honored in ItemHoverable/IsItemHovered, seems more destructive. This is mostly designed to avoid rectangle being rendered by large InvisibleButton() when ctrl+tabbing back to a window with a big one.
2024-10-14 17:57:51 +02:00
ocornut
626d358e55
Nav: fixed Ctrl+Tab so when starting with no focused window it starts from the top-most window. ( #3200 )
2024-10-14 17:10:36 +02:00