ocornut
58261dbe9a
Internals: alter ImGuiInputFlags values to leave room + indent.
2024-01-09 12:06:58 +01:00
ocornut
7f9533b840
ColorPicker: Fixed saturation/value cursor radius not scaling properly.
...
+ Misc docs/comments.
2024-01-08 16:08:12 +01:00
ocornut
278cf1a7bc
Readme: updated binaries. ( #7193 )
...
+ removed two now unnecessary casts.
2024-01-05 16:47:39 +01:00
ocornut
a1b06823fe
Windows: BeginChild(): Resize borders rendered even when ImGuiWindowFlags_NoBackground is specified. ( #1710 , #7194 )
2024-01-04 17:23:30 +01:00
ocornut
33d18c580b
Misc: During shutdown, check that io.BackendPlatformUserData and io.BackendRendererUserData are NULL. ( #7175 )
2024-01-03 14:56:21 +01:00
ocornut
718fa0eec6
Happy new year!
2024-01-02 22:03:36 +01:00
ocornut
f039e69b9c
Settings: Fixed an issue marking settings as dirty when merely clicking on a border or resize grip without moving it.
2023-12-21 14:14:39 +01:00
ocornut
8340a30d27
Debug: move debug assertion in post-clip code to reduce overhead. ( #4796 and more).
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Amend c80179921
2023-12-20 16:23:27 +01:00
ocornut
1e1013085b
Debug Tools: Debug Log: Hide its own clipper log to reduce noise in the output.
2023-12-20 16:22:35 +01:00
ocornut
0bd6489721
DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: fixed multi-components width in tight space ( #7120 , #7121 )
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+ extra tweak color ColorEdit4() label. Amend 86512ea
, 3464662
2023-12-19 20:50:17 +01:00
ocornut
0000739c08
Internals: Fixed function name typo.
2023-12-19 20:32:09 +01:00
ocornut
b4c5a83cfe
Commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. ( #2625 , #7143 )
2023-12-19 13:55:09 +01:00
ocornut
70f2aaff43
Nav: tabbing happen within FocusScope. ImGuiWindowFlags_NavFlattened make window inherit focus scope from parent.
2023-12-19 13:48:04 +01:00
Kevin Coghlan
089ed30323
Replace usages of ImGuiKey_KeyPadEnter with ImGuiKey_KeypadEnter. ( #7143 )
2023-12-19 00:30:49 +01:00
ocornut
e265610a0c
Fixes for MSVC code analyzer.
2023-12-18 18:36:01 +01:00
ocornut
f59b54c6f4
Nav: Activation can also be performed with Keypad Enter. ( #5606 )
2023-12-18 18:23:53 +01:00
ocornut
6cfe3ddf52
InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. ( #3092 , #5759 , #787 )
2023-12-14 17:15:43 +01:00
ocornut
f6836ff37f
Misc: Rework debug display of texture id in Metrics window (amend) ( #7090 )
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Amend 96b5b17
2023-12-12 18:24:30 +01:00
ocornut
07dbd46ddd
Misc: Rework debug display of texture id in Metrics window to avoid compile-error when ImTextureID is defined to be larger than 64-bits. ( #7090 )
2023-12-12 18:18:52 +01:00
Nahor
86512eac06
DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: improve multi-components width computation to better distribute the error. ( #7120 , #7121 )
2023-12-12 00:34:18 +01:00
ocornut
03298fe875
Windows: Fixed some auto-resizing path using style.WindowMinSize.x (instead of x/y). ( #7106 )
2023-12-10 12:53:20 +01:00
ocornut
69f524ba95
DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Added when component <= 0. ( #7095 )
2023-12-08 18:43:29 +01:00
ocornut
5366bd09bf
Scrolling: internal scrolling value is rounded instead of truncated. ( #6677 )
2023-12-07 15:47:18 +01:00
ocornut
1fade35159
DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Fixed incorrect pushes into ItemWidth stack when number of components is 1. [ #7095 ]
2023-12-07 14:01:53 +01:00
ocornut
58ca5f6424
Shortcut(): clearer early out in SetShortcutRouting() -> CalcRoutingScore() path.
2023-12-06 16:15:11 +01:00
ocornut
d72e1563d4
Removed CalcListClipping() marked obsolete in 1.86. ( #3841 ) + comments
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Amend 64daeddf
2023-12-06 15:10:12 +01:00
ocornut
aaf157cfdd
Commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. Commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted in 1.80.
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Amend 9499afdf
and 72de6f336
2023-12-05 17:04:19 +01:00
ocornut
d2b0167610
Fixed link error when using IMGUI_DISABLE_DEBUG_TOOLS
2023-11-29 14:09:39 +01:00
ocornut
7965494ff3
Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
2023-11-28 19:40:38 +01:00
ocornut
6f171a066d
Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are not overrided back to true when navigation is enabled. ( #6997 )
2023-11-28 14:28:19 +01:00
ocornut
f37f6f67f6
Windows: BeginChild(): Fixed auto-resizing erroneously limiting size to host viewport minus padding. ( #7063 )
2023-11-27 16:33:20 +01:00
ocornut
bce4db00bc
Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. ( #7049 , #4281 , #3272 )
2023-11-22 19:30:16 +01:00
ocornut
7bb0a525c3
Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully. ( #7016 , #3466 , #6846 )
2023-11-16 00:00:26 +01:00
ocornut
3d083dbe1a
Version 1.90.1 WIP
2023-11-15 23:53:58 +01:00
ocornut
b81bd7ed98
Version 1.90.0
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w/ Changelog tweaks.
2023-11-15 15:56:05 +01:00
ocornut
623bff23ce
Windows: WindowMinSize not applied on AlwaysAutoResize window. (amend e2035a5
)
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See "window_size_min" test. Waiting for a fuller simplification of this, probably for a future version.
2023-11-15 14:44:01 +01:00
ocornut
f298491a8a
Docs: amend/tweak details about using io.WantCaptureMouse. ( #7012 )
2023-11-15 13:29:37 +01:00
ocornut
afadf74a53
BeginChild: undo child name simplification as it reveal an issue with handling of ### in child names.
...
When the later is fixed we can re-enable this. Essentially reverts 8ee8513
.
2023-11-14 14:23:18 +01:00
ocornut
fe6544622b
SetNextWindowSizeConstraints() clarified parameters, fixed comments. ( #1139 , #3186 , #3270 )
2023-11-13 14:13:17 +01:00
ocornut
ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
2023-11-09 16:44:39 +01:00
ocornut
0d3b468cb3
BeginChild(): added ImGuiChildFlags_AutoResizeX, ImGuiChildFlags_AutoResizeY, ImGuiChildFlags_AlwaysAutoResize + support for SetNextWindowSizeConstraints(). ( #1666 , #1395 , #1496 , #1710 ) + Demo
...
Note that child don't report ideal content size to parent so nesting may be difficult.
Note 4e4042b
simplified SkipItems logic.
Note e2035a5
standardizing WindowMinSize application on child
2023-11-07 20:15:32 +01:00
ocornut
44345c2108
Better documented the difference between BeginListBox() and BeginChild() w/ ImGuiChildFlags_FrameStyle.
...
BeginListBox() can't yet expose child flags because coarse clipping require query of stored size (same issue as with adding resize support to Tables).
2023-11-07 20:14:54 +01:00
ocornut
fa4c49b4a7
BeginChild(): resizing is only clamped on axis where there's no scrollbar. Added an extra ResizeX in Demo->Simple Layout.
2023-11-07 19:01:35 +01:00
ocornut
cdbc21a191
BeginChild(): Added ImGuiChildFlags_FrameStyle as a replacement for BeginChildFrame(). ( #1666 , #1496 , #1395 , #1710 , #462 , #503 , #263 )
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Effectively allows us to avoid extending BeginChildFrame() api to mimic BeginChild() new parameters.
2023-11-07 18:50:32 +01:00
ocornut
561af15d67
Internal: Added owner aware variant of IsMouseDoubleClicked() for consistency.
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Amend 4448d97
. Note that functions entry points will eventually be merged into one, so this is not a problem.
2023-11-06 14:09:35 +01:00
ocornut
376035fd01
Nav: fixed programmatic nav calls (e.g. SetKeyboardFocusHere() from storing io.KeyMods)
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Note that the g.NavMoveKeyMods -> g.NavJustMovedToKeyMods chain is not used in this branch. Multi-select uses it.
2023-11-06 14:03:40 +01:00
ocornut
1ab63d925f
Undid some of the changes done by c95fbb4
because they are not compatible with docking code.
...
(Will cherry-pick this from docking to master)
# Conflicts:
# imgui.cpp
2023-11-02 18:08:39 +01:00
ocornut
f1d1a8d32b
Windows: use relative mouse movement for border resize when the border geometry has moved. ( #1710 )
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(e.g. resizing a child window triggering parent scroll) to avoid resizing feedback loop.
2023-11-02 17:34:49 +01:00
ocornut
9235352400
BeginChild: Added ImGuiChildFlags_ResizeX and ImGuiChildFlags_ResizeY. ( #1710 )
2023-11-02 17:34:49 +01:00
ocornut
34a0bc456e
BeginChild: Added ImGuiChildFlags_AlwaysUseWindowPadding, obsoleted ImGuiWindowFlags_AlwaysUseWindowPadding. ( #462 , (toward #1666 , #1496 , #1395 , #1710 )
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(bonus: will also eventually free a window flag)
2023-11-02 17:26:23 +01:00