omar
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8227176c17
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Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787)
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2018-01-24 17:41:47 +01:00 |
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omar
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c09016b12a
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Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787)
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2018-01-24 17:41:47 +01:00 |
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omar
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bd278e958e
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Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787)
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2018-01-24 17:41:47 +01:00 |
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ocornut
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680162eb32
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Merge branch 'master' into navigation
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2018-01-24 17:41:14 +01:00 |
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omar
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5148937d4d
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Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568)
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2018-01-24 17:39:21 +01:00 |
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omar
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37ee99983f
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Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567)
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2018-01-24 15:09:02 +01:00 |
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omar
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823e1f0b94
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Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787)
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2018-01-24 10:43:57 +01:00 |
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omar
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64b786c2aa
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Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
Note that this bit include badly hardcoded sizes, expecting an improvement later.
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2018-01-24 10:31:54 +01:00 |
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omar
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cea78cc576
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Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787)
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2018-01-24 10:24:41 +01:00 |
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omar
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eb7ec781dc
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Nav: Tweak GetNavInputAmount(). Split debug defines.
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2018-01-23 21:56:15 +01:00 |
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omar
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f6ee8d30fb
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Comments (#1567)
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2018-01-23 19:21:17 +01:00 |
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omar
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d500113f1d
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
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2018-01-23 19:16:43 +01:00 |
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omar
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9a76fd30fd
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Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
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2018-01-23 19:13:49 +01:00 |
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omar
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2645ab5f7f
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Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084
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2018-01-23 17:25:59 +01:00 |
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omar
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13c407591e
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Nav: Comments, tweaks
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2018-01-23 16:45:46 +01:00 |
|
omar
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db2ba13154
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Internals: Exposed SetCurrentFont() in imgui_internal.h
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2018-01-23 16:33:06 +01:00 |
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omar
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9076366c17
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Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181)
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2018-01-23 09:57:49 +01:00 |
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omar
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1acb155419
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Internals: Moved unnecessary MovingWindowMoveId field.
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2018-01-22 14:31:20 +01:00 |
|
omar
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5097368bd5
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Tweaked FAQ.
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2018-01-22 12:01:24 +01:00 |
|
omar
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9edf211c0e
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Merge branch 'master' into navigation
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2018-01-21 20:46:50 +01:00 |
|
omar
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3ed2ddbfbe
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Metrics: Removed context size display.
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2018-01-21 20:32:05 +01:00 |
|
omar
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ac5b7a1bdf
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Comments
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2018-01-21 20:10:23 +01:00 |
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omar
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8b64d50cc4
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Merge pull request #1564 from PanosK92/master
Simplified return of ImGui::IsKeyReleased().
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2018-01-21 17:20:44 +01:00 |
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Panos Karabelas
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7c8a19978d
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Simplified return of ImGui::IsKeyReleased()
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2018-01-21 16:02:09 +00:00 |
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omar
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5eb293c879
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ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight)
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2018-01-20 20:32:23 +01:00 |
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omar
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cd1409f4bf
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ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939)
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2018-01-20 20:25:12 +01:00 |
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omar
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7e7c017b75
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Examples: Simplified mouse wheel handling. (#1463)
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2018-01-20 12:45:31 +01:00 |
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omar
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7dea158175
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Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
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2018-01-20 12:36:59 +01:00 |
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omar
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0b1fecb792
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Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
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2018-01-20 12:36:16 +01:00 |
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omar
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6f6b6194b2
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Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
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2018-01-20 12:06:06 +01:00 |
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omar
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d4bf9b4686
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Renaming for consistency.
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2018-01-19 15:47:10 +01:00 |
|
omar
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8877622fa8
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-01-19 15:42:28 +01:00 |
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omar
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e5a6e85f6d
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Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345)
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2018-01-19 15:37:25 +01:00 |
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omar
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42a612d7c9
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Begin: Removed asserts that got in the way of some flags combination. (#1345)
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2018-01-19 15:33:35 +01:00 |
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omar
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0978f00911
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MovingWindow: Track click offset based on root window (undo 514d30d8cd ). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now.
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2018-01-19 15:14:53 +01:00 |
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omar
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f3e510a9bf
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Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
Digging into sdl window/mouse stuff will also be useful for multi-viewport work.
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2018-01-19 10:46:54 +01:00 |
|
omar
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00351ee2ab
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Examples: SDL: Minor renaming.
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2018-01-19 09:55:49 +01:00 |
|
omar
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ba99900023
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Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
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2018-01-19 09:50:58 +01:00 |
|
omar
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79dca9d5e6
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Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.
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2018-01-19 09:50:58 +01:00 |
|
omar
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15fd5b6c4c
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Examples: SDL: Minor renaming.
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2018-01-19 09:43:28 +01:00 |
|
omar
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ce17e0f274
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Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559)
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2018-01-19 09:25:31 +01:00 |
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omar
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74dc70c543
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DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. (#1559)
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2018-01-19 09:16:26 +01:00 |
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omar
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c2ffce3e5a
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Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. (#143)
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2018-01-18 17:39:40 +01:00 |
|
omar
|
63d47e8328
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Drag and Drop: Increased payload type string to 12 characters instead of 8.(#143)
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2018-01-18 17:32:34 +01:00 |
|
omar
|
932d3f0198
|
NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. (#1555) + comments.
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2018-01-18 10:06:58 +01:00 |
|
omar
|
60d5dc7902
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Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541)
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2018-01-18 10:01:36 +01:00 |
|
omar
|
d1f726cd9d
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Comments about Begin/End pair and handling of return value.
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2018-01-17 12:46:07 +01:00 |
|
omar
|
cc15512bfc
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InputText: Minor tweak.
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2018-01-17 12:15:24 +01:00 |
|
omar
|
7ccbb765e2
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InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. (#1418, #1554)
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2018-01-17 12:15:00 +01:00 |
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omar
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2f15cc0855
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Nav: Fixed popup wrap-around logic for windows with scrolling. (#787)
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2018-01-15 21:55:32 +01:00 |
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