ocornut
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834085c90c
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Examples: Updated to GLFW 3.1
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2015-03-14 10:00:11 +00:00 |
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ocornut
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72855becab
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Slider code syntax tweaks
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2015-03-14 09:36:15 +00:00 |
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ocornut
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eff466d77d
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Fixed parsing of decimal precision back from format string when using %%
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2015-03-13 13:38:58 +00:00 |
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ocornut
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110d96034b
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SliderFloat() fast-path when power=1.0f (no powf() calls) also makes code easier to read
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2015-03-13 13:28:30 +00:00 |
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ocornut
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aaca73de15
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Refactor SliderFloat() internals into a helper SliderFloatAsInputText() + some comments
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2015-03-13 13:23:03 +00:00 |
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ocornut
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4d78c5c9ab
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Comments and reduced ImGuiTextEditState.InitialText[] to 3 KB (assuming average use case of UTF-8 uses 3 bytes charracters)
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2015-03-13 13:15:01 +00:00 |
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ocornut
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ceb4da2038
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Comments
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2015-03-13 13:04:10 +00:00 |
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ocornut
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55093ea8fe
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Separator() logs itself as text
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2015-03-13 12:44:04 +00:00 |
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ocornut
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153454a0fb
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Example console keeps focus on input box at all times
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2015-03-13 12:28:23 +00:00 |
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ocornut
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1c1a55f6b1
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Added IsRootWindowFocused(), IsRootWindowOrAnyChildFocused(). Renamed GetWindowIsFocused() to IsWindowFocused()
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2015-03-13 12:25:43 +00:00 |
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ocornut
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e2734d23ef
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Child window don't take focus when they first appear (focus left to parent)
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2015-03-13 11:16:11 +00:00 |
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ocornut
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0911526424
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Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
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2015-03-13 09:49:38 +00:00 |
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ocornut
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58dc3f97c5
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WIP marker in uppercase.. (#127)
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2015-03-11 16:45:58 +00:00 |
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ocornut
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5d1c381509
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Update version number, added IMGUI_VERSION, ImGui::GetVersion() (#127)
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2015-03-11 16:44:54 +00:00 |
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ocornut
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4b1a18c2c9
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Fixed more warnings from @bkaradzic
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2015-03-09 18:36:03 +00:00 |
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ocornut
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dac9266f6f
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Fixed warnings
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2015-03-09 18:26:48 +00:00 |
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ocornut
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d440a13b7e
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Version number
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2015-03-09 17:30:22 +00:00 |
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ocornut
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d5b7b8398f
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Examples: reference implementations honors drawlist user callbacks.
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2015-03-09 15:26:58 +00:00 |
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ocornut
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db5fc8a265
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Examples: README direct the user to the opengl_example
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2015-03-09 15:09:24 +00:00 |
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ocornut
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5879f3f5ac
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Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure.
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2015-03-09 15:02:22 +00:00 |
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ocornut
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f9c833b4a5
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Examples: DirectX9 example cleanup to match DirectX11 structure.
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2015-03-09 14:55:46 +00:00 |
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ocornut
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66a5837ba8
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Examples: DirectX11 example application handles window resizing.
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2015-03-09 14:51:10 +00:00 |
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ocornut
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866fa95aaa
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Examples: DirectX9 example application handle window resizing.
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2015-03-09 14:13:29 +00:00 |
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ocornut
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25765e4bfc
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Examples: Fixed readme file.
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2015-03-09 13:49:52 +00:00 |
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ocornut
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b4165c43ff
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Examples: Refactored directx11_example to be easier to copy & paste into user application.
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2015-03-09 13:45:23 +00:00 |
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ocornut
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567184dc9f
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Examples: Clang warning fix.
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2015-03-09 13:38:23 +00:00 |
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ocornut
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3f86554457
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Examples: Makefile fixes.
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2015-03-09 13:22:32 +00:00 |
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ocornut
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2dd92e3eed
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Examples: Clang/Linux warning fixes.
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2015-03-09 13:08:27 +00:00 |
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ocornut
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a3f3793cb6
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Examples: Tweaks.
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2015-03-09 13:05:18 +00:00 |
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ocornut
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7397425097
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Examples: Refactored directx9_example to be eaasier to copy & paste into user application.
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2015-03-09 13:03:46 +00:00 |
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ocornut
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b87ec205a9
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Examples: shallow tweaks to match upcoming other examples.
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2015-03-09 13:02:32 +00:00 |
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ocornut
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b227b0f8cd
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Examples: Rename globals again
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2015-03-09 12:16:29 +00:00 |
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ocornut
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4f27bd6ed3
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Examples: Moved gl3w to opengl3_example directory + fixed msvc project paths
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2015-03-09 12:11:24 +00:00 |
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ocornut
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4da432bd7b
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Examples: Makefile
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2015-03-09 12:03:09 +00:00 |
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ocornut
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99ed567577
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Examples: Rename global to be more consistent
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2015-03-09 12:02:34 +00:00 |
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ocornut
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d829852391
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Examples: Refactored opengl3_exapmle into a glfw specific file that can be copied and pasted
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2015-03-09 11:59:23 +00:00 |
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ocornut
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545a57d253
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Examples: Refactored opengl_example into a glfw specific file that can be copied and pasted.
Other examples will follow.
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2015-03-09 11:25:15 +00:00 |
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ocornut
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91b4b8a0fc
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InputText() handles buffer limit correctly for multi-byte UTF-8 characters (fix #158)
We now maintain the buffer len for both UTF-8 and wchar
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2015-03-08 20:21:19 +00:00 |
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ocornut
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6cd3ed58ce
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Fixed UTF-8 decoding errors leading into infnite loops (#158)
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2015-03-08 17:55:56 +00:00 |
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ocornut
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0eeb6228b9
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Default clipboard handlers for Windows handle UTF-8 (the glfw ones already did that)
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2015-03-08 17:23:24 +00:00 |
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ocornut
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6e12d31417
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Scrollbar: moved from Begin() into its own Scrollbar() function + tidying up
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2015-03-08 16:37:03 +00:00 |
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ocornut
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f021080851
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Scrollbar: Clicking inside the grab box doesn't modify scroll. Subsequent movement always relative. (#150).
Big change, rather thoroughly tested but hope I didn't break something.
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2015-03-08 16:24:11 +00:00 |
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ocornut
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32312e538e
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Renamed style.ScrollBarWidth to style.ScrollbarWidth to be consistent with other casing.
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2015-03-08 15:03:55 +00:00 |
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ocornut
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afc23a5617
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Tidying up & Chinese glyph range includes missing punctuation.
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2015-03-08 13:28:44 +00:00 |
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ocornut
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79ddddd910
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Merge branch 'master' of https://github.com/ocornut/imgui
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2015-03-08 13:26:14 +00:00 |
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omar
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830d9f4183
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Merge pull request #157 from usagi/master
Fix the Japanese glyph range; include Punctuations
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2015-03-08 13:26:02 +00:00 |
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Usagi Ito
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c9bfd71e1a
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Fix the Japanese glyph range; include Punctuations
ref. #156 https://github.com/ocornut/imgui/issues/156
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2015-03-08 22:23:52 +09:00 |
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ocornut
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a579d6f521
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Scrollbar tidying up variable names
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2015-03-08 12:39:50 +00:00 |
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ocornut
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d251204564
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ShowTestWindow: fixed "undo" button of custom rendering applet + default size
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2015-03-08 12:09:57 +00:00 |
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ocornut
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2af8e0238c
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Added GetScrollPosY(), GetScrollMaxY() (mentioned in #150)
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2015-03-08 12:04:38 +00:00 |
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