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mirror of https://github.com/ocornut/imgui.git synced 2024-11-12 10:11:00 +01:00
Commit Graph

89 Commits

Author SHA1 Message Date
ocornut
9a0650dbd0 Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL 2015-08-24 14:02:51 +02:00
ocornut
215747635d Examples: DirectX11: resizing buffers dynamically (#299) 2015-08-13 23:13:20 -06:00
ocornut
c016f6c171 Examples: DirectX9: tweaks. 2015-08-13 23:07:53 -06:00
ocornut
698c7cae85 Examples: DirectX9: resizing vertex and index buffers dynamically (#299) 2015-08-13 23:06:11 -06:00
ocornut
52a74701f5 Updated projects to reference new files (#219)
Didn't update iOS example (#247)
2015-07-21 17:04:03 -06:00
ocornut
4842ac3bc6 Fonts: added Cousine-Regular.ttf 2015-07-15 14:56:29 -06:00
ocornut
0224d29a35 Examples: comments. 2015-07-15 09:05:17 -06:00
ocornut
fcec337061 Examples: Simplified font examples comments. 2015-07-15 07:05:34 -06:00
ocornut
d03b046ef4 AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133) 2015-07-07 20:17:07 -06:00
ocornut
25882c47a3 Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	examples/directx9_example/imgui_impl_dx9.cpp
	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
	examples/opengl_example/imgui_impl_glfw.cpp
	imgui.cpp
2015-07-07 12:15:35 -06:00
ocornut
502e360ee5 Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
May trigger new compilation warnings?
2015-07-07 12:09:25 -06:00
ocornut
6a22835f63 AA branch: ImDrawList: rename commands to cmd_buffer
Not strictly necessary but while we're doing minor breakage let's do
them at all once.
2015-07-06 21:09:05 -06:00
ocornut
b2b616be00 AA branch: ImDrawCmd idx_count -> elem_count 2015-07-05 22:09:15 -06:00
ocornut
f3303fa84f AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254) 2015-07-05 22:03:46 -06:00
ocornut
8b4a470e1d Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes. 2015-07-05 19:24:26 -06:00
ocornut
b69d7d9df3 Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives 2015-07-02 21:47:48 -06:00
ocornut
2f03511062 Added ImGuiKey_PageUp, ImGuiKey_PageDown for user. 2015-07-02 21:43:07 -06:00
ocornut
71e9f2a3dd Fixed warnings for 64-bits builds 2015-06-29 15:46:18 -06:00
ocornut
e9b6e437eb Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	imgui.cpp
	imgui.h
2015-05-15 17:33:04 +01:00
ocornut
5df542c3c0 ImFontAtlas: doesn't clear input data, left to the application. (#224) 2015-05-12 15:16:12 +01:00
ocornut
f00662a5ad Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering 2015-05-02 22:20:48 +01:00
ocornut
ad7f600e0d Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155) 2015-05-01 11:25:15 +02:00
ocornut
18a00c7060 Examples: DirectX9/11: Fixed key mapping for down arrow. 2015-04-24 09:18:56 +02:00
ocornut
1746b04065 Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat 2015-04-09 21:05:35 +01:00
ocornut
d9ff617ff8 Examples: Formatting #187 2015-04-07 12:56:52 +01:00
heroboy
e09e2cbd28 set pixel shader and vertex shader to NULL
Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
2015-04-07 19:36:58 +08:00
ocornut
d25578efd8 Examples: initializing float + missing comment. 2015-04-03 12:11:41 +01:00
ocornut
3abfb85613 Comments on font loading, fixed commented out paths and added DroidSans in the list 2015-03-28 11:48:42 +00:00
ocornut
cb285c4d35 Examples: uses SetNextWindowPos/SetNextWindowSize when applicable 2015-03-16 11:53:36 +00:00
ocornut
d3e444dfd9 Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code. 2015-03-16 10:02:10 +00:00
ocornut
e97d02a294 Examples: Fixed Clang warnings in DirectX examples 2015-03-14 10:49:26 +00:00
ocornut
7c9bd71512 Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples 2015-03-14 10:41:42 +00:00
ocornut
2b0acc128c Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples 2015-03-14 10:32:29 +00:00
ocornut
8e0f04638d Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK 2015-03-14 10:24:35 +00:00
ocornut
e2c4ba21bc Examples: Added 64-bit projects for MSVC 2015-03-14 10:09:53 +00:00
ocornut
0911526424 Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
2015-03-13 09:49:38 +00:00
ocornut
d5b7b8398f Examples: reference implementations honors drawlist user callbacks. 2015-03-09 15:26:58 +00:00
ocornut
f9c833b4a5 Examples: DirectX9 example cleanup to match DirectX11 structure. 2015-03-09 14:55:46 +00:00
ocornut
866fa95aaa Examples: DirectX9 example application handle window resizing. 2015-03-09 14:13:29 +00:00
ocornut
b4165c43ff Examples: Refactored directx11_example to be easier to copy & paste into user application. 2015-03-09 13:45:23 +00:00
ocornut
a3f3793cb6 Examples: Tweaks. 2015-03-09 13:05:18 +00:00
ocornut
7397425097 Examples: Refactored directx9_example to be eaasier to copy & paste into user application. 2015-03-09 13:03:46 +00:00
ocornut
be9fe9489c Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
2015-03-06 21:39:55 +00:00
ocornut
e269125c3a Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
2015-03-06 21:11:14 +00:00
ocornut
386cfada83 Examples: Windows examples don't link with imm32.lib by default. 2015-03-06 18:19:21 +00:00
ocornut
40b04a3701 Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once 2015-02-27 09:51:11 +00:00
ocornut
9c4972ee9d Examples: msvc: output .exe in project directory (not in solution directory). 2015-02-24 10:06:13 +00:00
ocornut
0d63e0ce60 Examples: DirectX examples applications all have a Console for debugging. 2015-02-22 13:45:07 +00:00
ocornut
cb0a4db048 Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
2015-02-11 18:28:17 +00:00
ocornut
d65e051a07 Minor formatting tweaks, comments 2015-02-11 18:14:39 +00:00