ocornut
|
dd4ca70b0d
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
|
2020-12-04 19:22:15 +01:00 |
|
omar
|
9c8671e7b0
|
Tables: Add empty file, skeleton.
|
2020-12-04 19:15:19 +01:00 |
|
ocornut
|
042a3b01d2
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
|
2020-10-14 14:44:03 +02:00 |
|
ocornut
|
b1a18d82e3
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
|
ocornut
|
a7e21fb05f
|
Moving backends code from examples/ to backends/ (step 3: fixing project files)
|
2020-10-14 14:41:40 +02:00 |
|
ocornut
|
124c2608f1
|
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
|
2020-10-12 17:54:52 +02:00 |
|
ocornut
|
fa004ae79a
|
Merge branch 'master' into docking
# Conflicts:
# examples/imgui_examples.sln
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
# imgui_widgets.cpp
|
2020-09-22 17:00:57 +02:00 |
|
omar
|
a8f409a848
|
Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. (#3462, #3472) + misc comments & minor fixes.
|
2020-09-16 10:40:06 +02:00 |
|
omar
|
d8d58b038e
|
Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301)
|
2020-09-08 20:03:34 +02:00 |
|
ocornut
|
05bc204dbd
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.h
|
2020-08-18 17:51:43 +02:00 |
|
ocornut
|
95c99aaa4b
|
Version 1.78
|
2020-08-18 17:50:45 +02:00 |
|
ocornut
|
2665288b30
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2020-06-11 11:36:38 +02:00 |
|
ocornut
|
40b799023b
|
Docs: Update fonts.md (#2861) + update all references to FONTS.txt
|
2020-06-09 16:56:48 +02:00 |
|
omar
|
b8e2b2bd6b
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
|
2020-04-12 20:24:18 +02:00 |
|
SergeyN
|
977ac53dd8
|
Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (#3087, #3115)
|
2020-04-12 09:55:56 +02:00 |
|
ocornut
|
fbaf65b8f6
|
Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)"
This reverts commit f2c7f3b200 .
|
2020-03-06 17:53:09 +01:00 |
|
ocornut
|
f2c7f3b200
|
Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)
|
2020-03-06 17:28:32 +01:00 |
|
Omar
|
bb1e6f8af6
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
|
2020-02-17 18:33:59 +01:00 |
|
Omar
|
8601187fee
|
Backends: Win32: Clarify how the WndProc handler requires a forward declaration.
|
2020-02-17 10:22:39 +01:00 |
|
omar
|
813e0c18e6
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
|
2019-11-26 12:23:43 +01:00 |
|
omar
|
26d177bc03
|
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
|
2019-11-25 18:29:28 +01:00 |
|
omar
|
0cbb96895a
|
Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx12.cpp
# imgui.cpp
# imgui.h
# imgui_widgets.cpp
|
2019-10-24 15:11:37 +02:00 |
|
omar
|
6ffee0e75e
|
Backends: DX12: Added extra ID3D12DescriptorHeap parameter to ImGui_ImplDX12_Init() function. The value is unused in master branch but will be used by the multi-viewport features (docking branch). (#2851)
+ Using SafeRelease() in master.
|
2019-10-18 18:32:48 +02:00 |
|
Ilya.Sevrikov
|
05c1f2795a
|
Add multi-viewports for DX12. (#2851)
(cherry picked from commit 899e48565d1ecefde06063f99c75e702adcef175)
|
2019-10-18 18:21:35 +02:00 |
|
omar
|
eedc8f993f
|
Examples: DX12: Using IDXGIDebug1::ReportLiveObjects() when DX12_ENABLE_DEBUG_LAYER is enabled.
|
2019-10-18 18:20:53 +02:00 |
|
omar
|
63310acd58
|
Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
|
2019-06-06 16:16:18 +02:00 |
|
omar
|
431aa4e456
|
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
|
2019-06-06 16:13:30 +02:00 |
|
omar
|
a26085ed53
|
Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items (#211) + Examples comments
|
2019-03-12 22:23:56 +01:00 |
|
omar
|
f7db4fad31
|
Merge branch 'master' into docking
# Conflicts:
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
|
2019-03-11 16:08:16 +01:00 |
|
omar
|
6767b0a1b0
|
Examples: Win32+DirectX: moved helper functions below main.
|
2019-03-11 16:00:18 +01:00 |
|
omar
|
3eedb542a6
|
Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples.
|
2019-03-11 11:07:23 +01:00 |
|
omar
|
f94af2f5c5
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_draw.cpp
|
2019-01-20 22:13:35 +01:00 |
|
omar
|
8079344cee
|
Merge branch 'master' into viewport
# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
|
2019-01-20 22:12:06 +01:00 |
|
omar
|
2c38b32db1
|
Removed trailing spaces (#2038, #2299)
|
2019-01-20 17:56:17 +01:00 |
|
omar
|
82e31d34f0
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_win32.cpp
|
2019-01-18 12:31:33 +01:00 |
|
omar
|
295ada0364
|
Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format.
|
2019-01-17 18:30:15 +01:00 |
|
omar
|
b5144e477f
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
|
2019-01-17 14:06:42 +01:00 |
|
omar
|
e9c625a1dc
|
Merge branch 'master' into viewport
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# imgui_demo.cpp
|
2019-01-17 14:05:40 +01:00 |
|
omar
|
882f1bc135
|
Examples: DirectX12: Targeting 10.0.14393.0 instead of 10.0.16299.0 (available on AppVeyor, and higher version doesn't seem necessary).
|
2019-01-16 15:10:31 +01:00 |
|
omar
|
81a2546cea
|
Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_win32_directx9/main.cpp
|
2018-12-20 23:06:29 +01:00 |
|
omar
|
ee5560a958
|
Merge branch 'master' into viewport + added style tweak block when viewports are enabled
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
|
2018-12-20 23:04:40 +01:00 |
|
omar
|
d5b22fb635
|
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
|
2018-12-20 22:58:34 +01:00 |
|
omar
|
3c114b280a
|
Merge branch 'viewport' into docking
# Conflicts:
# imgui_internal.h
|
2018-11-29 21:30:26 +01:00 |
|
omar
|
19c4fa8dd5
|
Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional.
|
2018-11-28 15:43:00 +01:00 |
|
omar
|
4a43f347bb
|
Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
|
2018-11-15 14:00:01 +01:00 |
|
omar
|
a3d6554e8e
|
Merge branch 'master' into viewport + specific changes for GLFW callbacks
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
|
2018-11-08 16:56:51 +01:00 |
|
omar
|
9d155c73bc
|
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
|
2018-11-08 16:06:22 +01:00 |
|
omar
|
fda57f48d5
|
Merge branch 'viewport' into docking
# Conflicts:
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
|
2018-09-21 11:52:32 +02:00 |
|
omar
|
b57baa5ba0
|
Viewport: Enabled viewports by default in more example apps.
|
2018-09-20 10:31:23 +02:00 |
|
omar
|
e32256b4b4
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_demo.cpp
# imgui_internal.h
|
2018-09-14 11:38:10 +02:00 |
|
omar
|
b85f345369
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
|
2018-09-14 11:32:55 +02:00 |
|
omar
|
1afd29d382
|
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
|
2018-09-13 16:50:13 +02:00 |
|
omar
|
a82be53407
|
Merge branch 'docking2' into viewport_docking
# Conflicts:
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
|
2018-09-06 22:28:21 +02:00 |
|
omar
|
49533bc86e
|
Examples: Enabled Docking + Nav by default in the branch. (#351)
|
2018-09-06 21:53:35 +02:00 |
|
omar
|
e312363007
|
Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
|
2018-08-30 19:00:33 +02:00 |
|
omar
|
01586d33f3
|
Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
|
2018-08-30 14:29:11 +02:00 |
|
omar
|
352695bc57
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
|
2018-07-24 16:50:49 +02:00 |
|
omar
|
ff83d0e369
|
Examples: Using fully qualified "Dear ImGui" name in window titles.
|
2018-07-23 17:31:13 +02:00 |
|
omar
|
ee98a069f0
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# imgui_demo.cpp
|
2018-07-16 22:25:36 +02:00 |
|
omar
|
73e13a0762
|
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
|
2018-07-16 22:17:34 +02:00 |
|
omar
|
ce500f8727
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
|
2018-06-22 12:01:42 +02:00 |
|
omar
|
f9a5ff7a19
|
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301)
|
2018-06-21 12:13:04 +02:00 |
|
omar
|
24aeca3d0c
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
|
2018-06-12 16:24:24 +02:00 |
|
omar
|
6f7b7807ad
|
Fixed Travis path + various paths in comments/documentations
|
2018-06-10 16:14:43 +02:00 |
|
omar
|
9660657e95
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
|
2018-06-10 15:59:35 +02:00 |
|
omar
|
8d58fbb5ed
|
Examples: Renamed example folders. (#1870)
|
2018-06-10 15:42:14 +02:00 |
|