omar
|
e8447dea45
|
Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2 . (#3459)
|
2020-09-08 22:39:53 +02:00 |
|
omar
|
d8d58b038e
|
Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301)
|
2020-09-08 20:03:34 +02:00 |
|
Michel Lesoinne
|
41e2aa2e7a
|
Backends: Vulkan: Separate the pipeline of the dear imgui created windows from the one created with the user's render-pass. (#3455, #3459)
This is mostly for the benefit of multi-viewports.
|
2020-09-08 16:54:48 +02:00 |
|
omar
|
6461fd40ab
|
Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting.
|
2020-09-07 12:23:26 +02:00 |
|
Michel Lesoinne
|
b25756be4a
|
Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459)
|
2020-09-07 11:43:57 +02:00 |
|
ocornut
|
b73305be11
|
Examples: Vulkan: Reworked buffer resize handling, amend df89a16d (#3390, #2626)
|
2020-09-02 12:43:23 +02:00 |
|
ocornut
|
df89a16d26
|
Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. (#3390, #2626)
|
2020-08-21 15:29:57 +02:00 |
|
ocornut
|
9262609eaf
|
Version 1.79 WIP
|
2020-08-20 16:46:44 +02:00 |
|
ocornut
|
024993adf9
|
Revert leftovers from 4c201994d4
|
2020-08-20 11:25:05 +02:00 |
|
ocornut
|
4c201994d4
|
DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case where v_min == v_max. (#3361)
|
2020-08-20 11:21:15 +02:00 |
|
ocornut
|
95c99aaa4b
|
Version 1.78
|
2020-08-18 17:50:45 +02:00 |
|
omar
|
14539b3ed2
|
Update Emscripten readme about emrun (#3412)
|
2020-08-18 12:34:19 +02:00 |
|
omar
|
d3fcc37e9e
|
Update Emscripten readme about local XHR requests (#3412)
|
2020-08-18 12:27:40 +02:00 |
|
omar
|
009276b6cb
|
Backends: Allegro 5: Fixed horizontal scrolling direction with mouse wheel / touch pads (#3394, #2424, #1463) [@nobody-special666]
Amend 7dea158175
+ Fix vsproj GUID
|
2020-08-10 15:31:48 +02:00 |
|
omar
|
209a6a751c
|
Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
This reverts commit a24578ec09 .
/ZI not supported on 64-bit on some toolchains, leaving to default is best?
|
2020-08-10 11:33:59 +02:00 |
|
ocornut
|
ede8825fb2
|
Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833 (#3390)
|
2020-08-07 15:24:00 +02:00 |
|
omar
|
a24578ec09
|
Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
|
2020-08-05 15:02:30 +02:00 |
|
omar
|
963839373c
|
Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
|
2020-08-03 21:31:42 +02:00 |
|
omar
|
fb7f6cab8c
|
Backends: Amend, docs + extra comments. (#3330, #3245)
|
2020-07-10 14:36:00 +02:00 |
|
Moritz Heinemann
|
06f7854b16
|
Backends: OpenGL3: Add glad 2 to OpenGL loaders. (#3330)
|
2020-07-10 14:34:25 +02:00 |
|
omar
|
ab4ef822f0
|
Version 1.78 WIP
|
2020-06-30 16:56:09 +02:00 |
|
Rokas Kupstys
|
0738611559
|
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
|
2020-06-30 16:37:21 +02:00 |
|
omar
|
9418dcb693
|
Version 1.77
+ fix minor clang-tidy warnings which seems reasonable
|
2020-06-29 15:54:28 +02:00 |
|
omar
|
99f68d7958
|
Docs: Added FAQ entries removed old one which is misleading today. Misc tweaks.
|
2020-06-19 11:34:04 +02:00 |
|
ocornut
|
40b799023b
|
Docs: Update fonts.md (#2861) + update all references to FONTS.txt
|
2020-06-09 16:56:48 +02:00 |
|
Rokas Kupstys
|
5af8a8c7e8
|
CI: Extra warnings for builds with Clang. Backends: OpenGL3: Fix sign conversion warnings.
|
2020-06-05 15:50:12 +02:00 |
|
Rokas Kupstys
|
dc49b14e29
|
Misc: Fix examples of using other OpenGL3 bindings in Makefiles.
|
2020-06-05 14:05:39 +02:00 |
|
Mark Jansen
|
6eb66fbef3
|
Backends: Win32: Cache the result of a windows version check. (#3283)
This is not expected to change while the application is running :)
|
2020-06-05 01:23:18 +02:00 |
|
Giovanni Funchal
|
3f26a07ee1
|
Backends: OpenGL: Fixed loader auto-detection to not interfere with ES2/ES3 defines. (#3246)
|
2020-05-25 18:57:23 +02:00 |
|
ocornut
|
a06eb83359
|
Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. (#3259)
|
2020-05-25 18:15:59 +02:00 |
|
ocornut
|
bb2529dd48
|
Backends: SDL: Report a zero display-size when window is minimized, consistent with other backends.
|
2020-05-25 12:26:59 +02:00 |
|
ocornut
|
a056603d8b
|
Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow
|
2020-05-25 12:12:02 +02:00 |
|
ocornut
|
9c209d5a90
|
Minor amend 9028088 (#3261)
|
2020-05-25 11:42:45 +02:00 |
|
Nicolas Burrus
|
43f79aa210
|
Backends: OSX: import the glfw workaround to avoid missing mouse clicks. (#3261)
|
2020-05-25 11:42:45 +02:00 |
|
Nicolas Burrus
|
39d17ca07f
|
Examples: Apple: catch events from the right and other mouse buttons when using Cocoa. (#3260)
|
2020-05-25 11:29:41 +02:00 |
|
Espyo
|
f44962c01a
|
Backends: Allegro: Don't call AddInputCharacter if the pressed key has no character. (#3252)
|
2020-05-20 17:48:21 +02:00 |
|
omar
|
75bbbda645
|
Examples: Update comments to get SDL2 package with msys2's pacman (#3251)
|
2020-05-20 11:44:00 +02:00 |
|
Albert Vaca
|
685ca27d84
|
Backends: OpenGL: On OSX, if unspecified by app, made default GLSL version 150. (#3199)
|
2020-05-08 17:32:34 +02:00 |
|
omar
|
11a3e75f47
|
Backends: Win32: Fix _WIN32_WINNT < 0x0600 (MinGW defaults to 0x502 == Windows 2003). (#3183)
|
2020-05-04 20:46:20 +02:00 |
|
omar
|
099091280f
|
Backends: DX10/DX11: Minor tweaks.
|
2020-05-04 11:40:31 +02:00 |
|
Silent
|
1e9abf60d1
|
Backends: Keep shader blobs as local variables. (#3176)
|
2020-05-04 11:22:43 +02:00 |
|
omar
|
d5ce3b43ae
|
Backends: Vulkan: Fixed error in if initial frame has no vertices. (#3177)
|
2020-05-04 11:03:41 +02:00 |
|
Chris Savoie
|
73c30aa085
|
Backends: Vulkan: Don't skip drawing when there's no vertexes to ensure that user callbacks are still processed.
|
2020-04-26 20:26:06 +02:00 |
|
Matt Haynie
|
d3212482fe
|
Fix multiple macro definitions of GLFW_INCLUDE_NONE (#3157)
|
2020-04-23 22:58:45 +02:00 |
|
u3shit
|
528b12eb7a
|
Fix glClipControl(GL_UPPER_LEFT) handling in opengl3.
|
2020-04-22 10:10:51 +02:00 |
|
omar
|
37f665b619
|
Backends: Win32: Support for #define NOGDI, won't try to call GetDeviceCaps(). (#3137, #2327)
|
2020-04-19 17:52:09 +02:00 |
|
omar
|
e8c986b34e
|
Version 1.77 WIP
|
2020-04-14 14:55:50 +02:00 |
|
omar
|
5503c0a12e
|
Version 1.76
+ fixed PVS warning, update demo binaries, update readme image
|
2020-04-12 20:18:47 +02:00 |
|
omar
|
ec7294d890
|
Backends: OpenGL3: Fixed version check mistakenly testing for GL 4.0+ instead of 3.2+ to enable ImGuiBackendFlags_RendererHasVtxOffset, leaving 3.2 contexts without it. (#3119, #2866, #2852)
|
2020-04-12 18:01:10 +02:00 |
|
SergeyN
|
977ac53dd8
|
Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (#3087, #3115)
|
2020-04-12 09:55:56 +02:00 |
|