omar
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ff4f40de41
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-06-08 20:22:07 +02:00 |
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omar
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8c374512fd
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Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. (#1542)
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2018-06-07 22:10:31 +02:00 |
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omar
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8e48ab6b19
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Nav: Addendum: only set io.WantSetMousePos if necessary. (#1867)
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2018-06-07 18:08:59 +02:00 |
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omar
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e3710448ae
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Nav: Removed an unnecessary assertion that could fail when using Mouse and Keyboard simultaneously with the NavEnableSetMousePos flag. (#1867)
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2018-06-07 18:04:44 +02:00 |
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omar
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929529a0db
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SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. (#1866)
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2018-06-07 13:29:54 +02:00 |
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omar
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b3a5b8debd
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Popup: Improved handling of (erroneously) repeating calls to OpenPopup() to not fully close/re-open the popup so its child popups won't get closed. (#1497, #1533, #1865).
Followup/fix the change made in deab2ab015
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2018-06-06 19:25:49 +02:00 |
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omar
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5a288b2d3a
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Readme, FAQ tweaks (#1807)
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2018-06-06 13:02:19 +02:00 |
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omar
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d44faa165a
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Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. (#1859)
Changed the accumulative encoding to remove the implicit +1 which only saved a little space and made things more confusing.
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2018-06-06 12:35:36 +02:00 |
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omar
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2a56105f85
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TreeNodeEx(): The helper ImGuiTreeNodeFlags_CollapsingHeader flag now include ImGuiTreeNodeFlags_NoTreePushOnOpen. The flag was already set by CollapsingHeader(). The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. In which case you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). (#1864)
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2018-06-06 11:39:29 +02:00 |
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omar
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916528080e
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InputTextMultiline(): Fixed double navigation highlight when scrollbar is active. (#787)
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2018-06-05 16:16:54 +02:00 |
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omar
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512ffa37bd
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Nav: Fixed clipped scoring when exiting a NavFlattened child back to a parent item (clipping not desirable then). (followup and fix to c665c15 ). (#787)
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2018-06-05 16:12:46 +02:00 |
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omar
|
93b032ea92
|
Merge branch 'master' into viewport
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
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2018-06-05 15:51:52 +02:00 |
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omar
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6d98c0323b
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Nav: Added support for PageUp/PageDown (explorer-style: first aim at bottom/top most item, when scroll a page worth of contents). (#787)
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2018-06-05 15:49:33 +02:00 |
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omar
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2bdf0b54a2
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Changelog formatting update, Todo, comments. Tweak Child demo. Shuffle some code in NavUpdate().
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2018-06-05 15:34:22 +02:00 |
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omar
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c665c15a7d
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Nav: When entering into a NavFlattened child we only consider the visible items for scoring (note that this only work assuming the NavFlattened child window has interactive items). Fixes accidentally hoping into a NavFlattened child. (#767)
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2018-06-04 18:18:12 +02:00 |
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omar
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f4120e20d5
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Nav: NavFlattened: Fixed navigation miscrolling parent window when the current window is scrolling enough to keep the item in view. Fix feature added in e11610d6 , typically affect large navigation steps (used by PageUp/PageDown). + comments (#787)
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2018-06-04 18:18:11 +02:00 |
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omar
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5a7e98c7cf
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Internals: Nav: Removed ParentID from move result (unused, would need to be full-filled for PageUp/PageDown code) + FAQ typo fix.
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2018-06-04 15:43:33 +02:00 |
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omar
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948009a8b2
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Intensive FAQ answer for the million of people asking the same questions over and over again. (#1848, #1791, #1840, #1493, #1295)
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2018-05-30 16:31:34 +02:00 |
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omar
|
a2198bcf6b
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Made mouse drag distance calculation more robust to invalid mouse position. (#1845)
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2018-05-29 10:47:18 +02:00 |
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omar
|
08e20ae465
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Internals: Reintroducing LastActiveIdTimer because it is useful and to reduce merge conflicts. (#1537)
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2018-05-28 21:48:25 +02:00 |
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omar
|
d4b151076c
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Internals: Added BeginDragDropTooltip() internal function to convey semantic (drag and drop tooltip doesn't get clipped within display boundaries). Revert part of 3218666fb9 . (#1739, #143).
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2018-05-28 21:40:09 +02:00 |
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omar
|
3218666fb9
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Made drag source tooltip display at the same position as a regular tooltip to avoid discontinuity where dynamically swapping tooltip at the target site. Made drag source tooltip override previous tooltip if any. (#1739, #143).
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2018-05-28 21:24:03 +02:00 |
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omar
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92b7d6bc4f
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Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to disable drag source tooltip from the target site (#143)
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2018-05-28 20:57:41 +02:00 |
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omar
|
7fd9199a1d
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Internals: Selectable: Renamed variables. Todo update.
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2018-05-28 17:13:40 +02:00 |
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omar
|
f843facba4
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Internals: PushItemFlag() flags are inherited by BeginChild().
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2018-05-28 15:30:42 +02:00 |
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omar
|
0e83d74698
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Documentation: FAQ, ID Stack, Fonts (#1839, #1840), #1842)
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2018-05-27 22:32:46 +02:00 |
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omar
|
03c8a78f04
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Merge branch 'master' into viewport
# Conflicts:
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
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2018-05-25 12:44:56 +02:00 |
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omar
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251f178a6f
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Drag and Drop: Source doesn't report as hovered (at a lower-level). Source disable AllowOverlap flag if any set. (#143)
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2018-05-24 18:05:50 +02:00 |
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omar
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b88fbd69cc
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Drag and Drop: BeginDragDropSource(): Offset tooltip position so it is off the mouse cursor, but also closer to it than regular tooltips, and not clamped by viewport. (#1739)
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2018-05-23 23:19:01 +02:00 |
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omar
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09ea376a6a
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BeginCombo(), BeginMainMenuBar(), BeginChildFrame(): restore modified style at end of Begin instead of End so doesn't affect child windows, BeginTooltip() etc.. (allowed since 7b6b7038c5 )
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2018-05-23 23:05:26 +02:00 |
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omar
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002e513b82
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Added float GetWindowDpiScale(). (#1542, #1676)
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2018-05-23 18:25:37 +02:00 |
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omar
|
ed84b2aaeb
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Viewport, Platform: Fixed a crash if the back-end set the PlatformRequestMove/PlatformRequestSize flags while viewports were disabled (it happened in the SDL back-end, and generally we want to tolerate it to make back-end implementation simpler). (#1542)
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2018-05-23 18:01:50 +02:00 |
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omar
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bf56b6b9a5
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ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. (#1826)
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2018-05-21 10:13:21 +02:00 |
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omar
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1176460e44
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Viewport: Fixed using ImGuiConfigFlags_ViewportsNoMerge always showing the Debug window by testing the Active flag as well. (#1542)
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2018-05-19 20:45:49 +02:00 |
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omar
|
6c684ae39b
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Fixed GCC pre-8 build. (#1822) + added bonus the non-ASCII character pasted from GCC breaks my SourceTree/Git combo
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2018-05-17 18:10:20 +02:00 |
|
omar
|
01429e7d16
|
Merge branch 'master' into viewport
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
# imgui.h
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2018-05-17 15:03:56 +02:00 |
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omar
|
64b1645deb
|
Disabled GCC 8.1.0 warnings -Wclass-memaccess (#1822)
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2018-05-17 14:19:20 +02:00 |
|
omar
|
d5c8f404b2
|
Remove trailing white spaces.
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2018-05-17 14:12:37 +02:00 |
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omar
|
ede5059e69
|
Internals: Forward declaring and commenting internal structures. Renamed ImGuiDrawContext to ImGuiWindowTempData, but kept .DC member name for backward compatibility purpose
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2018-05-17 10:48:15 +02:00 |
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omar
|
4c35e00f49
|
Viewport: Made GetWindowViewport() not flag the window as written to.
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2018-05-16 22:48:54 +02:00 |
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omar
|
86f8cdbd98
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Comments + Internals: Selectable: decoupled internal flags and removed their menu / menu-item semantic as upcoming changes are requiring more flexibility.
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2018-05-16 18:03:37 +02:00 |
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omar
|
7f960616e0
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Viewport: When resizing/moving a window using the host OS/WM we attempt to merge back into host viewport. (#1542)
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2018-05-16 14:34:46 +02:00 |
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omar
|
1cafdb5b46
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Viewport: Added GetWindowViewport() to query the current viewport for the current window. Comments. (#1542)
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2018-05-15 11:04:07 +02:00 |
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omar
|
640c056602
|
TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless. Tweak demo.
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2018-05-14 23:36:37 +02:00 |
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omar
|
99ff6fc7e4
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Nav: Draft internal api to forward move request with loop/wrap options. Will rework for parallel scoring of two paths (as a generalization of the NavFlattened concept). (#787)
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2018-05-14 23:07:35 +02:00 |
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omar
|
e11610d6ff
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Nav: To keep the navigated item in view we also attempt to scroll the parent window as well as the current window. (#787)
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2018-05-14 19:50:48 +02:00 |
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omar
|
036dce634e
|
Version 1.62 WIP
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2018-05-14 19:19:19 +02:00 |
|
omar
|
b0fb340b57
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-05-14 13:15:21 +02:00 |
|
omar
|
78b28d545f
|
Version 1.61 + todo additions
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2018-05-14 12:34:47 +02:00 |
|
omar
|
3f29ed6fd5
|
ColorEdit: Fixed not being able to pass the ImGuiColorEditFlags_NoAlpha or ImGuiColorEditFlags_HDR flags to SetColorEditOptions(). Demo tweak.
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2018-05-13 23:41:43 +02:00 |
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