Colin Basnett
5a13faeb5e
Added the ability to prefix imported action names.
2022-01-24 01:14:20 -08:00
Colin Basnett
3932176a57
Merge remote-tracking branch 'origin/master'
2022-01-23 19:42:38 -08:00
Colin Basnett
57a2179412
* Fixed a bug where the keyframe cleaning process could write incorrect data to the resultant keyframes in some cases.
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* Added new options to the PSA Import pane: "Clean Keyframes", "Fake User" and "Stash".
2022-01-23 18:15:07 -08:00
Colin Basnett
605b618856
Update README.md
2022-01-23 01:02:32 -08:00
Colin Basnett
ea6905ec74
Errors emitted from PskExporter::export will not be displayed more gracefully.
2022-01-23 00:56:44 -08:00
Colin Basnett
13c194e629
Merge remote-tracking branch 'origin/master'
2022-01-23 00:22:36 -08:00
Colin Basnett
dba6983ae0
Merge branch 'feature-importers'
2022-01-23 00:22:23 -08:00
Colin Basnett
cb449f1c39
Removed useless comments.
2022-01-23 00:22:07 -08:00
Colin Basnett
7527a43f8e
Updated README.md
2022-01-23 00:21:56 -08:00
Colin Basnett
ff58da8788
Create FUNDING.yml
2022-01-23 00:20:36 -08:00
Colin Basnett
b2a75e6bc7
Merge remote-tracking branch 'origin/feature-importers' into feature-importers
2022-01-22 23:54:27 -08:00
Colin Basnett
8be4b040f8
Renaming the add-on from io_export_psk_psa
to io_scene_psk_psa
2022-01-22 23:54:15 -08:00
Colin Basnett
a636cf8f0e
Create README.md
2022-01-22 23:46:19 -08:00
Colin Basnett
a6c193e059
More polishing (more operator descriptions, better error reporting etc.)
2022-01-22 23:40:36 -08:00
Colin Basnett
41edd61f3d
* Considerable clean-up of existing code.
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* Moved the PSA import to the properties panel.
2022-01-22 21:44:36 -08:00
Colin Basnett
abef2a7f45
Bone group filtering is now working for both PSK and PSA exports.
2022-01-22 18:11:41 -08:00
Colin Basnett
41e14d5e19
Fixed keyframe "bleeding" on PSA import
2022-01-19 02:55:10 -08:00
Colin Basnett
59af9d2145
Now eliminating redundant final keyframes on PSA import.
2022-01-18 20:09:53 -08:00
Colin Basnett
f2ad61ce84
PSA import operations now take dramatically less time to complete.
2022-01-18 17:41:35 -08:00
Colin Basnett
728f70a356
Fixed a bug where animations would be incorrectly imported.
2022-01-18 16:06:54 -08:00
Colin Basnett
7fd0c6de81
Bone group filtering appears to work correctly now
2022-01-18 14:52:27 -08:00
Colin Basnett
78837863e2
Added search filtering for PSA export action list
2022-01-17 01:12:06 -08:00
Colin Basnett
10e02a84f1
* Fixed a bug where animations could fail to import if the order of the PSA bones did not match the DFS-order of the target armature.
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* Added Select All + Deselect All to PSA export operator
2022-01-16 18:57:46 -08:00
Colin Basnett
c34ebce128
PSK importer now discards degenerate triangles.
2022-01-16 14:56:48 -08:00
Colin Basnett
4e625e37d1
Initial working commit for full PSK/PSA import/export cycle.
2022-01-15 21:59:58 -08:00
Colin Basnett
5607788d1c
Importing animations now mostly works, though the root bone is messed up.
2022-01-14 21:04:18 -08:00
Colin Basnett
9fa0780032
* PSK importer now working
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* Fleshing out PSA importer (not done yet but getting there)
2022-01-14 12:26:35 -08:00
Colin Basnett
d578350980
Merge branch 'master' into feature-importers
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# Conflicts:
# io_export_psk_psa/psk/builder.py
# io_export_psk_psa/psk/data.py
2021-09-08 19:51:16 -07:00
Colin Basnett
a42ebbd240
Fix for accidental check-in of bugged animation code in previous commit
2021-09-07 21:51:41 -07:00
Colin Basnett
65833b57e8
Fix for bug https://github.com/DarklightGames/io_export_psk_psa/issues/7
2021-09-07 21:40:42 -07:00
Colin Basnett
4a9a921583
WIP import functionality (PSK working, PSA in the works)
2021-09-07 00:02:59 -07:00
Colin Basnett
0622cf43e5
Updated version to 1.1.1
2021-09-07 00:01:57 -07:00
Colin Basnett
6a94d1b862
Fixed a bug where animations would be exported incorrectly if the first key frame of an action wasn't at frame zero
2021-09-06 23:35:49 -07:00
Colin Basnett
313dfcc97c
PSA files now export actions with the frame-rate defined in the scene (previously defaulted to 30fps)
2021-09-06 16:18:42 -07:00
Colin Basnett
58fb7a5dad
Revert "PSA files now export actions with the frame-rate defined in the scene (previously defaulted to 30fps)"
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This reverts commit e29f9e16dd
.
2021-09-06 16:18:13 -07:00
Colin Basnett
e29f9e16dd
PSA files now export actions with the frame-rate defined in the scene (previously defaulted to 30fps)
2021-09-06 16:14:55 -07:00
Colin Basnett
9db05766e0
Update README.md
2021-08-24 00:09:21 -07:00
Colin Basnett
4c4900e388
Merge remote-tracking branch 'origin/master'
2021-08-14 23:18:59 -07:00
Colin Basnett
08f4960e1f
Update README.md
2021-08-14 23:15:38 -07:00
Colin Basnett
f08ecc457f
Update README.md
2021-08-14 23:15:22 -07:00
Colin Basnett
0d03e49da3
Removed some unhelpful comments and TODOs.
2021-08-14 22:59:05 -07:00
Colin Basnett
32cadbfe31
Merge pull request #6 from DarklightGames/feature-static-meshes
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Added the ability for users to export "static meshes" for meshes don't have armature modifiers
2021-08-14 22:02:19 -07:00
Colin Basnett
a76215569d
Added the ability for users to export "static meshes" for meshes that don't have armature modifiers
2021-08-14 18:00:16 -07:00
Colin Basnett
e51013eec7
Incremented version.
2021-08-14 16:39:23 -07:00
Colin Basnett
94da7b4acf
Merge branch 'feature-multiple-meshes'
2021-08-14 14:29:55 -07:00
Colin Basnett
63ccc92a9f
The PSK export context is now consistently checked and proper errors are thrown before getting into the file dialog.
2021-08-02 22:42:39 -07:00
Colin Basnett
fd0b494d53
* Multiple meshes can now be exported as a single PSK
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* Mesh object transforms are now properly accounted for when exporting a PSK
* Fixed a bug where the PSA export dialog wouldn't auto-select valid actions
2021-08-01 13:33:21 -07:00
Colin Basnett
c531256e92
PSA Export:
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* Actions with no f-curve data will not be automatically selected for export
PSK Export:
* Now enforcing a rule that the mesh's armature modifier must be the last in the stack (if it isn't, mesh skinning will be absent in resultant PSK)
* Fixed a crash that would occur when attempting to attempt to export a mesh with an empty material slot
2020-04-12 20:41:14 -07:00
Colin Basnett
584da89c82
Renamed src
folder to io_export_psk_psa
2020-04-01 17:34:51 -07:00
Colin Basnett
e19c15d60c
An easy-to-read error is now reported when a mesh material is empty
2020-04-01 17:16:53 -07:00