bnnm
8daafeea90
Adjusted loop detection for some dual stereo files (Ecco the Dolphin)
...
It was detecting one channel as looping and other as non-looping.
2016-12-26 16:09:16 +01:00
bnnm
46d7fcfe80
Added Killzone VAGp (.vag); code cleanup
2016-12-26 13:30:43 +01:00
bnnm
973c4bff1d
Added namco XMA (.xma), Soul Calibur II HD XMA (.past) variations
2016-12-26 13:27:47 +01:00
bnnm
ea7b8d2570
Added short VAG variation (SGXD type 5 found in PS3 Afrika)
2016-12-21 23:00:34 +01:00
bnnm
0b3050cf0a
Added PSVita HEVAG (original algorithm by daemon1)
2016-12-21 20:44:16 +01:00
bnnm
4c25807b3d
Prepare loop finder for HEVAG and minor touches
2016-12-21 00:48:47 +01:00
bnnm
75485c388e
Moved VAG loop finder to function; comments, code preps
2016-12-20 23:29:36 +01:00
Christopher Snowhill
6a4577f561
Fixed MSS sample count handling, hopefully.
2016-12-18 19:54:41 -08:00
Christopher Snowhill
ad85fc8bc3
Make XMA support dependent on FFmpeg inclusion, for now.
2016-12-18 11:41:26 -08:00
bnnm
8140800587
Added proper/looped .XMA
2016-12-18 18:12:27 +01:00
bnnm
c1c1cd1ba6
init_ffmpeg accepts any generic header; init_seek edge cases (for XMA)
2016-12-18 13:10:08 +01:00
bnnm
27868be723
Fixed v5 header coef positions
2016-12-16 20:34:44 +01:00
bnnm
2a7b645d23
Fixed PS2 MSS sample count and description
2016-12-16 20:29:02 +01:00
bnnm
76dc236b41
Added .pos support for .vgmstream (FFmpeg) files not directly supported
...
The format is LE 4+4 [loop_start loop_end], or LE 4+4+4 [loop_start
loop_end num_samples] when FFmpeg can't determine correctly num_samples
2016-12-11 13:05:54 +01:00
bnnm
e6334e72af
MAIATRAC3PLUS: use fact_samples if possible (manual calcs can be off)
2016-12-10 16:07:54 +01:00
bnnm
cdfd47eb7b
FFmpeg: expose block/frame size, rename totalFrames for clarity
2016-12-10 15:53:29 +01:00
bnnm
22d7708d68
Added FFmpeg MP4/AAC
2016-12-06 17:12:56 +01:00
bnnm
c5066fdd09
Check for segfault
2016-12-06 11:53:54 +01:00
bnnm
80c72166e5
AT3: read skip samples to fix edge loops
2016-12-06 00:28:16 +01:00
bnnm
6568acc305
Favor FFMPEG over MPEG due to inaccurate looping and worse MPEG support
2016-12-04 23:10:18 +01:00
bnnm
2ac3db4d03
SGDX fixes: AT3/AC3 codecs (via FFmpeg), ADPCM interleave, unify code
2016-12-04 23:10:18 +01:00
bnnm
bf7d3da39a
Load HCA encryption keys from external file (songname.extkey or .extkey)
2016-12-04 23:10:17 +01:00
bnnm
0faa3286aa
Don't manually check framesRead and rely on FFmpeg's EOFs
...
FFmpeg's duration isn't always reliable (ie. bad headers) and the
decoder detects EOFs already, extra decoding attempts should be ignored.
This way vgmstream can use other values without modifying
ffmpeg_codec_data's state.
2016-12-03 11:42:38 +01:00
bnnm
80c8791288
Improve init_seek: don't add existing index, find packet size (for M4A)
2016-12-03 01:56:27 +01:00
bnnm
8cdce2c196
Check on init if seek to 0 works (buggier demuxers may fail)
2016-12-02 22:33:51 +01:00
bnnm
609bfb5d61
Minor fixes and cleanup
2016-12-01 23:49:00 +01:00
bnnm
47be992b4b
Fix for demuxers that can't seek to 0 (FFmpeg bugs, see init_seek)
2016-12-01 20:11:17 +01:00
Christopher Snowhill
fa4498d964
Merge pull request #44 from bnnm/ffmpeg-fixes2
...
FFmpeg fixes
2016-11-27 14:10:09 -08:00
bnnm
f5e8e8ad8e
Open key using streamFile, needed to allow user-defined callbacks
2016-11-27 22:42:42 +01:00
bnnm
088fb4a480
Add Gunhound EX PSP key; try to get key from external file
...
Needed for files which incorrectly guess its XOR key (like Gunhound).
The format for ADX keyfiles is 6 bytes with start/mult/add (ex.
0x111122223333).
2016-11-27 19:41:36 +01:00
bnnm
69116cb6ad
Fix VGM_USE_MPEG #ifdef
2016-11-26 15:15:50 +01:00
bnnm
75dd0d0d8b
FFmpeg fixes
...
- add samplesPerBlock to FFmpeg struct (for clarity)
- delete functions defs already in meta.h
- comments as I tried to understand the code better
2016-11-26 13:43:59 +01:00
bnnm
eb491e0e1b
Added WMSF variation; AT3/MP3 support via FFMPEG
2016-11-25 22:29:07 +01:00
bnnm
a359dd1816
Null FFMpeg codecdata pointer on failure to avoid segfault
2016-11-25 19:35:52 +01:00
bnnm
ae5d71e377
Allow FFMPEG and MAIATRAC3PLUS to coexist
2016-11-14 22:20:00 +01:00
bnnm
ec2a652b29
Document AINF header
2016-11-13 21:08:11 +01:00
bnnm
eddd789222
Add loop support for Zero Time Dilemma (PC)
2016-11-13 21:08:11 +01:00
bnnm
5cd11594e2
Merge remote-tracking branch 'upstream/master'
2016-10-31 00:37:17 +01:00
Christopher Snowhill
82609f8cf6
Merge pull request #37 from bnnm/format-ps2-svag-snk
...
Support for PS2 SNK SVAG
2016-10-30 15:07:32 -07:00
bnnm
3c96211b06
LF was actually ok (they where CRLF previously but this is a unix file)
2016-10-30 18:59:09 +01:00
bnnm
ef8653569b
attemp to fix LF
2016-10-30 12:53:34 +01:00
bnnm
5d9b186625
Less C99
2016-10-30 10:36:29 +01:00
bnnm
5ff5f8adf9
support for looping and v2 format (GANTZ)
2016-10-29 10:20:45 +02:00
Chris Moeller
94309292d9
Remove C99-isms for MSVC 2010.
2016-10-28 16:50:39 -07:00
bnnm
b5a9db8ae2
support for PS2 SNK SVAG
2016-10-27 23:21:12 +02:00
bnnm
f1b0b0ea82
fixed AT3plus sample count (needed for non-looped files)
2016-10-26 23:53:58 +02:00
Christopher Snowhill
713883d9bc
Merge branch 'master' of github.com:kode54/vgmstream
2016-08-24 17:34:13 -07:00
Christopher Snowhill
36aa6bf9cd
Add .sgb extension for RIFF WAV parser.
2016-08-10 18:31:06 -07:00
Christopher Snowhill
8337395ba9
Fix bitrate reporting for FFmpeg.
2016-08-10 18:30:48 -07:00
Arne Morten Kvarving
e6a8e8890d
fixed: coding_FFmeg is conditionally defined
2016-07-31 14:54:57 +02:00