bnnm
1fea06610c
Updated some types
2016-12-26 19:48:45 +01:00
bnnm
8daafeea90
Adjusted loop detection for some dual stereo files (Ecco the Dolphin)
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It was detecting one channel as looping and other as non-looping.
2016-12-26 16:09:16 +01:00
bnnm
aee2aa78f3
Removed .vgms (not .vgmstream), as I feel one hack-extension is enough
2016-12-26 14:04:44 +01:00
bnnm
709d6aae60
Enable FFmpeg by default and use internal FFmpeg DLLs
2016-12-26 13:57:15 +01:00
bnnm
3807ebebb8
Include ext_libs in zip file
2016-12-26 13:54:49 +01:00
bnnm
4f3e84fb19
Added a simple regression testing script
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Meant to be launched in a dir with stream files; compares the output of
two test.exe versions and prints out if there are differences.
Can be configured with external parameters.
2016-12-26 13:46:13 +01:00
bnnm
767444f58c
Removed old, unused STREAMFILE test
2016-12-26 13:33:03 +01:00
bnnm
46d7fcfe80
Added Killzone VAGp (.vag); code cleanup
2016-12-26 13:30:43 +01:00
bnnm
973c4bff1d
Added namco XMA (.xma), Soul Calibur II HD XMA (.past) variations
2016-12-26 13:27:47 +01:00
bnnm
12760d2183
Sanify loops: ignore negative start
2016-12-22 23:25:18 +01:00
bnnm
ea7b8d2570
Added short VAG variation (SGXD type 5 found in PS3 Afrika)
2016-12-21 23:00:34 +01:00
bnnm
08d3e7c62f
Don't forget extlibs
2016-12-21 20:46:24 +01:00
bnnm
0b3050cf0a
Added PSVita HEVAG (original algorithm by daemon1)
2016-12-21 20:44:16 +01:00
bnnm
4c25807b3d
Prepare loop finder for HEVAG and minor touches
2016-12-21 00:48:47 +01:00
bnnm
75485c388e
Moved VAG loop finder to function; comments, code preps
2016-12-20 23:29:36 +01:00
Christopher Snowhill
6a4577f561
Fixed MSS sample count handling, hopefully.
2016-12-18 19:54:41 -08:00
Christopher Snowhill
ad85fc8bc3
Make XMA support dependent on FFmpeg inclusion, for now.
2016-12-18 11:41:26 -08:00
Christopher Snowhill
0ff86bd75a
Insert filters reference for xma.c
2016-12-18 11:38:57 -08:00
Christopher Snowhill
794204f193
Merge pull request #54 from bnnm/format-xma-misc
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Formats: XMA and others
2016-12-18 11:01:56 -08:00
bnnm
8140800587
Added proper/looped .XMA
2016-12-18 18:12:27 +01:00
bnnm
c1c1cd1ba6
init_ffmpeg accepts any generic header; init_seek edge cases (for XMA)
2016-12-18 13:10:08 +01:00
bnnm
ce040bbb36
Added put_8bit for consistency/clarity
2016-12-18 12:46:11 +01:00
bnnm
d1dc2b6082
Added .BCWAV dual stereo (3DS Lego games)
2016-12-18 10:24:14 +01:00
bnnm
27868be723
Fixed v5 header coef positions
2016-12-16 20:34:44 +01:00
bnnm
2a7b645d23
Fixed PS2 MSS sample count and description
2016-12-16 20:29:02 +01:00
Christopher Snowhill
64a14c9158
Merge pull request #53 from bnnm/misc-changes
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Misc changes
2016-12-11 11:18:48 -08:00
bnnm
b7a6fd21b0
Remove outdated txt, see BUILD.md instead
2016-12-11 13:28:38 +01:00
bnnm
efa976a942
Added simple build doc
2016-12-11 13:26:30 +01:00
bnnm
df68ac1e01
Minor update to format list
2016-12-11 13:08:59 +01:00
bnnm
76dc236b41
Added .pos support for .vgmstream (FFmpeg) files not directly supported
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The format is LE 4+4 [loop_start loop_end], or LE 4+4+4 [loop_start
loop_end num_samples] when FFmpeg can't determine correctly num_samples
2016-12-11 13:05:54 +01:00
bnnm
e6334e72af
MAIATRAC3PLUS: use fact_samples if possible (manual calcs can be off)
2016-12-10 16:07:54 +01:00
bnnm
cdfd47eb7b
FFmpeg: expose block/frame size, rename totalFrames for clarity
2016-12-10 15:53:29 +01:00
bnnm
85d34a7901
Always define VERSION if not defined
2016-12-10 10:09:13 +01:00
Christopher Snowhill
01b01803ce
Add more file information reporting to foobar2000 input, and also correct seek handling that has been broken since the loop range wrapping was added years ago.
2016-12-09 18:55:25 -08:00
Christopher Snowhill
2082a7a869
Updated to use bundled copy of FFmpeg libraries on win32, built with media-autobuild_suite.
2016-12-09 14:26:48 -08:00
Christopher Snowhill
a652ef3731
Updated to use FFmpeg 'accurate' seeking.
2016-12-08 16:11:55 -08:00
Christopher Snowhill
7c63b8411e
Merge pull request #48 from bnnm/format-fixes
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Format fixes
2016-12-06 10:38:29 -08:00
bnnm
22d7708d68
Added FFmpeg MP4/AAC
2016-12-06 17:12:56 +01:00
bnnm
c5066fdd09
Check for segfault
2016-12-06 11:53:54 +01:00
bnnm
80c72166e5
AT3: read skip samples to fix edge loops
2016-12-06 00:28:16 +01:00
Christopher Snowhill
ef6778bbc1
Updated foobar2000 component and main library to enable FFmpeg support.
2016-12-05 14:34:27 -08:00
bnnm
6568acc305
Favor FFMPEG over MPEG due to inaccurate looping and worse MPEG support
2016-12-04 23:10:18 +01:00
bnnm
2ac3db4d03
SGDX fixes: AT3/AC3 codecs (via FFmpeg), ADPCM interleave, unify code
2016-12-04 23:10:18 +01:00
bnnm
bf7d3da39a
Load HCA encryption keys from external file (songname.extkey or .extkey)
2016-12-04 23:10:17 +01:00
Christopher Snowhill
800a700b4e
Merge pull request #47 from bnnm/vgmstream-generic-format
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Added generic .vgmstream/.vgms passthrough extension
2016-12-04 13:17:49 -08:00
bnnm
a212cabac4
Added generic .vgmstream/.vgms passthrough extension
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Meant to hijack common extensions so they play via vgmstream
(song.mp3.vgmstream)
2016-12-04 20:53:37 +01:00
Christopher Snowhill
ab4226ceb2
Merge pull request #46 from bnnm/ffmpeg-fixes4
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Ffmpeg fixes4
2016-12-03 21:39:12 -08:00
bnnm
c5c97c4027
Fixed discard in edge cases
2016-12-03 18:17:37 +01:00
bnnm
0faa3286aa
Don't manually check framesRead and rely on FFmpeg's EOFs
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FFmpeg's duration isn't always reliable (ie. bad headers) and the
decoder detects EOFs already, extra decoding attempts should be ignored.
This way vgmstream can use other values without modifying
ffmpeg_codec_data's state.
2016-12-03 11:42:38 +01:00
bnnm
80c8791288
Improve init_seek: don't add existing index, find packet size (for M4A)
2016-12-03 01:56:27 +01:00