bnnm
22bec282bb
Fix some NUS3AUDIO [Gundam Versus (PS4)]
2020-04-19 00:39:00 +02:00
bnnm
ffba9892e4
Fix some ZSND [X-Men Legends 2 (PS2)]
2020-04-19 00:38:39 +02:00
M&M
969f19d937
Fix random init with .diva looping
2020-04-15 15:16:50 -07:00
M&M
df94b272b3
Add looping support to .diva
2020-04-15 13:20:37 -07:00
bnnm
033e3e890b
Fix Persona5 The Royal (PS4) adxkey (verified)
2020-04-15 18:19:08 +02:00
bnnm
4cdc039200
Fix XBOX-IMA GENH with bad interleave
2020-04-15 18:18:57 +02:00
bnnm
6d18e40177
Enable Wwise PTADPCM for all platforms [Genshin Impact (PC)]
2020-04-15 18:18:47 +02:00
M&M
55072211cb
Add .diva [Hatsune Miku: Project DIVA Arcade Future Tone (AC)]
2020-04-14 20:42:55 -07:00
bnnm
530a04eca4
Fix minor compiler warnings
2020-04-12 20:36:46 +02:00
bnnm
b2f06707a8
Fix BE/old/empty Wwise .bnk [Too Human (X360)]
2020-04-12 20:35:38 +02:00
bnnm
35b708df94
Fix old Wwise .xma, loop end +1, truncated DSP [Too Human (X360)]
2020-04-12 20:34:40 +02:00
NicknineTheEagle
b5d6d8b366
EAAC: Fixed looped RAM sounds
2020-04-11 20:12:50 +03:00
NicknineTheEagle
7a9aa6c857
EA Harmony: Fixed dset handling, added stream name for clarity
2020-04-10 17:36:27 +03:00
NicknineTheEagle
c7c21dfd81
Minor doc fix
2020-04-10 17:33:57 +03:00
NicknineTheEagle
461230ecfb
EA HDR/DAT: Fixed some checks
2020-04-08 13:39:37 +03:00
bnnm
a839ca0c7e
Fix ifdef
2020-04-07 01:13:38 +02:00
bnnm
994ef88409
Merge pull request #587 from bnnm/mul-ubisb-etc
...
mul ubisb etc
2020-04-05 22:44:37 +02:00
bnnm
3d002e484e
Add G7221 to Audacious makefiles
2020-04-05 22:38:35 +02:00
bnnm
5e763c68e1
Fix missing G7221 ifdef
2020-04-05 22:37:35 +02:00
bnnm
a464b7624c
Add some encrypted files [The Pirate's Fate (PC)]
2020-04-05 22:36:08 +02:00
bnnm
ce6877f1b8
Fix some Sony .bnk [Yu-Gi-Oh! GX, Ratchet & Clank (PS2)]
2020-04-05 22:08:03 +02:00
bnnm
41fe7ad27b
Add .isb MPEG/XMA [Mass Effect (multi)]
2020-04-05 22:07:51 +02:00
bnnm
dc4556b0ec
Fix some .vpk loop issues [Sly 2 (PS2)]
2020-04-05 13:09:05 +02:00
bnnm
6ec4f0d008
Add Ubi SB alt IMA [Splinter Cell: Essentials (PSP)]
2020-04-05 11:45:31 +02:00
bnnm
9a09d2cf11
Fix some .cstr [Donkey Konga (GC)]
2020-04-04 23:54:31 +02:00
bnnm
115c6363b8
Fix some Ubi .ckd [Rayman Origins (PS3/X360/PC)]
2020-04-04 22:44:28 +02:00
bnnm
2288370d8b
Fix EAAC file leak
2020-04-04 22:32:11 +02:00
bnnm
d556919895
Add Argonaut ASF to TXTH [Croc (SAT)]
2020-04-04 22:24:07 +02:00
bnnm
a2e99178e3
Fix some .mul [Tomb Raider 7 (PS3), Tomb Raider Legend (X360)]
2020-04-04 22:08:13 +02:00
bnnm
fd3b240015
CRLF to LF
2020-04-04 22:07:13 +02:00
bxaimc
17c44f2607
Add ADX key for Persona 5 Royal (PS4)
2020-04-04 13:47:42 -04:00
bnnm
ccf58bd9e8
Fix some Ubi SB [Ghost Recon Advanced Warfighter (Xbox)]
2020-04-04 19:07:33 +02:00
bnnm
ce54c283f2
Add Wwise .bnk FX mini-format [Borderlands 2 (X360)]
2020-04-04 18:37:53 +02:00
bxaimc
a20934458b
Add looping for The Legend of Heroes: Trails of Cold Steel III (Switch)
2020-03-21 00:14:09 -04:00
bnnm
50cb942206
Merge pull request #577 from bnnm/txth
...
txth
2020-03-15 00:44:13 +01:00
bnnm
41dd45f455
Fix TXTH base_offset chaining and other edge cases
...
- allow name_table when setting body_file
- match paths in name_table (needs wildcard: *path/file.ext)
- always apply base_offset to coefs/hist/name_offset
2020-03-15 00:39:16 +01:00
bnnm
ac5f892ed1
Fix some SQEX .sab/mab names and cleanup
2020-03-14 16:36:07 +01:00
bnnm
faf6def4fe
Print BKHD wwise id as unsigned for clarity
...
printf'ing an unsigned value as signed (%i) still gives unsigned result,
as does a signed value as unsigned (%u), maybe implementation-defined
though
2020-03-14 16:35:44 +01:00
bnnm
1ac69f90d4
Clean streamfile code
2020-03-09 00:58:50 +01:00
bnnm
86b252c7d5
CRLF to LF
2020-03-08 22:50:11 +01:00
bnnm
7fc20cb49f
Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)]
2020-03-08 22:15:06 +01:00
bnnm
02e86cb17b
Rename ngc_vid1.c to vid1.c
2020-03-08 22:05:07 +01:00
bnnm
1430f7dc7c
CRLF to LF
2020-03-08 22:03:45 +01:00
bnnm
d67ead8afa
Adjust .awc num_samples for multichannel of varying samples
2020-03-08 19:38:54 +01:00
bnnm
27bdf23fdd
Fix some Ubi SB [Open Season (Wii), Surf's Up (Wii), SC:DA (Wii)]
2020-03-08 19:38:12 +01:00
bnnm
56978adb83
Fix some Cstr .dsp samples/looping issues and cleanup
2020-03-08 19:37:46 +01:00
bnnm
267bf6be87
Doc
2020-03-08 19:37:29 +01:00
bnnm
499731ef1c
Fix truncated OPUS .wem
2020-03-08 19:35:50 +01:00
bnnm
a125d9c0fa
Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)]
2020-03-07 23:14:56 +01:00
bnnm
443bc2db7c
Add Wwise .bnk for internal streams
2020-03-07 14:40:13 +01:00