bnnm
|
39dfdee9e4
|
cleanup: function defs, unused vars
|
2021-07-29 22:29:49 +02:00 |
|
bnnm
|
53f43b9f38
|
Add .sps new EA-OPUS [FIFA 21 (PC)]
|
2021-07-13 23:49:40 +02:00 |
|
bnnm
|
8e2c5166da
|
Handle EASpeex for EAAC .sps/sbs/etc
|
2021-01-12 15:12:55 +01:00 |
|
NicknineTheEagle
|
d6b6fa4606
|
EA Harmony: Fixed RAM sounds
|
2020-12-17 22:37:49 +03:00 |
|
NicknineTheEagle
|
86f8dbdf9f
|
EA Harmony: Fixes
|
2020-12-16 22:56:59 +03:00 |
|
NicknineTheEagle
|
18266c9f3d
|
EA Harmony: Implemented big endian version
|
2020-12-16 00:17:46 +03:00 |
|
NicknineTheEagle
|
bf0bfec463
|
EA HDR: Fixed byte endianness detection
|
2020-12-02 02:50:13 +03:00 |
|
NicknineTheEagle
|
dc74675b84
|
EA MPF: Improved parser accuracy
|
2020-12-02 02:50:13 +03:00 |
|
NicknineTheEagle
|
df6212d5e7
|
EA TMX: Use setup_subfile_streamfile for GIN sounds
|
2020-12-02 02:50:13 +03:00 |
|
NicknineTheEagle
|
ac389b1af3
|
Added TXTM format for specifying companion files
|
2020-11-08 22:42:57 +03:00 |
|
NicknineTheEagle
|
5c76592bfd
|
Minor doc
|
2020-11-07 21:20:59 +03:00 |
|
NicknineTheEagle
|
f1912656cd
|
EA TMX: Fixed big endian version
|
2020-11-07 18:26:57 +03:00 |
|
NicknineTheEagle
|
21b5f9d0e1
|
EAAC: SPS always has type set to streamed
|
2020-11-07 17:02:58 +03:00 |
|
NicknineTheEagle
|
3d95d56559
|
EAAC: Implemented looped gigasamples
|
2020-11-07 06:36:19 +03:00 |
|
NicknineTheEagle
|
da4050c144
|
Documented EA ABK and HDR formats
|
2020-11-02 01:55:38 +03:00 |
|
bnnm
|
baf36daf32
|
Fix compiler warn
|
2020-08-19 18:37:46 +02:00 |
|
NicknineTheEagle
|
8707214040
|
EA MPF: Fixed empty tracks
|
2020-08-17 21:45:13 +03:00 |
|
NicknineTheEagle
|
eb2617f9ed
|
EA MPF: Added more name pairs
|
2020-05-27 00:12:19 +03:00 |
|
bnnm
|
4e55391be1
|
Fix full loops in EAAC ATRAC9 + renames [NFS Most Wanted (Vita)]
|
2020-04-22 00:26:19 +02:00 |
|
NicknineTheEagle
|
b5d6d8b366
|
EAAC: Fixed looped RAM sounds
|
2020-04-11 20:12:50 +03:00 |
|
NicknineTheEagle
|
7a9aa6c857
|
EA Harmony: Fixed dset handling, added stream name for clarity
|
2020-04-10 17:36:27 +03:00 |
|
bnnm
|
2288370d8b
|
Fix EAAC file leak
|
2020-04-04 22:32:11 +02:00 |
|
NicknineTheEagle
|
d0211e2d85
|
EAAC: Fixed size calculation
|
2020-02-25 21:52:49 +03:00 |
|
Detective
|
59ffcbb41f
|
ea_eaac.c
add "Eop0" fourCC, possibly related to EAOpus.
seen through Windows executables of The Sims 4 and Need for Speed Heat.
|
2020-01-23 22:56:23 -03:00 |
|
bnnm
|
e3c1792d65
|
Minor doc
|
2019-12-27 01:48:45 +01:00 |
|
bnnm
|
8b73941b09
|
Minor compiler warn and doc
|
2019-12-05 23:20:38 +01:00 |
|
NicknineTheEagle
|
d4f688ec3e
|
EAAC: Fixed a memory leak
|
2019-12-02 00:17:29 +03:00 |
|
NicknineTheEagle
|
57140367d0
|
EAAC: Fixed EATrax
|
2019-12-01 21:35:09 +03:00 |
|
NicknineTheEagle
|
0e39b49936
|
EAAC: Fixes
|
2019-12-01 17:15:56 +03:00 |
|
NicknineTheEagle
|
3f7c7eee07
|
EAAC: Implemented gigasample type
|
2019-11-30 21:30:59 +03:00 |
|
bnnm
|
b0988dfc87
|
Fix compiler warning
|
2019-11-24 14:25:33 +01:00 |
|
NicknineTheEagle
|
f3eafd725d
|
EA MPF: Fixed SSX 3
|
2019-11-23 01:10:11 +03:00 |
|
NicknineTheEagle
|
df9b7ea8c5
|
EA MPF: Fixed MPF/MUS pair finder function
|
2019-11-21 20:39:17 +03:00 |
|
bnnm
|
647e45143f
|
Fix assert compilation and some compiler warnings
|
2019-11-18 00:37:45 +01:00 |
|
NicknineTheEagle
|
fb70b177e2
|
EA MPF: Added Need for Speed Nitro MPF/MUS names
|
2019-11-16 15:50:56 +03:00 |
|
NicknineTheEagle
|
07bd62a4b5
|
EA MPF: Added support for empty tracks [Need for Speed: Nitro (Wii)]
|
2019-11-16 15:50:54 +03:00 |
|
NicknineTheEagle
|
b4cc120e4c
|
Merge remote-tracking branch 'upstream/master' into ea-mpf
# Conflicts:
# src/meta/ea_schl.c
|
2019-11-15 22:36:29 +03:00 |
|
NicknineTheEagle
|
e8f033dd65
|
Added multi-track EA MPF support
|
2019-11-15 22:32:03 +03:00 |
|
bnnm
|
66e1a00a6a
|
Add EAAC .sps multistream Opus [FIFA 19 (Switch)]
|
2019-11-10 22:22:22 +01:00 |
|
bnnm
|
aa62f671a9
|
Tweak EAAC Opus init
|
2019-11-04 23:32:27 +01:00 |
|
bnnm
|
47bafa6cf5
|
Fix MSVC
|
2019-08-27 01:33:22 +02:00 |
|
bnnm
|
6f2999cd3d
|
Tweak EALayer3 discard modes from debug info and EAAC header
|
2019-08-26 00:41:17 +02:00 |
|
NicknineTheEagle
|
13983828e1
|
Minor tweaks
|
2019-08-10 22:06:10 +03:00 |
|
NicknineTheEagle
|
47d7b5a0ed
|
Improved EA HDR/DAT support
|
2019-08-05 21:49:02 +03:00 |
|
bnnm
|
4b9be69347
|
Add missing math.h
|
2019-07-24 15:46:47 +02:00 |
|
bnnm
|
248ec056e3
|
Fix looping EA-XAS and leaks
|
2019-03-24 01:09:19 +01:00 |
|
NicknineTheEagle
|
ddf35809d6
|
Added EA SBR format containing SPS files
|
2019-03-22 15:07:13 +03:00 |
|
NicknineTheEagle
|
487f919b77
|
Resolve merge conflict
|
2019-03-13 22:58:05 +03:00 |
|
NicknineTheEagle
|
4ff41aa0ef
|
Added support for EA TMX format
|
2019-03-13 22:58:04 +03:00 |
|
bnnm
|
63e31c1ac0
|
Fix some 7ch .SPS [BAttlefield 4 (X360)
|
2019-03-09 20:52:20 +01:00 |
|